Player Matchup

Ymir
Ymir
Beezy RTL
Ymir
Level 89
God Stats
9W - 2L
1,678 SR
Queue Stats
28W - 13L
1,746 Elo+
Party 1
Artemis
Artemis
FTR PENNY821473
Artemis
Level 8
God Stats
4W - 4L
1,416 SR
Queue Stats
7W - 9L
1,394 Elo+
Party 1
Scylla
Scylla
Nito RTL
Scylla
Level 24
God Stats
1W - 0L
1,510 SR
Queue Stats
11W - 5L
1,369 Elo+
Party 1
Team Averages
Level 40
1,535 SR
1,503 Elo+

VS

Team Averages
Level 116
1,432 SR
1,424 Elo+
Charybdis
Charybdis
CastelWhiteYT116
Charybdis
Level 122
God Stats
0W - 4L
1,244 SR
Queue Stats
61W - 66L
1,554 Elo+
Party 2
Da Ji
Da Ji
Jhann160
Da Ji
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Trap zone 3
Kuzenbo
Level 101
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 7L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
7 / 0 / 9
10,397
800
8,469
7,325
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 10
8,710
670
7,218
5,730
1,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Nito RTL
Scylla
15
8 / 0 / 9
10,134
780
14,607
9,381
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
1 / 6 / 1
7,434
572
4,904
9,767
3,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Jhann160
Da Ji
10
3 / 7 / 0
7,795
600
7,315
12,187
4,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Trap zone 3
Kuzenbo
11
0 / 4 / 2
7,419
571
3,988
13,492
16,347
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
4
4
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
0
9
11.5
L
Charybdis
1
6
1
0.25
W
2
4
10
1.75
L
Da Ji
Jhann160
Da Ji
3
7
0
0.43
W
Scylla
Nito RTL
Scylla
8
0
9
12.5
L
Kuzenbo
Trap zone 3
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
16,207
22,436
Taken
35,446
11,536
Mitigated
24,315
6,649
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,469
1,635
0
2,425
7,325
6,744
503
1,980
5,345
26,394
0
L
Charybdis
4,904
2,309
0
0
9,767
3,517
0
7,677
2,090
0
29,257
W
7,218
2,883
0
784
5,730
1,901
692
1,382
4,348
0
24,040
L
Da Ji
Jhann160
Da Ji
7,315
1,268
0
730
12,187
4,451
0
8,451
3,736
0
13,241
W
Scylla
Nito RTL
Scylla
14,607
1,732
256
3,184
9,381
2,891
1,620
1,328
8,053
44,663
0
L
Kuzenbo
Trap zone 3
Kuzenbo
3,988
1,560
217
663
13,492
16,347
0
7,338
6,154
15,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
22,648
155
Minions Killed
100
6
Camps Cleared
3
673,282
Distance Traveled
616,924
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,397
800
48
4
3
229,160
4
L
Charybdis
7,434
572
55
4
2
176,211
3
W
Artemis
8,710
670
40
3
1
220,012
4
L
Da Ji
7,795
600
16
1
0
201,126
1
W
Scylla
10,134
780
67
5
2
224,110
2
L
Kuzenbo
7,419
571
29
2
1
239,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role