Player Matchup

Hel
Hel
CheGuvaraCuba
Hel
Level 47
God Stats
2W - 5L
1,696 SR
Queue Stats
84W - 101L
1,434 Elo+
Party 1
Arachne
Arachne
Doranobanano
Arachne
Level 26
God Stats
2W - 2L
1,609 SR
Queue Stats
66W - 83L
1,323 Elo+
Party 2
Heimdallr
Heimdallr
Nouradur
Heimdallr
Level 29
God Stats
5W - 5L
1,786 SR
Queue Stats
115W - 144L
1,402 Elo+
Party 1
Anubis
Anubis
SuperKruege
Anubis
Level 18
God Stats
9W - 11L
1,457 SR
Queue Stats
14W - 23L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
ghul286
Cthulhu
Level 45
God Stats
6W - 3L
1,406 SR
Queue Stats
204W - 250L
1,314 Elo+
Party 2
Team Averages
Level 33
1,591 SR
1,344 Elo+

VS

Team Averages
Level 80
1,485 SR
1,388 Elo+
Athena
Athena
Elite King 1997
Athena
Level 155
God Stats
50W - 47L
1,543 SR
Queue Stats
290W - 298L
1,390 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lioon 7
Tsukuyomi
Level 43
God Stats
5W - 4L
1,502 SR
Queue Stats
30W - 43L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Ravendude5975
Cthulhu
Level 23
God Stats
19W - 16L
1,459 SR
Queue Stats
19W - 18L
1,427 Elo+
Party 3
Hera
Hera
TJ UNLEASHED
Hera
Level 148
God Stats
15W - 10L
1,445 SR
Queue Stats
190W - 189L
1,475 Elo+
Party 3
Charybdis
Charybdis
TheIronPotato97
Charybdis
Level 29
God Stats
3W - 1L
1,474 SR
Queue Stats
36W - 52L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,825
401
4,063
14,117
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
Doranobanano
Arachne
12
0 / 2 / 2
7,321
431
1,390
11,053
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
Nouradur
Heimdallr
13
5 / 5 / 1
8,391
494
15,705
14,407
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
12
2 / 5 / 0
7,443
438
2,545
9,473
4,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ghul286
Cthulhu
13
0 / 3 / 0
7,864
463
5,493
9,125
3,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,272
487
7,052
16,763
9,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Lioon 7
Tsukuyomi
13
1 / 3 / 4
8,150
479
3,936
9,607
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
15
3 / 0 / 0
9,044
532
5,614
6,962
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
12 / 2 / 4
10,544
620
19,313
8,286
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
TheIronPotato97
Charybdis
11
0 / 2 / 6
7,217
425
3,513
9,206
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
20
20
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Arachne
Doranobanano
Arachne
0
2
2
0.5
W
4
1
9
8.5
W
Tsukuyomi
Lioon 7
Tsukuyomi
1
3
4
1
L
Heimdallr
Nouradur
Heimdallr
5
5
1
1.1
W
Cthulhu
3
0
0
3
L
Anubis
2
5
0
0.4
W
12
2
4
7
W
Charybdis
TheIronPotato97
Charybdis
0
2
6
1.5
L
Cthulhu
ghul286
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,196
Damage
39,428
58,175
Taken
50,824
20,703
Mitigated
25,852
19,625
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,063
1,076
3,076
4,998
14,117
4,728
0
8,184
5,707
25,534
0
L
Arachne
Doranobanano
Arachne
1,390
969
201
3,861
11,053
3,575
0
3,634
7,101
0
34,668
W
7,052
1,673
554
3,825
16,763
9,743
305
2,087
14,676
22,699
0
W
Tsukuyomi
Lioon 7
Tsukuyomi
3,936
751
0
2,296
9,607
3,933
0
2,393
7,214
0
55,406
L
Heimdallr
Nouradur
Heimdallr
15,705
8,828
0
2,075
14,407
4,897
279
9,648
4,551
0
49,552
W
Cthulhu
5,614
208
0
3,179
6,962
5,619
314
2,989
3,973
56,503
0
L
Anubis
2,545
103
0
2,649
9,473
4,376
0
4,516
4,675
31,948
0
W
19,313
3,921
0
2,186
8,286
2,965
128
1,463
6,823
82,720
0
W
Charybdis
TheIronPotato97
Charybdis
3,513
724
0
1,836
9,206
3,592
446
3,397
5,809
0
35,509
L
Cthulhu
ghul286
Cthulhu
5,493
162
152
2,613
9,125
3,127
0
4,201
4,162
51,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,844
Gold Earned
43,227
350
Minions Killed
425
0
Camps Cleared
0
1,498,622
Distance Traveled
1,707,888
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,825
401
32
2
0
297,183
2
L
Arachne
7,321
431
74
4
0
304,445
0
W
Athena
8,272
487
27
2
0
371,878
1
W
Tsukuyomi
8,150
479
94
6
0
346,673
3
L
Heimdallr
8,391
494
70
4
0
284,862
0
W
Cthulhu
9,044
532
119
7
0
278,085
0
L
Anubis
7,443
438
57
3
0
270,939
0
W
Hera
10,544
620
126
7
0
345,105
5
W
Charybdis
7,217
425
59
3
0
366,147
0
L
Cthulhu
7,864
463
117
7
0
341,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role