Player Matchup

Mercury
Mercury
 
Mercury
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Isotop41
Guan Yu
Level 158
God Stats
12W - 7L
1,689 SR
Queue Stats
269W - 264L
1,464 Elo+
Solo
Scylla
Scylla
Sarakin
Scylla
Level 121
God Stats
16W - 20L
1,541 SR
Queue Stats
154W - 168L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
Winter8251
Danzaburou
Level 114
God Stats
5W - 8L
1,621 SR
Queue Stats
32W - 47L
1,383 Elo+
Party 3
Team Averages
Level 119
1,570 SR
1,461 Elo+

VS

Team Averages
Level 77
1,566 SR
1,439 Elo+
Bakasura
Bakasura
 
Bakasura
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adwenn
Cthulhu
Level 35
God Stats
5W - 2L
1,501 SR
Queue Stats
112W - 113L
1,409 Elo+
Party 2
Baba Yaga
Baba Yaga
Ghos1Face
Baba Yaga
Level 86
God Stats
24W - 11L
1,705 SR
Queue Stats
514W - 564L
1,435 Elo+
Party 1
Persephone
Persephone
LucieChausette
Persephone
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
a_n_t_h_o_n_y197
Sun Wukong
Level 82
God Stats
7W - 9L
1,626 SR
Queue Stats
463W - 549L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
5 / 0 / 2
6,341
634
3,970
4,489
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
 
Ymir
9
1 / 0 / 9
5,633
563
3,058
8,945
2,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Isotop41
Guan Yu
11
0 / 1 / 0
5,857
586
2,791
4,418
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Sarakin
Scylla
10
1 / 1 / 2
5,881
588
2,242
2,300
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Winter8251
Danzaburou
10
7 / 0 / 3
6,625
663
7,149
5,318
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 2 / 1
5,824
582
1,015
6,887
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Adwenn
Cthulhu
7
0 / 5 / 1
4,246
425
3,524
8,250
4,940
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baba Yaga
Ghos1Face
Baba Yaga
8
0 / 2 / 1
4,790
479
3,055
5,277
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
LucieChausette
Persephone
7
0 / 5 / 0
4,557
456
3,302
5,641
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
a_n_t_h_o_n_y197
Sun Wukong
10
1 / 0 / 0
5,494
549
2,642
5,739
1,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
2
2
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
2
6
W
Ymir
 
Ymir
1
0
9
5.5
L
Bakasura
 
Bakasura
1
2
1
0.75
L
Cthulhu
Adwenn
Cthulhu
0
5
1
0.1
L
Baba Yaga
Ghos1Face
Baba Yaga
0
2
1
0.25
W
Guan Yu
Isotop41
Guan Yu
0
1
0
0
L
Persephone
LucieChausette
Persephone
0
5
0
0
W
Scylla
Sarakin
Scylla
1
1
2
2
W
Danzaburou
Winter8251
Danzaburou
7
0
3
8.5
L
Sun Wukong
a_n_t_h_o_n_y197
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
13,538
25,470
Taken
31,794
10,292
Mitigated
12,934
8,703
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,970
1,829
0
463
4,489
1,266
0
756
3,641
0
31,579
W
Ymir
 
Ymir
3,058
443
180
3,579
8,945
2,722
0
4,664
4,187
19,690
0
L
Bakasura
 
Bakasura
1,015
831
0
2,933
6,887
3,199
0
1,221
5,582
0
28,963
L
Cthulhu
Adwenn
Cthulhu
3,524
533
30
2,129
8,250
4,940
0
2,293
5,957
10,267
0
L
Baba Yaga
Ghos1Face
Baba Yaga
3,055
50
0
1,370
5,277
1,656
0
1,117
4,008
19,732
0
W
Guan Yu
Isotop41
Guan Yu
2,791
376
0
1,861
4,418
4,001
0
334
4,038
0
26,392
L
Persephone
LucieChausette
Persephone
3,302
91
0
937
5,641
1,243
0
432
5,204
18,801
0
W
Scylla
Sarakin
Scylla
2,242
90
0
429
2,300
613
564
667
1,581
24,367
0
W
Danzaburou
Winter8251
Danzaburou
7,149
3,165
0
2,191
5,318
1,690
1,166
3,420
1,766
0
31,616
L
Sun Wukong
a_n_t_h_o_n_y197
Sun Wukong
2,642
132
0
1,942
5,739
1,896
0
0
5,739
0
27,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
24,911
261
Minions Killed
224
0
Camps Cleared
0
1,030,618
Distance Traveled
955,658
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,341
634
57
6
0
254,263
3
W
Ymir
5,633
563
26
3
0
186,867
0
L
Bakasura
5,824
582
71
7
0
208,061
0
L
Cthulhu
4,246
425
25
3
0
184,572
0
L
Baba Yaga
4,790
479
29
3
0
192,593
5
W
Guan Yu
5,857
586
57
6
0
200,111
3
L
Persephone
4,557
456
42
4
0
177,167
1
W
Scylla
5,881
588
60
6
0
191,370
2
W
Danzaburou
6,625
663
61
6
0
198,007
2
L
Sun Wukong
5,494
549
57
6
0
193,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role