Player Matchup

Horus
Horus
SilverShy55
Horus
Level 83
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Charybdis
Charybdis
XadenVera
Charybdis
Level 49
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Scylla
Scylla
dannieboi450
Scylla
Level 61
God Stats
0W - 1L
1,625 SR
Queue Stats
35W - 41L
1,414 Elo+
Party 1
Team Averages
Level 64
1,522 SR
1,448 Elo+

VS

Team Averages
Level 57
1,494 SR
1,297 Elo+
Chang'e
Chang'e
Peashooter3240
Chang'e
Level 64
God Stats
3W - 2L
1,470 SR
Queue Stats
21W - 43L
1,287 Elo+
Party 2
Hera
Hera
StodgyToast8140
Hera
Level 65
God Stats
8W - 6L
1,492 SR
Queue Stats
25W - 51L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
Woof77
Nu Wa
Level 42
God Stats
6W - 5L
1,522 SR
Queue Stats
16W - 33L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,291
691
5,015
15,769
10,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
XadenVera
Charybdis
11
3 / 7 / 4
8,246
687
7,246
11,248
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
12
2 / 6 / 6
8,164
680
7,703
9,495
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
9,392
783
9,381
9,440
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 8
10,108
842
14,497
9,734
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Woof77
Nu Wa
12
2 / 5 / 13
8,507
709
6,660
9,649
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
7
Kills
18
18
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
2
5
6
1
W
10
1
8
14
W
Nu Wa
Woof77
Nu Wa
2
5
13
1.7
L
Charybdis
XadenVera
Charybdis
3
7
4
0.71
L
Scylla
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
30,538
36,512
Taken
28,823
20,133
Mitigated
9,414
7,233
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,381
1,561
3,093
3,561
9,440
3,023
257
2,502
6,718
23,594
0
L
5,015
2,195
2,213
3,331
15,769
10,994
0
10,967
3,963
0
16,628
W
14,497
4,126
170
1,983
9,734
3,451
808
2,660
6,804
50,652
0
W
Nu Wa
Woof77
Nu Wa
6,660
1,997
639
1,306
9,649
2,940
1,360
2,871
6,518
20,004
0
L
Charybdis
XadenVera
Charybdis
7,246
5,076
0
944
11,248
4,217
0
9,809
1,058
0
26,237
L
Scylla
7,703
760
0
745
9,495
4,922
0
8,205
953
23,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
28,007
118
Minions Killed
139
2
Camps Cleared
4
541,887
Distance Traveled
571,296
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,392
783
43
4
0
188,679
2
L
Horus
8,291
691
14
1
0
212,150
4
W
Hera
10,108
842
78
7
4
190,850
3
W
Nu Wa
8,507
709
18
2
0
191,767
1
L
Charybdis
8,246
687
68
6
0
161,554
1
L
Scylla
8,164
680
36
3
2
168,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role