Player Matchup

Danzaburou
Danzaburou
Gavanak
Danzaburou
Level 24
God Stats
33W - 31L
1,277 SR
Queue Stats
112W - 111L
1,286 Elo+
Solo
Geb
Geb
MoaningSloth
Geb
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 38L
1,457 Elo+
Party 1
Hel
Hel
Pampat
Hel
Level 22
God Stats
18W - 7L
1,500 SR
Queue Stats
85W - 77L
1,426 Elo+
Party 1
Thor
Thor
SUSIK01
Thor
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,272 Elo+
Solo
Neith
Neith
Tschaakii
Neith
Level 7
God Stats
13W - 9L
1,325 SR
Queue Stats
13W - 12L
1,202 Elo+
Party 1
Team Averages
Level 16
1,420 SR
1,329 Elo+

VS

Team Averages
Level 21
1,462 SR
1,506 Elo+
Bellona
Bellona
Datsima
Bellona
Level 29
God Stats
2W - 3L
1,324 SR
Queue Stats
93W - 83L
1,473 Elo+
Solo
Thanatos
Thanatos
Dimas5054
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,397 Elo+
Solo
Neith
Neith
ZENDEN92
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dshfr4
Morgan Le Fay
Level 22
God Stats
4W - 7L
1,484 SR
Queue Stats
44W - 62L
1,373 Elo+
Solo
Nu Wa
Nu Wa
pasarilatilu
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gavanak
Danzaburou
20
11 / 5 / 23
15,949
1,139
34,248
17,729
7,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 32
14,012
1,001
21,767
25,641
39,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Pampat
Hel
20
7 / 2 / 27
14,830
1,059
14,366
21,001
12,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
SUSIK01
Thor
20
11 / 15 / 20
15,296
1,093
30,266
33,411
12,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Tschaakii
Neith
20
7 / 2 / 24
14,514
1,037
19,482
21,245
9,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Datsima
Bellona
20
6 / 7 / 16
13,799
986
19,461
36,233
59,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Dimas5054
Thanatos
20
9 / 13 / 13
14,686
1,049
17,577
29,048
13,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
ZENDEN92
Neith
20
5 / 10 / 17
13,721
980
15,867
22,433
10,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
dshfr4
Morgan Le Fay
20
2 / 7 / 19
13,443
960
28,295
26,830
13,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 20
14,319
1,023
31,915
13,371
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
112
40
Kills
27
27
Deaths
41
126
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bellona
Datsima
Bellona
6
7
16
2
L
Thanatos
Dimas5054
Thanatos
9
13
13
1.19
W
Danzaburou
Gavanak
Danzaburou
11
5
23
4.5
W
4
3
32
6.67
W
Hel
Pampat
Hel
7
2
27
10.25
W
Thor
SUSIK01
Thor
11
15
20
1.4
W
Neith
Tschaakii
Neith
7
2
24
9.5
L
Neith
ZENDEN92
Neith
5
10
17
1.35
L
Morgan Le Fay
dshfr4
Morgan Le Fay
2
7
19
1.64
L
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,129
Damage
113,115
119,027
Taken
127,915
82,260
Mitigated
102,666
38,354
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Datsima
Bellona
19,461
2,808
1,014
2,664
36,233
59,750
0
9,494
26,739
10,524
20,711
L
Thanatos
Dimas5054
Thanatos
17,577
4,865
0
7,165
29,048
13,564
0
9,571
18,867
0
31,394
W
Danzaburou
Gavanak
Danzaburou
34,248
14,363
0
3,647
17,729
7,968
0
9,481
8,248
0
85,640
W
21,767
2,376
0
0
25,641
39,891
0
13,156
12,485
34,639
0
W
Hel
Pampat
Hel
14,366
2,396
18,363
12,391
21,001
12,507
0
13,512
7,489
38,538
0
W
Thor
SUSIK01
Thor
30,266
10,208
0
377
33,411
12,236
0
16,941
16,470
0
55,148
W
Neith
Tschaakii
Neith
19,482
7,733
0
3,576
21,245
9,658
0
12,830
8,415
0
60,432
L
Neith
ZENDEN92
Neith
15,867
7,286
0
264
22,433
10,549
0
3,934
18,499
0
42,264
L
Morgan Le Fay
dshfr4
Morgan Le Fay
28,295
2,869
541
4,475
26,830
13,458
0
6,658
20,172
61,997
0
L
31,915
6,048
0
991
13,371
5,345
0
6,476
6,895
63,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,601
Gold Earned
69,968
336
Minions Killed
252
6
Camps Cleared
6
1,316,689
Distance Traveled
1,159,569
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,799
986
25
2
0
236,881
1
L
Thanatos
14,686
1,049
32
2
2
219,183
2
W
Danzaburou
15,949
1,139
140
10
2
233,890
0
W
Geb
14,012
1,001
20
1
1
308,625
0
W
Hel
14,830
1,059
60
4
2
291,006
0
W
Thor
15,296
1,093
33
2
1
231,812
2
W
Neith
14,514
1,037
83
6
0
251,356
0
L
Neith
13,721
980
46
3
0
202,101
0
L
Morgan Le Fay
13,443
960
82
6
3
241,787
2
L
Nu Wa
14,319
1,023
67
5
1
259,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role