Player Matchup

Hou Yi
Hou Yi
Alexos0705
Hou Yi
Level 18
God Stats
24W - 23L
1,393 SR
Queue Stats
47W - 63L
1,257 Elo+
Party 1
Hun Batz
Hun Batz
Benspeed
Hun Batz
Level 24
God Stats
3W - 4L
1,448 SR
Queue Stats
80W - 98L
1,240 Elo+
Party 1
Chang'e
Chang'e
Disturbed15
Chang'e
Level 24
God Stats
2W - 1L
1,777 SR
Queue Stats
8W - 11L
1,217 Elo+
Solo
Bellona
Bellona
bruteOKAMI
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
juggernaut489
Morgan Le Fay
Level 18
God Stats
1W - 4L
1,058 SR
Queue Stats
41W - 46L
1,292 Elo+
Party 2
Team Averages
Level 18
1,435 SR
1,301 Elo+

VS

Team Averages
Level 24
1,509 SR
1,248 Elo+
King Arthur
King Arthur
Chrisslacross
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
Anubis
Anubis
Dave720
Anubis
Level 35
God Stats
5W - 5L
1,694 SR
Queue Stats
256W - 335L
1,276 Elo+
Party 3
Charybdis
Charybdis
Letbee
Charybdis
Level 5
God Stats
11W - 3L
1,500 SR
Queue Stats
47W - 33L
1,015 Elo+
Solo
Tiamat
Tiamat
belselker
Tiamat
Level 26
God Stats
8W - 13L
1,366 SR
Queue Stats
142W - 149L
1,307 Elo+
Party 3
Kali
Kali
damianpaleciak
Kali
Level 27
God Stats
4W - 8L
1,484 SR
Queue Stats
18W - 31L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alexos0705
Hou Yi
8
1 / 6 / 1
5,980
374
3,967
7,048
1,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Benspeed
Hun Batz
11
4 / 2 / 0
7,614
476
4,353
8,360
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Disturbed15
Chang'e
11
0 / 2 / 3
6,274
392
3,512
8,985
4,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
bruteOKAMI
Bellona
11
1 / 4 / 4
6,768
423
3,800
10,050
6,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
juggernaut489
Morgan Le Fay
14
8 / 3 / 1
8,523
533
10,358
8,089
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chrisslacross
King Arthur
13
2 / 3 / 2
8,456
529
5,218
12,293
8,140
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Dave720
Anubis
14
9 / 1 / 3
9,300
581
8,547
6,146
2,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Letbee
Charybdis
14
1 / 2 / 7
8,365
523
6,175
8,064
2,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
belselker
Tiamat
12
0 / 5 / 3
8,082
505
4,744
8,244
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 4
9,418
589
5,078
11,415
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
14
Kills
17
17
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alexos0705
Hou Yi
1
6
1
0.25
L
Hun Batz
Benspeed
Hun Batz
4
2
0
2
W
King Arthur
Chrisslacross
King Arthur
2
3
2
1
W
Anubis
Dave720
Anubis
9
1
3
10.5
L
Chang'e
Disturbed15
Chang'e
0
2
3
0.75
W
Charybdis
Letbee
Charybdis
1
2
7
2.25
W
Tiamat
belselker
Tiamat
0
5
3
0.3
L
Bellona
bruteOKAMI
Bellona
1
4
4
0.75
W
5
3
4
2.33
L
Morgan Le Fay
juggernaut489
Morgan Le Fay
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,990
Damage
29,762
42,532
Taken
46,162
19,279
Mitigated
22,403
8,637
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alexos0705
Hou Yi
3,967
1,265
162
324
7,048
1,114
202
3,505
3,543
0
24,439
L
Hun Batz
Benspeed
Hun Batz
4,353
1,895
0
0
8,360
2,496
0
1,368
6,992
0
38,902
W
King Arthur
Chrisslacross
King Arthur
5,218
1,295
0
0
12,293
8,140
272
3,018
9,064
0
32,890
W
Anubis
Dave720
Anubis
8,547
529
0
2,666
6,146
2,660
2,258
1,650
4,412
38,252
0
L
Chang'e
Disturbed15
Chang'e
3,512
374
1,216
3,170
8,985
4,949
144
2,781
6,204
20,000
0
W
Charybdis
Letbee
Charybdis
6,175
3,665
0
2,068
8,064
2,515
4,045
1,969
5,993
0
54,330
W
Tiamat
belselker
Tiamat
4,744
280
0
1,396
8,244
4,071
590
3,713
4,224
34,793
0
L
Bellona
bruteOKAMI
Bellona
3,800
992
0
2,558
10,050
6,154
0
2,334
7,716
0
21,392
W
5,078
2,465
0
3,268
11,415
5,017
0
2,620
8,599
0
57,937
L
Morgan Le Fay
juggernaut489
Morgan Le Fay
10,358
1,034
0
1,207
8,089
4,566
54
3,303
4,786
40,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
43,621
278
Minions Killed
388
0
Camps Cleared
0
1,322,969
Distance Traveled
1,462,373
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,980
374
45
3
0
193,613
2
L
Hun Batz
7,614
476
68
4
0
239,007
1
W
King Arthur
8,456
529
50
3
0
281,454
0
W
Anubis
9,300
581
62
4
0
273,949
2
L
Chang'e
6,274
392
38
2
0
307,401
3
W
Charybdis
8,365
523
107
7
0
280,595
3
W
Tiamat
8,082
505
75
5
0
292,205
2
L
Bellona
6,768
423
51
3
0
273,945
2
W
Kali
9,418
589
94
6
0
334,170
0
L
Morgan Le Fay
8,523
533
76
5
0
309,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role