Player Matchup

Gilgamesh
Gilgamesh
Fusion Exile
Gilgamesh
Level 118
God Stats
1W - 2L
1,563 SR
Queue Stats
123W - 110L
1,589 Elo+
Solo
Poseidon
Poseidon
KrossMoses
Poseidon
Level 37
God Stats
2W - 1L
1,896 SR
Queue Stats
17W - 36L
1,318 Elo+
Party 1
Terra
Terra
LordValedon
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 259L
1,487 Elo+
Solo
He Bo
He Bo
SirEmmanuel692
He Bo
Level 89
God Stats
1W - 1L
1,740 SR
Queue Stats
21W - 34L
1,458 Elo+
Solo
Jing Wei
Jing Wei
YmirFreezy
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,329 Elo+
Party 1
Team Averages
Level 76
1,640 SR
1,436 Elo+

VS

Team Averages
Level 123
1,543 SR
1,516 Elo+
Neith
Neith
AmazingAzian
Neith
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,539 Elo+
Solo
Ganesha
Ganesha
Carlito1G
Ganesha
Level 143
God Stats
1W - 1L
1,699 SR
Queue Stats
137W - 156L
1,539 Elo+
Solo
Agni
Agni
DlLEMMA
Agni
Level 83
God Stats
7W - 10L
1,361 SR
Queue Stats
236W - 254L
1,552 Elo+
Solo
Artemis
Artemis
TonierClover
Artemis
Level 117
God Stats
4W - 0L
1,834 SR
Queue Stats
119W - 111L
1,453 Elo+
Solo
Sobek
Sobek
orbulon2007
Sobek
Level 144
God Stats
2W - 4L
1,320 SR
Queue Stats
728W - 728L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fusion Exile
Gilgamesh
17
4 / 4 / 7
9,896
825
14,694
22,144
18,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
KrossMoses
Poseidon
13
0 / 6 / 5
7,546
629
6,500
9,618
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 3 / 8
9,071
756
6,462
13,780
13,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
5 / 10 / 3
8,643
720
8,567
11,843
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
YmirFreezy
Jing Wei
15
2 / 6 / 4
8,112
676
6,424
12,386
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 12
10,704
892
19,552
10,703
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Carlito1G
Ganesha
16
0 / 5 / 26
9,823
819
6,319
18,271
21,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
DlLEMMA
Agni
18
8 / 2 / 11
10,817
901
19,146
7,686
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
TonierClover
Artemis
15
3 / 3 / 17
9,228
769
13,059
9,430
4,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 3 / 16
9,943
829
6,200
15,519
19,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
13
Kills
28
29
Deaths
15
27
Assists
82
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
W
Ganesha
Carlito1G
Ganesha
0
5
26
2.6
W
Agni
DlLEMMA
Agni
8
2
11
6.75
L
Gilgamesh
Fusion Exile
Gilgamesh
4
4
7
1.88
L
Poseidon
KrossMoses
Poseidon
0
6
5
0.42
L
2
3
8
2
L
5
10
3
0.65
W
Artemis
TonierClover
Artemis
3
3
17
3.83
L
Jing Wei
YmirFreezy
Jing Wei
2
6
4
0.67
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
64,276
69,771
Taken
61,609
45,514
Mitigated
54,264
19,451
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,552
8,448
1,310
4,049
10,703
5,370
2,494
5,451
5,252
0
37,915
W
Ganesha
Carlito1G
Ganesha
6,319
667
1,915
1,311
18,271
21,496
423
6,671
11,600
19,034
0
W
Agni
DlLEMMA
Agni
19,146
1,400
1,361
2,135
7,686
3,712
1,204
3,504
4,182
34,308
0
L
Gilgamesh
Fusion Exile
Gilgamesh
14,694
1,163
1,551
6,077
22,144
18,157
0
10,205
11,939
8,492
17,853
L
Poseidon
KrossMoses
Poseidon
6,500
639
0
869
9,618
3,611
0
4,080
5,524
19,203
0
L
6,462
529
2,965
3,347
13,780
13,878
0
6,427
7,353
12,047
0
L
8,567
427
716
705
11,843
4,372
0
5,225
6,618
15,288
0
W
Artemis
TonierClover
Artemis
13,059
3,419
1,156
2,453
9,430
4,368
1,877
4,195
5,235
0
25,029
L
Jing Wei
YmirFreezy
Jing Wei
6,424
4,593
1,140
2,081
12,386
5,496
0
5,714
6,672
0
17,957
W
6,200
120
3,762
3,597
15,519
19,318
226
5,812
9,707
12,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
50,515
100
Minions Killed
121
0
Camps Cleared
0
983,140
Distance Traveled
1,109,571
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,704
892
28
2
0
219,541
0
W
Ganesha
9,823
819
0
0
0
233,718
1
W
Agni
10,817
901
45
4
0
236,810
1
L
Gilgamesh
9,896
825
18
2
0
228,532
0
L
Poseidon
7,546
629
24
2
0
185,234
0
L
Terra
9,071
756
8
1
0
222,369
4
L
He Bo
8,643
720
23
2
0
152,068
0
W
Artemis
9,228
769
33
3
0
200,599
1
L
Jing Wei
8,112
676
27
2
0
194,937
0
W
Sobek
9,943
829
15
1
0
218,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role