Player Matchup

Anubis
Anubis
Silver I
ALFARTANO21
Anubis
Silver I
Level 38
God Stats
1W - 2L
1,463 SR
Queue Stats
73W - 107L
1,470 MMR
Solo
Bakasura
Bakasura
Gold IV
KEITH007DYDSON
Bakasura
Gold IV
Level 143
God Stats
1W - 3L
1,360 SR
Queue Stats
326W - 323L
1,434 MMR
Solo
Vulcan
Vulcan
Gold IV
Uli-445
Vulcan
Gold IV
Level 121
God Stats
5W - 7L
1,641 SR
Queue Stats
394W - 399L
1,418 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
YaBoiPICKLES420
Erlang Shen
Silver I
Level 87
God Stats
2W - 2L
1,503 SR
Queue Stats
33W - 35L
1,472 MMR
Solo
Athena
Athena
Silver II
guidoo_n_c
Athena
Silver II
Level 67
God Stats
2W - 2L
1,597 SR
Queue Stats
10W - 18L
1,431 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,513 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,608 SR
1,446 MMR
Fenrir
Fenrir
Platinum V
APMmolus13
Fenrir
Platinum V
Level 129
God Stats
93W - 85L
1,513 SR
Queue Stats
169W - 181L
1,476 MMR
Solo
Osiris
Osiris
Gold II
Black_Mauz
Osiris
Gold II
Level 137
God Stats
3W - 2L
1,769 SR
Queue Stats
325W - 330L
1,269 MMR
Party 1
Apollo
Apollo
Gold IV
Saphrin3
Apollo
Gold IV
Level 128
God Stats
7W - 6L
1,492 SR
Queue Stats
324W - 341L
1,462 MMR
Solo
Bacchus
Bacchus
Bronze III
StephBlurry0824
Bacchus
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,412 MMR
Solo
Chang'e
Chang'e
Platinum IV
kazzy_ghenna
Chang'e
Platinum IV
Level 158
God Stats
19W - 11L
1,766 SR
Queue Stats
653W - 645L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 15 / 5
14,375
449
14,811
27,666
14,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
20
6 / 11 / 3
17,135
535
24,505
35,984
19,717
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Uli-445
Vulcan
20
4 / 6 / 5
14,307
447
27,736
20,339
9,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
YaBoiPICKLES420
Erlang Shen
20
5 / 9 / 4
16,660
521
24,401
35,174
26,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
guidoo_n_c
Athena
17
1 / 6 / 8
13,163
411
10,466
37,274
56,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TiamatSolPersephoneGilgameshArtemis

VS

Bans
KaliGaneshaDanzaburouSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APMmolus13
Fenrir
20
16 / 2 / 14
19,599
612
29,040
33,641
23,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Black_Mauz
Osiris
20
5 / 7 / 19
16,320
510
23,445
35,141
38,755
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Saphrin3
Apollo
20
7 / 3 / 11
18,105
566
24,900
23,934
9,855
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 19
17,172
537
16,912
28,114
42,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
kazzy_ghenna
Chang'e
20
11 / 4 / 9
17,935
560
27,354
32,371
14,558
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
20
Kills
47
47
Deaths
20
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
15
5
0.43
W
Fenrir
APMmolus13
Fenrir
16
2
14
11.5
W
Osiris
Black_Mauz
Osiris
5
7
19
2.07
L
Bakasura
6
11
3
0.68
W
Apollo
Saphrin3
Apollo
7
3
11
4.17
W
8
4
19
4.38
L
Vulcan
Uli-445
Vulcan
4
6
5
1.08
L
Erlang Shen
YaBoiPICKLES420
Erlang Shen
5
9
4
0.78
L
Athena
guidoo_n_c
Athena
1
6
8
0.83
W
Chang'e
kazzy_ghenna
Chang'e
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,919
Damage
121,651
156,437
Taken
153,201
126,816
Mitigated
128,975
34,594
Healing
65,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,811
485
0
6,229
27,666
14,476
1,044
7,895
19,771
67,367
0
W
Fenrir
APMmolus13
Fenrir
29,040
7,738
0
14,496
33,641
23,393
7,847
11,526
20,067
0
182,026
W
Osiris
Black_Mauz
Osiris
23,445
8,483
0
6,631
35,141
38,755
944
9,940
22,317
9,558
88,098
L
Bakasura
24,505
17,827
0
10,135
35,984
19,717
1,103
8,903
27,081
0
121,219
W
Apollo
Saphrin3
Apollo
24,900
13,788
0
4,595
23,934
9,855
4,798
9,984
13,310
0
168,047
W
16,912
1,609
0
4,286
28,114
42,414
770
11,251
16,006
55,944
0
L
Vulcan
Uli-445
Vulcan
27,736
9,250
0
2,652
20,339
9,468
0
7,508
12,831
110,668
0
L
Erlang Shen
YaBoiPICKLES420
Erlang Shen
24,401
11,556
0
11,404
35,174
26,508
5,198
8,599
26,575
0
164,447
L
Athena
guidoo_n_c
Athena
10,466
1,922
0
4,174
37,274
56,647
145
14,735
22,539
38,176
0
W
Chang'e
kazzy_ghenna
Chang'e
27,354
1,593
13,486
21,703
32,371
14,558
2,137
15,372
15,935
144,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,640
Gold Earned
89,131
747
Minions Killed
837
0
Camps Cleared
0
2,727,406
Distance Traveled
3,122,327
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,375
449
100
3
0
430,015
1
W
Fenrir
19,599
612
204
6
0
675,438
4
W
Osiris
16,320
510
111
3
0
589,947
5
L
Bakasura
17,135
535
219
7
0
580,539
0
W
Apollo
18,105
566
234
7
0
628,619
7
W
Bacchus
17,172
537
51
2
0
608,304
5
L
Vulcan
14,307
447
155
5
0
615,722
1
L
Erlang Shen
16,660
521
224
7
0
544,821
0
L
Athena
13,163
411
49
2
0
556,309
5
W
Chang'e
17,935
560
237
7
0
620,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role