Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Blessdboi
Achilles
Level 24
God Stats
2W - 7L
1,500 SR
Queue Stats
333W - 380L
1,475 Elo+
Solo
Horus
Horus
FOZERTRON187
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Party 1
Neith
Neith
MyKikyo
Neith
Level 2
God Stats
1W - 2L
1,451 SR
Queue Stats
1W - 3L
1,246 Elo+
Solo
Ares
Ares
ReadyCarrot200
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Team Averages
Level 25
1,490 SR
1,376 Elo+

VS

Team Averages
Level 25
1,551 SR
1,398 Elo+
Erlang Shen
Erlang Shen
Indie115
Erlang Shen
Level 29
God Stats
2W - 4L
1,625 SR
Queue Stats
124W - 115L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
Sosawatha
Sun Wukong
Level 24
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
ZaBaTi_
Ra
Level 22
God Stats
26W - 18L
1,525 SR
Queue Stats
215W - 244L
1,353 Elo+
Solo
Geb
Geb
kittnboss13
Geb
Level 24
God Stats
19W - 29L
1,436 SR
Queue Stats
36W - 52L
1,282 Elo+
Solo
Charybdis
Charybdis
worthlessstoner
Charybdis
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 200L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
14 / 6 / 1
11,991
545
19,715
18,717
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Blessdboi
Achilles
17
5 / 1 / 4
10,779
490
12,706
17,806
24,766
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 16 / 2
7,417
337
916
18,721
6,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
MyKikyo
Neith
6
0 / 6 / 2
6,452
293
833
4,344
914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 12 / 9
9,752
443
4,096
24,684
18,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Indie115
Erlang Shen
20
12 / 1 / 14
13,675
622
20,286
12,014
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sosawatha
Sun Wukong
14
0 / 6 / 3
10,088
459
2,922
17,398
11,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 10 / 6
12,846
584
17,209
13,302
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 3
8,996
409
3,430
13,200
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
worthlessstoner
Charybdis
20
13 / 3 / 4
14,736
670
14,442
21,486
9,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
23
Kills
37
41
Deaths
24
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
14
6
1
2.42
L
Achilles
Blessdboi
Achilles
5
1
4
7
L
0
16
2
0.06
W
Erlang Shen
Indie115
Erlang Shen
12
1
14
19
L
Neith
MyKikyo
Neith
0
6
2
0.17
L
4
12
9
0.71
W
Sun Wukong
Sosawatha
Sun Wukong
0
6
3
0.25
W
12
10
6
1.5
W
0
4
3
0.38
W
Charybdis
worthlessstoner
Charybdis
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,266
Damage
58,289
84,272
Taken
77,400
55,980
Mitigated
41,626
7,201
Healing
25,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,715
2,943
0
2,314
18,717
5,772
717
7,550
11,167
76,896
0
L
Achilles
Blessdboi
Achilles
12,706
5,432
193
2,813
17,806
24,766
399
2,689
15,117
0
53,374
L
916
564
105
285
18,721
6,403
1,093
4,039
14,682
0
15,968
W
Erlang Shen
Indie115
Erlang Shen
20,286
10,543
0
6,218
12,014
8,079
2,182
4,138
7,771
0
94,371
L
Neith
MyKikyo
Neith
833
462
0
125
4,344
914
502
593
3,751
0
7,093
L
4,096
1,155
0
1,366
24,684
18,125
89
5,768
18,916
9,464
0
W
Sun Wukong
Sosawatha
Sun Wukong
2,922
639
0
392
17,398
11,620
1,814
2,435
14,887
0
31,717
W
17,209
2,831
1,107
3,290
13,302
4,878
786
8,625
4,291
56,581
0
W
3,430
141
83
2,345
13,200
7,970
470
3,255
9,869
26,392
0
W
Charybdis
worthlessstoner
Charybdis
14,442
11,566
0
12,538
21,486
9,079
8,656
6,266
15,154
0
114,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
60,341
243
Minions Killed
452
0
Camps Cleared
0
1,495,016
Distance Traveled
1,841,754
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,991
545
119
5
0
335,921
0
L
Achilles
10,779
490
84
4
0
407,026
0
L
Horus
7,417
337
21
1
0
286,787
6
W
Erlang Shen
13,675
622
119
5
0
450,376
2
L
Neith
6,452
293
13
1
0
110,458
0
L
Ares
9,752
443
6
0
0
354,824
2
W
Sun Wukong
10,088
459
45
2
0
379,690
2
W
Ra
12,846
584
69
3
0
378,006
3
W
Geb
8,996
409
31
1
0
296,731
2
W
Charybdis
14,736
670
188
9
0
336,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role