Player Matchup

Merlin
Merlin
Andresitooo3
Merlin
Level 139
God Stats
10W - 10L
1,667 SR
Queue Stats
221W - 198L
1,611 Elo+
Party 1
Sol
Sol
CalypsoBTW
Sol
Level 48
God Stats
6W - 12L
1,370 SR
Queue Stats
140W - 158L
1,422 Elo+
Party 3
Athena
Athena
Tigs98
Athena
Level 29
God Stats
37W - 25L
1,621 SR
Queue Stats
89W - 99L
1,467 Elo+
Party 3
Fenrir
Fenrir
Warlyall
Fenrir
Level 156
God Stats
6W - 3L
1,580 SR
Queue Stats
124W - 82L
1,664 Elo+
Party 1
Neith
Neith
Witcherjpg
Neith
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 120L
1,538 Elo+
Party 1
Team Averages
Level 82
1,548 SR
1,541 Elo+

VS

Team Averages
Level 53
1,575 SR
1,505 Elo+
Horus
Horus
AaronL6e6e6
Horus
Level 46
God Stats
1W - 3L
1,431 SR
Queue Stats
315W - 278L
1,534 Elo+
Party 2
Chang'e
Chang'e
AznGz
Chang'e
Level 44
God Stats
24W - 18L
1,575 SR
Queue Stats
144W - 139L
1,491 Elo+
Solo
Hou Yi
Hou Yi
GOD Veleford
Hou Yi
Level 29
God Stats
32W - 28L
1,666 SR
Queue Stats
266W - 267L
1,452 Elo+
Party 2
Ymir
Ymir
MataJotos666
Ymir
Level 29
God Stats
14W - 9L
1,500 SR
Queue Stats
163W - 141L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
MaxwellGreen7u7
Zhong Kui
Level 118
God Stats
6W - 8L
1,703 SR
Queue Stats
308W - 281L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 3
8,027
730
5,545
3,995
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 4 / 1
6,637
603
4,676
8,938
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Tigs98
Athena
9
2 / 0 / 3
5,686
517
3,205
6,153
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Warlyall
Fenrir
12
4 / 0 / 4
7,119
647
4,905
7,797
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
9
0 / 1 / 5
5,401
491
2,421
4,328
1,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,358
487
2,231
7,966
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
AznGz
Chang'e
1
0 / 0 / 0
3,735
340
0
0
0
Hou Yi
9
0 / 4 / 1
5,367
488
3,992
6,270
1,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 1
5,465
497
2,207
6,425
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MaxwellGreen7u7
Zhong Kui
11
3 / 4 / 0
6,915
629
7,731
10,120
8,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
5
5
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Merlin
4
0
3
5.5
L
Chang'e
AznGz
Chang'e
0
0
0
0
W
2
4
1
0.63
L
Hou Yi
0
4
1
0.13
L
1
2
1
0.75
L
Zhong Kui
MaxwellGreen7u7
Zhong Kui
3
4
0
0.75
W
Athena
Tigs98
Athena
2
0
3
3.5
W
Fenrir
Warlyall
Fenrir
4
0
4
6
W
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
16,161
31,211
Taken
30,781
11,630
Mitigated
16,781
12,109
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,231
1,037
190
1,356
7,966
4,325
0
2,751
5,165
0
14,053
W
Merlin
5,545
469
0
347
3,995
1,412
0
665
3,330
57,635
0
L
Chang'e
AznGz
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
4,676
1,978
0
4,686
8,938
2,751
1,162
5,707
3,231
33,102
0
L
Hou Yi
3,992
1,489
0
0
6,270
1,686
140
3,700
2,500
0
27,725
L
2,207
852
0
1,315
6,425
2,663
0
2,651
3,691
16,812
3,068
L
Zhong Kui
MaxwellGreen7u7
Zhong Kui
7,731
683
0
4,433
10,120
8,107
432
4,132
5,944
38,176
0
W
Athena
Tigs98
Athena
3,205
1,507
293
1,820
6,153
3,040
0
107
6,046
14,842
0
W
Fenrir
Warlyall
Fenrir
4,905
1,818
0
3,577
7,797
3,228
0
3,248
4,549
55
38,646
W
Neith
2,421
591
0
1,386
4,328
1,199
262
0
4,328
0
21,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
26,840
331
Minions Killed
197
0
Camps Cleared
0
1,087,396
Distance Traveled
787,794
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,358
487
33
3
0
219,781
0
W
Merlin
8,027
730
123
11
0
216,946
0
L
Chang'e
3,735
340
0
0
0
0
0
W
Sol
6,637
603
66
6
0
195,101
2
L
Hou Yi
5,367
488
43
4
0
193,885
0
L
Ymir
5,465
497
39
4
0
186,477
1
L
Zhong Kui
6,915
629
82
7
0
187,651
1
W
Athena
5,686
517
25
2
0
246,078
2
W
Fenrir
7,119
647
83
8
0
218,576
4
W
Neith
5,401
491
34
3
0
210,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role