Player Matchup

Arachne
Arachne
Untario
Arachne
Level 89
God Stats
14W - 21L
1,375 SR
Queue Stats
27W - 45L
1,357 Elo+
Solo
Scylla
Scylla
YokaiBoi
Scylla
Level 16
God Stats
7W - 9L
1,323 SR
Queue Stats
119W - 166L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
herling1
Ah Muzen Cab
Level 28
God Stats
18W - 20L
1,496 SR
Queue Stats
76W - 104L
1,449 Elo+
Party 1
Team Averages
Level 44
1,398 SR
1,466 Elo+

VS

Team Averages
Level 66
1,494 SR
1,328 Elo+
Cthulhu
Cthulhu
Jazeppy
Cthulhu
Level 27
God Stats
7W - 5L
1,881 SR
Queue Stats
20W - 38L
1,384 Elo+
Solo
Jing Wei
Jing Wei
NanaNiash
Jing Wei
Level 113
God Stats
0W - 1L
1,396 SR
Queue Stats
71W - 111L
1,315 Elo+
Party 2
He Bo
He Bo
origina1
He Bo
Level 58
God Stats
0W - 3L
1,206 SR
Queue Stats
14W - 32L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Untario
Arachne
13
2 / 3 / 7
8,888
635
5,317
7,392
2,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
YokaiBoi
Scylla
13
2 / 0 / 5
8,792
628
6,560
5,869
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
herling1
Ah Muzen Cab
15
7 / 0 / 3
9,888
706
10,232
5,011
1,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jazeppy
Cthulhu
11
0 / 4 / 2
8,088
578
4,847
13,631
11,530
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
NanaNiash
Jing Wei
11
1 / 3 / 0
8,070
576
3,794
7,351
3,213
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
origina1
He Bo
12
2 / 4 / 1
8,421
602
4,845
6,992
2,224
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jazeppy
Cthulhu
0
4
2
0.25
L
Jing Wei
NanaNiash
Jing Wei
1
3
0
0.33
W
Arachne
Untario
Arachne
2
3
7
1.83
W
Scylla
YokaiBoi
Scylla
2
0
5
4.5
W
Ah Muzen Cab
herling1
Ah Muzen Cab
7
0
3
8.5
L
He Bo
origina1
He Bo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
13,486
18,272
Taken
27,974
6,455
Mitigated
16,967
4,347
Healing
2,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jazeppy
Cthulhu
4,847
351
21
1,920
13,631
11,530
0
4,571
8,831
30,792
0
L
Jing Wei
NanaNiash
Jing Wei
3,794
1,960
0
370
7,351
3,213
0
1,018
6,255
0
25,872
W
Arachne
Untario
Arachne
5,317
3,358
0
1,695
7,392
2,688
722
3,917
3,475
0
25,005
W
Scylla
YokaiBoi
Scylla
6,560
819
157
479
5,869
1,880
839
3,715
2,154
15,300
0
W
Ah Muzen Cab
herling1
Ah Muzen Cab
10,232
3,711
0
2,016
5,011
1,887
25
2,793
2,218
0
39,771
L
He Bo
origina1
He Bo
4,845
190
0
0
6,992
2,224
0
1,279
5,586
29,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
24,579
140
Minions Killed
221
5
Camps Cleared
8
800,010
Distance Traveled
725,970
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,088
578
62
4
2
243,691
2
L
Jing Wei
8,070
576
69
5
5
260,915
6
W
Arachne
8,888
635
39
3
5
254,283
3
W
Scylla
8,792
628
34
2
0
266,710
0
W
Ah Muzen Cab
9,888
706
67
5
0
279,017
4
L
He Bo
8,421
602
90
6
1
221,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role