Player Matchup

Ra
Ra
Bronze III
DonkeyFromShrek
Ra
Bronze III
Level 77
God Stats
0W - 1L
1,232 SR
Queue Stats
18W - 11L
1,614 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Nordias
Tsukuyomi
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,614 MMR
Party 2
Ymir
Ymir
Bronze III
Welfarebot
Ymir
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,614 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,411 SR
1,614 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,664 SR
1,548 MMR
Sol
Sol
Bronze III
EIianax
Sol
Bronze III
Level 125
God Stats
1W - 0L
1,660 SR
Queue Stats
3W - 4L
1,343 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Mizore0601
Hou Yi
Gold I
Level 49
God Stats
7W - 3L
1,710 SR
Queue Stats
30W - 26L
1,903 MMR
Solo
Sobek
Sobek
Bronze III
Xhesto
Sobek
Bronze III
Level 160
God Stats
2W - 0L
1,621 SR
Queue Stats
3W - 4L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,005
637
4,578
5,932
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Nordias
Tsukuyomi
12
3 / 4 / 1
7,767
706
11,721
8,577
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 3
7,006
637
3,543
12,368
11,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatArtemisThothMorgan Le FayFafnir

VS

Bans
AphroditeGilgameshNoxGaneshaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
5 / 1 / 6
8,772
797
8,409
10,400
3,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Mizore0601
Hou Yi
12
5 / 1 / 5
8,680
789
9,040
6,251
1,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Xhesto
Sobek
11
1 / 2 / 8
8,446
768
4,673
10,816
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Sol
5
1
6
8
W
Hou Yi
Mizore0601
Hou Yi
5
1
5
7.5
L
Tsukuyomi
Nordias
Tsukuyomi
3
4
1
0.88
L
1
4
3
0.63
W
Sobek
Xhesto
Sobek
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
22,122
26,877
Taken
27,467
16,657
Mitigated
17,090
3,044
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,578
401
1,219
884
5,932
1,945
39
2,795
3,137
35,668
0
W
Sol
8,409
2,724
0
5,701
10,400
3,633
1,670
3,157
7,243
31,771
0
W
Hou Yi
Mizore0601
Hou Yi
9,040
4,254
0
710
6,251
1,763
1,177
2,113
4,138
0
28,657
L
Tsukuyomi
Nordias
Tsukuyomi
11,721
2,692
0
251
8,577
3,217
0
4,837
3,740
0
28,020
L
3,543
932
0
690
12,368
11,495
0
5,928
6,440
12,623
0
W
Sobek
Xhesto
Sobek
4,673
654
0
3,371
10,816
11,694
25
3,388
7,428
12,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,778
Gold Earned
25,898
126
Minions Killed
127
4
Camps Cleared
5
680,919
Distance Traveled
623,287
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,005
637
76
7
2
222,190
4
W
Sol
8,772
797
63
6
1
216,542
3
W
Hou Yi
8,680
789
53
5
1
202,005
2
L
Tsukuyomi
7,767
706
42
4
2
245,367
3
L
Ymir
7,006
637
8
1
0
213,362
3
W
Sobek
8,446
768
11
1
3
204,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role