Player Matchup

Artio
Artio
Bean_QQ
Artio
Level 25
God Stats
4W - 0L
1,825 SR
Queue Stats
126W - 99L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Gxcommunal4234
Cthulhu
Level 23
God Stats
10W - 7L
1,718 SR
Queue Stats
119W - 98L
1,659 Elo+
Solo
Nemesis
Nemesis
InpaceRequesate
Nemesis
Level 29
God Stats
21W - 15L
1,537 SR
Queue Stats
50W - 54L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Medical_Cocai_ne
Kukulkan
Level 27
God Stats
4W - 4L
1,523 SR
Queue Stats
43W - 38L
1,539 Elo+
Solo
Izanami
Izanami
OvMarco
Izanami
Level 19
God Stats
18W - 17L
1,540 SR
Queue Stats
109W - 130L
1,473 Elo+
Solo
Team Averages
Level 25
1,629 SR
1,559 Elo+

VS

Team Averages
Level 18
1,691 SR
1,634 Elo+
Ymir
Ymir
BerzerkGamer93
Ymir
Level 13
God Stats
2W - 3L
1,563 SR
Queue Stats
3W - 6L
1,568 Elo+
Solo
Charybdis
Charybdis
ITrapIJonesI
Charybdis
Level 18
God Stats
11W - 8L
1,459 SR
Queue Stats
23W - 27L
1,652 Elo+
Solo
Bakasura
Bakasura
Sirgorepa35
Bakasura
Level 15
God Stats
6W - 2L
1,899 SR
Queue Stats
33W - 42L
1,736 Elo+
Solo
Ra
Ra
SnowBall-maister
Ra
Level 26
God Stats
1W - 2L
1,710 SR
Queue Stats
71W - 75L
1,578 Elo+
Solo
Pele
Pele
TurdleShmeat
Pele
Level 17
God Stats
34W - 18L
1,823 SR
Queue Stats
208W - 184L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bean_QQ
Artio
11
1 / 1 / 8
8,093
540
4,926
11,713
13,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 1 / 8
9,491
633
9,268
11,186
9,236
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
14 / 3 / 4
9,801
653
10,253
9,939
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 6
8,101
540
8,167
8,289
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OvMarco
Izanami
16
6 / 2 / 3
9,524
635
8,569
10,742
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 5
7,315
488
3,210
15,555
7,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ITrapIJonesI
Charybdis
8
0 / 7 / 2
5,600
373
3,620
10,480
2,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Sirgorepa35
Bakasura
11
1 / 8 / 2
6,783
452
4,521
12,957
3,884
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 2
5,973
398
2,018
6,086
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 1
8,762
584
8,030
11,782
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
31
Kills
12
12
Deaths
31
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
Bean_QQ
Artio
1
1
8
5
L
3
8
5
0.69
W
7
1
8
11
L
Charybdis
ITrapIJonesI
Charybdis
0
7
2
0.14
W
14
3
4
5.33
W
3
5
6
1.2
W
Izanami
OvMarco
Izanami
6
2
3
3.75
L
Bakasura
Sirgorepa35
Bakasura
1
8
2
0.25
L
0
6
2
0.17
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
21,399
51,869
Taken
56,860
34,551
Mitigated
19,473
19,253
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bean_QQ
Artio
4,926
722
784
3,973
11,713
13,442
1,139
772
10,838
19,311
0
L
3,210
1,224
0
250
15,555
7,723
368
4,304
11,118
14,088
0
W
9,268
820
118
3,456
11,186
9,236
405
935
9,793
49,913
0
L
Charybdis
ITrapIJonesI
Charybdis
3,620
2,564
0
619
10,480
2,550
0
4,658
5,614
0
19,336
W
10,253
5,125
0
3,786
9,939
4,973
0
990
8,949
0
62,592
W
8,167
1,030
745
1,030
8,289
2,871
1,535
1,059
7,230
36,916
0
W
Izanami
OvMarco
Izanami
8,569
5,548
0
5,361
10,742
4,029
1,703
1,472
9,148
0
72,582
L
Bakasura
Sirgorepa35
Bakasura
4,521
3,017
0
3,091
12,957
3,884
504
4,696
8,140
0
22,142
L
2,018
41
74
212
6,086
1,460
0
2,034
4,012
26,116
0
L
8,030
2,420
0
605
11,782
3,856
0
5,925
5,615
0
39,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
34,433
428
Minions Killed
222
0
Camps Cleared
0
1,490,084
Distance Traveled
1,331,061
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,093
540
23
2
0
299,160
2
L
Ymir
7,315
488
22
1
0
296,669
0
W
Cthulhu
9,491
633
116
8
0
309,303
1
L
Charybdis
5,600
373
27
2
0
279,371
0
W
Nemesis
9,801
653
86
6
0
345,340
0
W
Kukulkan
8,101
540
58
4
0
273,030
2
W
Izanami
9,524
635
145
10
0
263,251
2
L
Bakasura
6,783
452
62
4
0
294,666
0
L
Ra
5,973
398
35
2
0
194,592
2
L
Pele
8,762
584
76
5
0
265,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role