Player Matchup

Ymir
Ymir
Silver II
AYZAC
Ymir
Silver II
Level 68
God Stats
28W - 41L
1,367 SR
Queue Stats
381W - 397L
955 MMR
Solo
Odin
Odin
Silver II
GELITO408
Odin
Silver II
Level 155
God Stats
5W - 11L
1,298 SR
Queue Stats
704W - 713L
929 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
ScoobyDoobiess
Ah Muzen Cab
Silver II
Level 108
God Stats
63W - 58L
1,607 SR
Queue Stats
490W - 513L
995 MMR
Solo
Arachne
Arachne
Silver II
sniffinwhitney
Arachne
Silver II
Level 67
God Stats
5W - 3L
1,462 SR
Queue Stats
91W - 96L
910 MMR
Solo
Eset
Eset
Silver III
xAlphaxWoIfx
Eset
Silver III
Level 119
God Stats
1W - 1L
1,422 SR
Queue Stats
19W - 26L
1,054 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,431 SR
969 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,468 SR
1,094 MMR
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Bloo__Kazoo
Ao Kuang
Silver IV
Level 37
God Stats
1W - 6L
1,570 SR
Queue Stats
133W - 163L
1,026 MMR
Solo
Thor
Thor
Silver II
DURANT35KEVIN
Thor
Silver II
Level 102
God Stats
0W - 1L
1,319 SR
Queue Stats
34W - 45L
1,085 MMR
Solo
Chernobog
Chernobog
Silver III
Rexir
Chernobog
Silver III
Level 157
God Stats
3W - 7L
1,436 SR
Queue Stats
7W - 17L
903 MMR
Solo
Izanami
Izanami
Silver III
StopMeaw
Izanami
Silver III
Level 104
God Stats
13W - 15L
1,515 SR
Queue Stats
233W - 230L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AYZAC
Ymir
11
3 / 1 / 7
7,336
489
3,737
9,039
5,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
15
3 / 0 / 2
9,014
601
6,425
9,610
8,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
ScoobyDoobiess
Ah Muzen Cab
13
3 / 2 / 2
7,694
513
8,633
8,716
1,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 1 / 5
9,165
611
11,735
12,349
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 7
8,480
565
10,818
10,763
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Morgan Le FayAthenaTsukuyomiDanzaburouApollo

VS

Bans
GilgameshKaliCthulhuFenrirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 4 / 3
6,675
445
3,287
15,129
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Bloo__Kazoo
Ao Kuang
12
0 / 4 / 1
6,632
442
3,276
10,917
3,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 1
6,651
443
4,840
11,704
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
Rexir
Chernobog
12
3 / 3 / 0
7,226
482
8,907
9,757
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
StopMeaw
Izanami
13
6 / 5 / 1
8,840
589
7,904
12,319
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
10
10
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
3
0.63
W
Ymir
AYZAC
Ymir
3
1
7
6.5
L
Ao Kuang
Bloo__Kazoo
Ao Kuang
0
4
1
0.13
L
0
5
1
0.1
W
Odin
3
0
2
4
L
Chernobog
Rexir
Chernobog
3
3
0
1
W
Ah Muzen Cab
ScoobyDoobiess
Ah Muzen Cab
3
2
2
2
L
Izanami
StopMeaw
Izanami
6
5
1
1.3
W
8
1
5
10.5
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
28,214
50,477
Taken
59,826
23,352
Mitigated
27,112
19,694
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,287
356
0
5,182
15,129
11,624
0
2,374
12,755
15,956
0
W
Ymir
AYZAC
Ymir
3,737
978
0
2,277
9,039
5,623
237
2,048
6,991
11,903
0
L
Ao Kuang
Bloo__Kazoo
Ao Kuang
3,276
1,124
150
2,950
10,917
3,577
0
2,679
8,238
28,534
0
L
4,840
296
0
1,032
11,704
3,854
0
2,056
9,648
0
43,557
W
Odin
6,425
2,078
0
2,865
9,610
8,033
0
2,513
7,097
67
52,018
L
Chernobog
Rexir
Chernobog
8,907
4,617
0
2,490
9,757
3,559
23
1,541
8,216
0
52,662
W
Ah Muzen Cab
ScoobyDoobiess
Ah Muzen Cab
8,633
3,822
0
4,415
8,716
1,956
2,975
977
7,739
0
52,838
L
Izanami
StopMeaw
Izanami
7,904
5,630
0
3,820
12,319
4,498
2,697
5,956
6,363
0
52,218
W
11,735
8,216
0
6,801
12,349
4,530
0
529
11,820
0
48,022
W
10,818
106
247
3,089
10,763
3,210
1,164
496
10,267
49,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
36,024
404
Minions Killed
393
0
Camps Cleared
0
1,447,705
Distance Traveled
1,302,547
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,675
445
23
2
0
266,614
2
W
Ymir
7,336
489
17
1
0
297,101
0
L
Ao Kuang
6,632
442
55
4
0
280,600
2
L
Thor
6,651
443
90
6
0
259,620
1
W
Odin
9,014
601
111
7
0
269,870
4
L
Chernobog
7,226
482
98
7
0
250,868
1
W
Ah Muzen Cab
7,694
513
99
7
0
284,121
1
L
Izanami
8,840
589
127
8
0
244,845
0
W
Arachne
9,165
611
82
5
0
342,828
1
W
Eset
8,480
565
95
6
0
253,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role