Player Matchup

Zhong Kui
Zhong Kui
BSAdevil
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 3
Cabrakan
Cabrakan
LeXxo_O
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,471 Elo+
Party 3
Heimdallr
Heimdallr
OgmCbaCKfIsCH
Heimdallr
Level 29
God Stats
3W - 3L
1,570 SR
Queue Stats
104W - 100L
1,431 Elo+
Party 2
Cerberus
Cerberus
ZealotVorbV2
Cerberus
Level 46
God Stats
4W - 10L
1,430 SR
Queue Stats
172W - 153L
1,525 Elo+
Solo
Hun Batz
Hun Batz
tiocello88
Hun Batz
Level 138
God Stats
11W - 8L
1,529 SR
Queue Stats
385W - 390L
1,464 Elo+
Party 2
Team Averages
Level 66
1,506 SR
1,504 Elo+

VS

Team Averages
Level 88
1,562 SR
1,535 Elo+
Ao Kuang
Ao Kuang
Don MiMuT
Ao Kuang
Level 112
God Stats
4W - 5L
1,625 SR
Queue Stats
78W - 59L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DonNako
Kumbhakarna
Level 26
God Stats
7W - 7L
1,641 SR
Queue Stats
20W - 11L
1,625 Elo+
Party 1
Merlin
Merlin
Krasemula
Merlin
Level 39
God Stats
6W - 2L
1,623 SR
Queue Stats
38W - 48L
1,304 Elo+
Solo
Janus
Janus
Mr RAPT
Janus
Level 121
God Stats
6W - 2L
1,186 SR
Queue Stats
62W - 55L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
T izZzn
Danzaburou
Level 140
God Stats
11W - 11L
1,735 SR
Queue Stats
126W - 105L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BSAdevil
Zhong Kui
11
0 / 2 / 3
6,690
515
5,090
9,588
7,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
LeXxo_O
Cabrakan
8
0 / 4 / 1
5,356
412
1,488
8,950
5,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
OgmCbaCKfIsCH
Heimdallr
10
1 / 6 / 0
5,901
454
4,209
9,310
3,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ZealotVorbV2
Cerberus
13
0 / 1 / 0
7,298
561
1,460
8,141
4,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
tiocello88
Hun Batz
12
3 / 3 / 1
7,249
558
3,493
8,139
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Don MiMuT
Ao Kuang
14
7 / 1 / 3
8,328
641
7,560
9,291
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
DonNako
Kumbhakarna
11
1 / 1 / 8
7,036
541
1,971
10,003
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Krasemula
Merlin
12
1 / 1 / 1
6,915
532
3,195
3,637
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Mr RAPT
Janus
13
3 / 1 / 3
7,685
591
6,204
3,541
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
T izZzn
Danzaburou
12
4 / 0 / 7
7,434
572
8,813
7,428
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BSAdevil
Zhong Kui
0
2
3
0.75
W
Ao Kuang
Don MiMuT
Ao Kuang
7
1
3
8.5
W
Kumbhakarna
DonNako
Kumbhakarna
1
1
8
5
W
Merlin
Krasemula
Merlin
1
1
1
1.5
L
Cabrakan
LeXxo_O
Cabrakan
0
4
1
0.13
W
Janus
Mr RAPT
Janus
3
1
3
4.5
L
Heimdallr
OgmCbaCKfIsCH
Heimdallr
1
6
0
0.17
W
Danzaburou
T izZzn
Danzaburou
4
0
7
7.5
L
Cerberus
ZealotVorbV2
Cerberus
0
1
0
0
L
Hun Batz
tiocello88
Hun Batz
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
27,743
44,128
Taken
33,900
23,331
Mitigated
12,339
11,815
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BSAdevil
Zhong Kui
5,090
203
0
4,949
9,588
7,185
0
5,298
4,026
42,254
0
W
Ao Kuang
Don MiMuT
Ao Kuang
7,560
1,494
0
4,946
9,291
3,023
176
2,503
6,788
47,307
0
W
Kumbhakarna
DonNako
Kumbhakarna
1,971
475
0
2,921
10,003
5,301
775
2,213
7,790
14,854
0
W
Merlin
Krasemula
Merlin
3,195
60
0
1,033
3,637
1,095
668
1,370
2,177
29,418
0
L
Cabrakan
LeXxo_O
Cabrakan
1,488
133
0
500
8,950
5,643
0
2,486
6,397
9,452
0
W
Janus
Mr RAPT
Janus
6,204
354
0
1,004
3,541
764
1,247
535
3,006
43,314
0
L
Heimdallr
OgmCbaCKfIsCH
Heimdallr
4,209
1,755
0
1,058
9,310
3,117
0
4,324
4,924
0
31,546
W
Danzaburou
T izZzn
Danzaburou
8,813
3,658
0
3,009
7,428
2,156
1,086
1,327
6,101
0
46,732
L
Cerberus
ZealotVorbV2
Cerberus
1,460
49
0
2,048
8,141
4,970
234
3,760
4,373
43,100
0
L
Hun Batz
tiocello88
Hun Batz
3,493
1,266
0
3,260
8,139
2,416
0
2,585
5,478
0
43,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
37,398
394
Minions Killed
347
0
Camps Cleared
0
1,178,242
Distance Traveled
1,301,217
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,690
515
84
6
0
236,835
5
W
Ao Kuang
8,328
641
92
7
0
281,086
1
W
Kumbhakarna
7,036
541
33
3
0
243,358
2
W
Merlin
6,915
532
64
5
0
220,970
0
L
Cabrakan
5,356
412
20
2
0
239,653
3
W
Janus
7,685
591
94
7
0
294,536
4
L
Heimdallr
5,901
454
52
4
0
220,198
0
W
Danzaburou
7,434
572
64
5
0
261,267
5
L
Cerberus
7,298
561
143
11
0
237,092
4
L
Hun Batz
7,249
558
95
7
0
244,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role