Player Matchup

Heimdallr
Heimdallr
PsySciorty7
Heimdallr
Level 109
God Stats
5W - 0L
1,603 SR
Queue Stats
61W - 38L
1,670 Elo+
Party 1
Cthulhu
Cthulhu
ZxEeko
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,869 Elo+
Solo
Zeus
Zeus
fxnius
Zeus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,431 Elo+
Solo
Scylla
Scylla
gio_joo
Scylla
Level 11
God Stats
4W - 3L
1,685 SR
Queue Stats
21W - 20L
1,654 Elo+
Party 1
Loki
Loki
jama203
Loki
Level 14
God Stats
2W - 0L
1,756 SR
Queue Stats
29W - 26L
1,465 Elo+
Solo
Team Averages
Level 35
1,609 SR
1,618 Elo+

VS

Team Averages
Level 15
1,470 SR
1,487 Elo+
Bellona
Bellona
Cheeseygoon
Bellona
Level 22
God Stats
4W - 3L
1,561 SR
Queue Stats
18W - 10L
1,585 Elo+
Solo
Rama
Rama
DD_161
Rama
Level 27
God Stats
69W - 69L
1,545 SR
Queue Stats
279W - 289L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EliKor
Morgan Le Fay
Level 13
God Stats
7W - 19L
1,244 SR
Queue Stats
24W - 30L
1,331 Elo+
Solo
Zeus
Zeus
JoeMendez
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,727 Elo+
Solo
Cerberus
Cerberus
Morn1ngstr
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PsySciorty7
Heimdallr
20
27 / 1 / 16
17,014
1,547
39,167
12,859
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
ZxEeko
Cthulhu
20
7 / 3 / 28
13,190
1,199
15,505
16,771
19,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
fxnius
Zeus
20
6 / 4 / 22
12,820
1,165
17,536
9,992
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
gio_joo
Scylla
19
4 / 5 / 22
11,482
1,044
9,717
11,032
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
jama203
Loki
19
3 / 10 / 25
11,417
1,038
12,979
13,836
5,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cheeseygoon
Bellona
19
9 / 9 / 7
12,964
1,179
18,956
24,935
28,323
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
DD_161
Rama
18
7 / 6 / 6
12,051
1,096
11,155
16,548
7,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
EliKor
Morgan Le Fay
17
1 / 6 / 11
10,406
946
9,300
16,418
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
17
2 / 15 / 5
10,523
957
6,671
19,023
7,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Morn1ngstr
Cerberus
18
3 / 11 / 10
11,072
1,007
12,989
26,493
32,995
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
61
47
Kills
22
23
Deaths
47
113
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cheeseygoon
Bellona
9
9
7
1.39
L
Rama
DD_161
Rama
7
6
6
1.67
L
Morgan Le Fay
EliKor
Morgan Le Fay
1
6
11
1.08
L
Zeus
2
15
5
0.3
L
Cerberus
Morn1ngstr
Cerberus
3
11
10
0.73
W
Heimdallr
PsySciorty7
Heimdallr
27
1
16
35
W
Cthulhu
ZxEeko
Cthulhu
7
3
28
7
W
Zeus
fxnius
Zeus
6
4
22
4.25
W
Scylla
gio_joo
Scylla
4
5
22
3
W
Loki
jama203
Loki
3
10
25
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,904
Damage
59,071
64,490
Taken
103,417
37,876
Mitigated
85,195
7,560
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cheeseygoon
Bellona
18,956
5,364
0
2,085
24,935
28,323
0
12,402
12,220
1,457
30,493
L
Rama
DD_161
Rama
11,155
6,934
0
1,480
16,548
7,606
0
4,925
11,545
0
51,392
L
Morgan Le Fay
EliKor
Morgan Le Fay
9,300
639
28
821
16,418
8,837
0
5,696
10,566
25,620
0
L
Zeus
6,671
857
0
174
19,023
7,434
0
8,698
10,131
25,388
0
L
Cerberus
Morn1ngstr
Cerberus
12,989
650
0
2,044
26,493
32,995
0
10,014
16,197
27,052
0
W
Heimdallr
PsySciorty7
Heimdallr
39,167
30,029
0
4,794
12,859
5,072
0
7,161
5,550
0
67,406
W
Cthulhu
ZxEeko
Cthulhu
15,505
2,007
896
0
16,771
19,248
0
6,922
9,757
28,895
0
W
Zeus
fxnius
Zeus
17,536
3,524
0
1,870
9,992
4,053
0
4,668
5,228
34,317
0
W
Scylla
gio_joo
Scylla
9,717
2,371
0
0
11,032
4,292
0
5,208
5,669
26,393
0
W
Loki
jama203
Loki
12,979
3,182
0
0
13,836
5,211
0
5,982
7,752
0
23,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,923
Gold Earned
57,016
221
Minions Killed
216
3
Camps Cleared
4
941,954
Distance Traveled
1,021,257
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,964
1,179
22
2
0
252,808
0
L
Rama
12,051
1,096
70
6
2
185,441
1
L
Morgan Le Fay
10,406
946
30
3
1
210,014
0
L
Zeus
10,523
957
52
5
0
139,600
0
L
Cerberus
11,072
1,007
42
4
1
233,394
1
W
Heimdallr
17,014
1,547
67
6
0
191,958
0
W
Cthulhu
13,190
1,199
46
4
1
232,430
1
W
Zeus
12,820
1,165
42
4
0
170,769
0
W
Scylla
11,482
1,044
54
5
0
165,455
0
W
Loki
11,417
1,038
12
1
2
181,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role