Player Matchup

Eset
Eset
Lung_Budda
Eset
Level 26
God Stats
2W - 2L
1,782 SR
Queue Stats
126W - 135L
1,467 Elo+
Solo
Janus
Janus
MAJÊSTIC
Janus
Level 23
God Stats
2W - 0L
1,727 SR
Queue Stats
33W - 33L
1,505 Elo+
Solo
Osiris
Osiris
Zerog21
Osiris
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 82L
1,548 Elo+
Party 1
Chronos
Chronos
vKulo
Chronos
Level 88
God Stats
3W - 2L
1,560 SR
Queue Stats
233W - 189L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
weedgirlsmoke
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 54L
1,386 Elo+
Solo
Team Averages
Level 35
1,614 SR
1,482 Elo+

VS

Team Averages
Level 83
1,493 SR
1,509 Elo+
Hou Yi
Hou Yi
GoV Death
Hou Yi
Level 102
God Stats
3W - 4L
1,625 SR
Queue Stats
263W - 232L
1,571 Elo+
Party 2
Camazotz
Camazotz
GoV Risky
Camazotz
Level 21
God Stats
0W - 2L
1,268 SR
Queue Stats
94W - 101L
1,490 Elo+
Party 2
Tiamat
Tiamat
GoV SIL3NT
Tiamat
Level 118
God Stats
2W - 3L
1,516 SR
Queue Stats
199W - 161L
1,530 Elo+
Party 2
Charybdis
Charybdis
GreatDreamer784
Charybdis
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
303W - 302L
1,482 Elo+
Party 2
Odin
Odin
MyDadSleptMe
Odin
Level 118
God Stats
3W - 2L
1,554 SR
Queue Stats
67W - 75L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 15
11,295
753
17,365
10,370
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
MAJÊSTIC
Janus
19
5 / 1 / 15
11,931
795
15,686
10,323
3,934
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Zerog21
Osiris
19
6 / 6 / 19
11,423
762
9,886
28,774
32,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
vKulo
Chronos
19
10 / 5 / 12
12,397
826
18,687
15,849
8,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
18
8 / 3 / 17
12,081
805
13,903
20,787
11,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoV Death
Hou Yi
17
6 / 7 / 9
11,046
736
20,795
14,130
5,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
GoV Risky
Camazotz
14
0 / 10 / 7
8,423
562
3,432
17,695
6,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
GoV SIL3NT
Tiamat
19
8 / 5 / 9
11,606
774
19,616
15,249
23,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
GreatDreamer784
Charybdis
12
0 / 9 / 11
8,583
572
5,804
14,854
5,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 6 / 10
11,796
786
6,050
19,991
17,036
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
37
Kills
20
20
Deaths
37
78
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GoV Death
Hou Yi
6
7
9
1.5
L
Camazotz
GoV Risky
Camazotz
0
10
7
0.35
L
Tiamat
GoV SIL3NT
Tiamat
8
5
9
2.5
L
Charybdis
GreatDreamer784
Charybdis
0
9
11
0.61
W
8
5
15
3.1
W
Janus
MAJÊSTIC
Janus
5
1
15
12.5
L
6
6
10
1.83
W
Osiris
Zerog21
Osiris
6
6
19
2.58
W
Chronos
vKulo
Chronos
10
5
12
3.2
W
Cthulhu
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,527
Damage
55,697
86,103
Taken
81,919
60,492
Mitigated
57,583
26,780
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GoV Death
Hou Yi
20,795
8,707
1,394
1,194
14,130
5,551
1,396
11,002
3,128
0
36,381
L
Camazotz
GoV Risky
Camazotz
3,432
605
1,991
1,910
17,695
6,824
117
15,501
2,194
0
10,341
L
Tiamat
GoV SIL3NT
Tiamat
19,616
1,299
1,345
4,632
15,249
23,043
510
10,691
4,558
37,206
0
L
Charybdis
GreatDreamer784
Charybdis
5,804
3,181
551
1,331
14,854
5,129
907
12,322
2,532
45
10,296
W
17,365
771
2,681
919
10,370
4,399
2,194
2,783
7,587
28,882
0
W
Janus
MAJÊSTIC
Janus
15,686
733
959
1,561
10,323
3,934
1,127
4,436
5,887
30,968
0
L
6,050
444
1,860
3,515
19,991
17,036
308
15,615
4,376
0
21,478
W
Osiris
Zerog21
Osiris
9,886
2,902
0
6,088
28,774
32,598
319
4,246
23,672
417
14,962
W
Chronos
vKulo
Chronos
18,687
7,248
466
2,827
15,849
8,422
2,302
3,181
12,668
35,327
1,817
W
Cthulhu
13,903
96
2,161
9,118
20,787
11,139
133
5,015
15,772
31,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,127
Gold Earned
51,454
151
Minions Killed
124
0
Camps Cleared
0
1,480,615
Distance Traveled
1,224,635
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,046
736
38
3
0
222,386
0
L
Camazotz
8,423
562
10
1
0
251,953
1
L
Tiamat
11,606
774
35
2
0
249,268
0
L
Charybdis
8,583
572
11
1
0
227,864
2
W
Eset
11,295
753
33
2
0
259,112
0
W
Janus
11,931
795
28
2
0
324,291
2
L
Odin
11,796
786
30
2
0
273,164
0
W
Osiris
11,423
762
11
1
0
282,663
0
W
Chronos
12,397
826
43
3
0
280,730
1
W
Cthulhu
12,081
805
36
2
0
333,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role