Player Matchup

Mercury
Mercury
 
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DarkArchAngelx4
Athena
Level 102
God Stats
208W - 171L
1,577 SR
Queue Stats
338W - 298L
1,476 Elo+
Party 1
Izanami
Izanami
LadyShaft
Izanami
Level 128
God Stats
62W - 43L
1,600 SR
Queue Stats
379W - 365L
1,437 Elo+
Party 1
Thor
Thor
OddLandMerc
Thor
Level 123
God Stats
7W - 8L
1,404 SR
Queue Stats
309W - 301L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Spartann1198
Morgan Le Fay
Level 120
God Stats
9W - 5L
1,665 SR
Queue Stats
199W - 154L
1,581 Elo+
Party 1
Team Averages
Level 107
1,549 SR
1,493 Elo+

VS

Team Averages
Level 119
1,488 SR
1,473 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AlmightyKushkage
Artemis
Level 140
God Stats
18W - 22L
1,530 SR
Queue Stats
1,124W - 1,059L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
Awesomelymodest
Erlang Shen
Level 159
God Stats
8W - 12L
1,410 SR
Queue Stats
374W - 352L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
ToneyTries
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 0 / 3
5,717
572
2,465
5,779
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 0
5,535
554
1,693
8,414
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LadyShaft
Izanami
10
2 / 0 / 3
5,757
576
2,569
5,011
1,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 0
5,941
594
1,425
5,843
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Spartann1198
Morgan Le Fay
12
5 / 0 / 2
6,817
682
6,290
2,324
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
5,602
560
4,109
6,450
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
 
Merlin
8
0 / 5 / 0
4,667
467
1,086
6,722
2,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 0
5,304
530
5,928
4,193
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
Awesomelymodest
Erlang Shen
9
0 / 1 / 0
5,315
532
1,559
4,953
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
ToneyTries
Kuzenbo
6
0 / 3 / 0
3,825
383
931
5,939
3,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
2
2
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
3
3.5
L
Charybdis
 
Charybdis
0
1
0
0
L
Merlin
 
Merlin
0
5
0
0
L
2
2
0
1
L
Erlang Shen
Awesomelymodest
Erlang Shen
0
1
0
0
W
2
2
0
1
W
Izanami
LadyShaft
Izanami
2
0
3
3.5
W
0
0
0
0
W
Morgan Le Fay
Spartann1198
Morgan Le Fay
5
0
2
6
L
Kuzenbo
ToneyTries
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,442
Damage
13,613
27,371
Taken
28,257
10,676
Mitigated
11,458
10,789
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,465
1,175
0
3,206
5,779
1,312
0
0
5,779
0
20,140
L
Charybdis
 
Charybdis
4,109
1,912
0
3,823
6,450
1,888
0
0
6,450
0
34,275
L
Merlin
 
Merlin
1,086
41
0
2,257
6,722
2,302
0
2,698
3,712
22,035
0
L
5,928
2,936
0
500
4,193
987
0
773
3,420
0
31,723
L
Erlang Shen
Awesomelymodest
Erlang Shen
1,559
707
0
2,358
4,953
2,616
0
1,674
3,214
0
34,168
W
1,693
762
155
2,358
8,414
3,613
35
367
7,973
16,653
0
W
Izanami
LadyShaft
Izanami
2,569
1,013
0
1,540
5,011
1,417
625
617
4,319
0
37,065
W
1,425
600
0
2,718
5,843
3,574
0
0
5,843
0
32,186
W
Morgan Le Fay
Spartann1198
Morgan Le Fay
6,290
696
0
812
2,324
760
0
843
1,440
39,794
0
L
Kuzenbo
ToneyTries
Kuzenbo
931
368
0
1,370
5,939
3,665
0
2,381
3,478
6,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
24,713
324
Minions Killed
254
0
Camps Cleared
0
1,029,821
Distance Traveled
820,115
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,717
572
52
5
0
234,567
3
L
Charybdis
5,602
560
72
7
0
153,055
1
L
Merlin
4,667
467
44
4
0
152,789
1
L
Artemis
5,304
530
52
5
0
142,858
0
L
Erlang Shen
5,315
532
80
8
0
203,211
1
W
Athena
5,535
554
35
4
0
198,446
4
W
Izanami
5,757
576
72
7
0
197,904
4
W
Thor
5,941
594
80
8
0
205,142
4
W
Morgan Le Fay
6,817
682
85
9
0
193,762
5
L
Kuzenbo
3,825
383
6
1
0
168,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role