Player Matchup

Xbalanque
Xbalanque
Northelion08
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,474 Elo+
Solo
Ymir
Ymir
SamuraiNegro
Ymir
Level 96
God Stats
12W - 9L
1,564 SR
Queue Stats
163W - 157L
1,546 Elo+
Party 1
Thoth
Thoth
xBlackSnake
Thoth
Level 159
God Stats
39W - 39L
1,606 SR
Queue Stats
194W - 200L
1,560 Elo+
Party 1
Team Averages
Level 89
1,557 SR
1,527 Elo+

VS

Team Averages
Level 36
1,416 SR
1,457 Elo+
Hun Batz
Hun Batz
AgentDuke
Hun Batz
Level 9
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Dexterkg
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
virtualgranny
Olorun
Level 87
God Stats
1W - 4L
1,352 SR
Queue Stats
56W - 85L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Northelion08
Xbalanque
13
7 / 3 / 13
9,357
780
8,065
7,868
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 18
9,268
772
2,673
8,386
10,945
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
11 / 1 / 12
10,164
847
18,695
5,190
1,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AgentDuke
Hun Batz
10
1 / 7 / 1
7,111
593
2,392
10,127
4,200
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
1 / 9 / 1
7,315
610
2,196
14,125
11,139
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 2
7,760
647
4,117
10,262
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
23
Kills
4
5
Deaths
23
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AgentDuke
Hun Batz
1
7
1
0.21
L
Ymir
1
9
1
0.17
W
Xbalanque
Northelion08
Xbalanque
7
3
13
4.5
W
5
1
18
14
L
2
7
2
0.43
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,433
Damage
8,705
21,444
Taken
34,514
15,504
Mitigated
18,502
2,922
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AgentDuke
Hun Batz
2,392
506
0
0
10,127
4,200
0
5,632
4,495
0
12,511
L
Ymir
2,196
584
0
430
14,125
11,139
0
9,181
4,944
8,034
0
W
Xbalanque
Northelion08
Xbalanque
8,065
3,599
0
802
7,868
2,715
723
2,503
5,365
0
34,455
W
2,673
687
0
960
8,386
10,945
222
3,313
5,073
9,051
0
L
4,117
1,971
928
3,056
10,262
3,163
0
6,982
3,280
23,886
0
W
18,695
359
0
1,160
5,190
1,844
1,068
952
4,238
54,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,789
Gold Earned
22,186
131
Minions Killed
83
9
Camps Cleared
2
655,883
Distance Traveled
534,282
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,111
593
26
2
1
180,950
4
L
Ymir
7,315
610
11
1
1
163,934
0
W
Xbalanque
9,357
780
48
4
3
202,706
3
W
Ymir
9,268
772
5
0
1
210,531
3
L
Olorun
7,760
647
46
4
0
189,398
7
W
Thoth
10,164
847
78
7
5
242,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role