Player Matchup

Terra
Terra
Augustfin
Terra
Level 101
God Stats
4W - 2L
1,456 SR
Queue Stats
127W - 102L
1,613 Elo+
Party 2
Merlin
Merlin
Bardukus
Merlin
Level 110
God Stats
6W - 6L
1,392 SR
Queue Stats
266W - 198L
1,624 Elo+
Party 2
Anhur
Anhur
Locolicious
Anhur
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
336W - 265L
1,606 Elo+
Party 2
Bakasura
Bakasura
McGroin
Bakasura
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 96L
1,569 Elo+
Party 2
Ravana
Ravana
Zoraan
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 82L
1,627 Elo+
Party 2
Team Averages
Level 82
1,470 SR
1,608 Elo+

VS

Team Averages
Level 62
1,459 SR
1,446 Elo+
Horus
Horus
EsEsLi-BuRaK26
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Eset
Eset
MookieMuffin
Eset
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,399 Elo+
Party 3
Ymir
Ymir
Noctis_XV7
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,529 Elo+
Party 1
Scylla
Scylla
Wolfie0207
Scylla
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
32W - 31L
1,395 Elo+
Party 3
Medusa
Medusa
x-Killa-Hamster
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 235L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Augustfin
Terra
15
2 / 0 / 13
8,462
846
6,835
11,894
10,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
Bardukus
Merlin
16
5 / 1 / 11
8,900
890
17,456
4,208
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 8
9,052
905
9,659
9,215
4,830
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
McGroin
Bakasura
13
2 / 3 / 14
7,921
792
1,625
9,304
8,255
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Zoraan
Ravana
13
1 / 3 / 10
7,612
761
4,457
7,174
4,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,343
634
724
7,995
5,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 4 / 3
7,167
717
6,531
10,344
3,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
6,839
684
6,024
9,565
5,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Wolfie0207
Scylla
16
5 / 2 / 3
8,498
850
13,944
7,195
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 4
7,081
708
7,292
8,806
2,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
17
Kills
8
8
Deaths
17
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
Augustfin
Terra
2
0
13
8.5
W
Merlin
Bardukus
Merlin
5
1
11
10.5
L
0
3
3
0.5
W
7
1
8
11
W
Bakasura
McGroin
Bakasura
2
3
14
3
L
2
4
3
0.88
L
0
3
4
0.67
L
Scylla
Wolfie0207
Scylla
5
2
3
3.25
W
Ravana
Zoraan
Ravana
1
3
10
2
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
34,515
41,795
Taken
43,905
30,403
Mitigated
19,678
24,775
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Augustfin
Terra
6,835
573
5,231
5,609
11,894
10,403
0
6,785
5,109
9,468
0
W
Merlin
Bardukus
Merlin
17,456
797
1,554
330
4,208
2,368
492
2,307
1,901
29,789
0
L
724
724
672
516
7,995
5,350
0
3,634
4,205
0
1,965
W
9,659
4,219
1,509
3,126
9,215
4,830
1,104
6,094
3,121
0
21,357
W
Bakasura
McGroin
Bakasura
1,625
968
2,584
1,944
9,304
8,255
0
5,924
3,380
363
3,529
L
6,531
1,461
396
2,528
10,344
3,748
0
5,178
5,166
15,441
0
L
6,024
103
470
470
9,565
5,466
0
6,026
3,539
11,386
0
L
Scylla
Wolfie0207
Scylla
13,944
444
189
1,219
7,195
2,419
0
5,776
1,419
29,342
0
W
Ravana
Zoraan
Ravana
4,457
1,003
1,660
1,228
7,174
4,547
85
5,389
1,785
0
14,077
L
7,292
1,703
1,006
1,134
8,806
2,695
0
4,040
4,741
0
14,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,947
Gold Earned
35,928
82
Minions Killed
89
0
Camps Cleared
0
972,470
Distance Traveled
902,950
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,462
846
5
1
0
206,646
0
W
Merlin
8,900
890
25
3
0
200,659
0
L
Horus
6,343
634
3
0
0
178,315
0
W
Anhur
9,052
905
23
2
0
188,810
1
W
Bakasura
7,921
792
10
1
0
203,422
2
L
Eset
7,167
717
27
3
0
160,031
1
L
Ymir
6,839
684
7
1
0
172,233
0
L
Scylla
8,498
850
28
3
0
207,654
0
W
Ravana
7,612
761
19
2
0
172,933
0
L
Medusa
7,081
708
24
2
0
184,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role