Player Matchup

Bellona
Bellona
cman96
Bellona
Level 38
God Stats
14W - 16L
1,558 SR
Queue Stats
20W - 22L
1,274 Elo+
Party 3
Eset
Eset
hihosilvrrr
Eset
Level 49
God Stats
10W - 8L
1,388 SR
Queue Stats
21W - 23L
1,338 Elo+
Party 1
Artemis
Artemis
hungkight27
Artemis
Level 27
God Stats
23W - 20L
1,542 SR
Queue Stats
65W - 79L
1,306 Elo+
Party 3
Cerberus
Cerberus
xStealth__Wolf
Cerberus
Level 58
God Stats
15W - 10L
1,467 SR
Queue Stats
142W - 139L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
xTrapLordVader
Ah Puch
Level 88
God Stats
5W - 2L
1,295 SR
Queue Stats
398W - 469L
1,473 Elo+
Party 3
Team Averages
Level 52
1,450 SR
1,352 Elo+

VS

Team Averages
Level 62
1,495 SR
1,364 Elo+
Cupid
Cupid
Aqueousguy
Cupid
Level 108
God Stats
6W - 15L
1,583 SR
Queue Stats
134W - 144L
1,375 Elo+
Solo
Bacchus
Bacchus
Bigblack42013
Bacchus
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 42L
1,314 Elo+
Party 2
Arachne
Arachne
GrogCrusher
Arachne
Level 64
God Stats
11W - 13L
1,482 SR
Queue Stats
194W - 258L
1,376 Elo+
Party 2
Charybdis
Charybdis
Monsters33199
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 213L
1,475 Elo+
Party 2
Merlin
Merlin
ThirdBlitzReich
Merlin
Level 8
God Stats
1W - 2L
1,409 SR
Queue Stats
4W - 13L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
cman96
Bellona
11
5 / 0 / 0
6,676
668
3,679
4,503
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 5
6,059
606
2,628
4,075
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
hungkight27
Artemis
8
1 / 2 / 5
5,235
524
5,296
5,049
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
2 / 0 / 3
5,386
539
3,607
4,806
4,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 3 / 0
6,461
646
4,590
4,993
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 3 / 1
4,794
479
2,417
6,167
1,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
7
1 / 3 / 0
4,854
485
1,507
7,209
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
GrogCrusher
Arachne
10
5 / 1 / 0
6,417
642
4,630
7,194
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Monsters33199
Charybdis
8
0 / 5 / 0
4,891
489
1,632
5,496
1,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,003
500
708
3,769
1,152
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
7
7
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
3
1
0.5
L
Bacchus
1
3
0
0.33
L
Arachne
GrogCrusher
Arachne
5
1
0
5
L
Charybdis
Monsters33199
Charybdis
0
5
0
0
L
0
3
2
0.33
W
Bellona
cman96
Bellona
5
0
0
5
W
2
2
5
2.25
W
Artemis
hungkight27
Artemis
1
2
5
1.75
W
Cerberus
2
0
3
3.5
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
10,894
23,426
Taken
29,835
12,138
Mitigated
11,550
3,805
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,417
1,182
315
1,796
6,167
1,338
0
2,294
3,873
0
19,412
L
Bacchus
1,507
52
0
1,778
7,209
5,315
0
2,567
4,642
7,780
0
L
Arachne
GrogCrusher
Arachne
4,630
3,286
0
1,998
7,194
2,245
0
2,291
4,903
0
32,262
L
Charybdis
Monsters33199
Charybdis
1,632
617
0
686
5,496
1,500
0
383
5,113
0
18,750
L
708
79
0
1,254
3,769
1,152
19
3,290
479
16,248
0
W
Bellona
cman96
Bellona
3,679
1,053
0
391
4,503
3,996
550
0
4,503
0
32,940
W
2,628
206
231
567
4,075
1,110
252
450
3,625
26,724
0
W
Artemis
hungkight27
Artemis
5,296
2,308
0
772
5,049
1,369
744
458
4,591
0
23,169
W
Cerberus
3,607
64
0
1,124
4,806
4,051
180
939
3,867
14,848
0
W
4,590
195
0
720
4,993
1,612
342
368
4,625
35,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
25,959
297
Minions Killed
203
0
Camps Cleared
0
942,933
Distance Traveled
879,383
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,794
479
49
5
0
178,185
0
L
Bacchus
4,854
485
14
1
0
173,854
0
L
Arachne
6,417
642
62
6
0
219,888
0
L
Charybdis
4,891
489
47
5
0
130,095
2
L
Merlin
5,003
500
31
3
0
177,361
4
W
Bellona
6,676
668
83
8
0
210,413
0
W
Eset
6,059
606
60
6
0
182,213
1
W
Artemis
5,235
524
43
4
0
175,623
1
W
Cerberus
5,386
539
31
3
0
186,736
0
W
Ah Puch
6,461
646
80
8
0
187,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role