Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DuunKy
Horus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 25L
1,682 Elo+
Party 1
Fenrir
Fenrir
Lezhom
Fenrir
Level 98
God Stats
11W - 17L
1,398 SR
Queue Stats
534W - 329L
1,669 Elo+
Party 1
Freya
Freya
NewPlâyer
Freya
Level 21
God Stats
1W - 0L
1,588 SR
Queue Stats
62W - 45L
1,643 Elo+
Party 1
Tiamat
Tiamat
RëkìVT
Tiamat
Level 7
God Stats
6W - 2L
1,692 SR
Queue Stats
52W - 12L
1,786 Elo+
Party 1
Team Averages
Level 43
1,535 SR
1,656 Elo+

VS

Team Averages
Level 21
1,579 SR
1,596 Elo+
Morgan Le Fay
Morgan Le Fay
Chenotwo
Morgan Le Fay
Level 22
God Stats
4W - 7L
1,544 SR
Queue Stats
107W - 103L
1,578 Elo+
Solo
Charybdis
Charybdis
Devilstyle94
Charybdis
Level 21
God Stats
6W - 13L
1,739 SR
Queue Stats
94W - 76L
1,624 Elo+
Party 2
Cabrakan
Cabrakan
Dy3c
Cabrakan
Level 23
God Stats
5W - 4L
1,614 SR
Queue Stats
92W - 87L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
Shoxzie2M
Sun Wukong
Level 23
God Stats
2W - 10L
1,500 SR
Queue Stats
83W - 63L
1,597 Elo+
Party 2
Fenrir
Fenrir
XXXZatoXXX
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 0 / 10
8,238
549
5,127
6,759
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
DuunKy
Horus
10
0 / 5 / 8
6,882
459
1,460
10,615
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Lezhom
Fenrir
14
8 / 6 / 4
8,776
585
6,364
12,747
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
14
7 / 2 / 4
8,910
594
8,335
9,011
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
RëkìVT
Tiamat
16
4 / 0 / 6
9,515
634
8,670
7,605
9,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chenotwo
Morgan Le Fay
12
1 / 4 / 2
7,680
512
3,632
6,837
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Devilstyle94
Charybdis
12
4 / 5 / 4
7,503
500
8,241
7,784
2,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Dy3c
Cabrakan
11
3 / 2 / 7
6,976
465
5,614
8,394
8,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Shoxzie2M
Sun Wukong
11
0 / 4 / 4
7,129
475
3,487
9,599
3,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XXXZatoXXX
Fenrir
12
4 / 6 / 4
7,869
525
6,963
12,467
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
21
Kills
12
13
Deaths
21
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
10
7
L
Morgan Le Fay
Chenotwo
Morgan Le Fay
1
4
2
0.5
L
Charybdis
Devilstyle94
Charybdis
4
5
4
1.2
W
Horus
DuunKy
Horus
0
5
8
0.8
L
Cabrakan
Dy3c
Cabrakan
3
2
7
3.25
W
Fenrir
Lezhom
Fenrir
8
6
4
1.67
W
Freya
7
2
4
4.5
W
Tiamat
RëkìVT
Tiamat
4
0
6
7
L
Sun Wukong
Shoxzie2M
Sun Wukong
0
4
4
0.5
L
Fenrir
XXXZatoXXX
Fenrir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
27,937
46,737
Taken
45,081
29,914
Mitigated
21,701
20,122
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,127
562
2,995
4,533
6,759
2,458
1,115
1,765
4,994
53,505
0
L
Morgan Le Fay
Chenotwo
Morgan Le Fay
3,632
310
0
586
6,837
2,308
0
3,094
3,743
36,754
0
L
Charybdis
Devilstyle94
Charybdis
8,241
3,927
0
1,509
7,784
2,616
624
4,294
3,397
0
48,796
W
Horus
DuunKy
Horus
1,460
667
760
1,158
10,615
9,323
81
2,044
8,571
0
7,513
L
Cabrakan
Dy3c
Cabrakan
5,614
1,586
0
292
8,394
8,940
168
3,923
4,285
17,808
0
W
Fenrir
Lezhom
Fenrir
6,364
2,324
0
1,979
12,747
4,897
1,414
2,670
10,077
0
47,807
W
Freya
8,335
2,856
0
3,548
9,011
3,531
1,545
2,047
6,964
44,815
5,382
W
Tiamat
RëkìVT
Tiamat
8,670
1,290
0
5,149
7,605
9,705
1,466
720
6,885
56,181
0
L
Sun Wukong
Shoxzie2M
Sun Wukong
3,487
353
0
3,174
9,599
3,710
0
4,222
4,703
0
35,998
L
Fenrir
XXXZatoXXX
Fenrir
6,963
2,720
0
1,852
12,467
4,127
500
4,729
7,549
0
46,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
37,157
414
Minions Killed
367
0
Camps Cleared
0
1,415,995
Distance Traveled
1,332,890
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,238
549
100
7
0
294,084
4
L
Morgan Le Fay
7,680
512
90
6
0
249,034
3
L
Charybdis
7,503
500
90
6
0
251,924
3
W
Horus
6,882
459
5
0
0
273,798
0
L
Cabrakan
6,976
465
32
2
0
282,948
6
W
Fenrir
8,776
585
74
5
0
289,655
2
W
Freya
8,910
594
101
7
0
275,525
6
W
Tiamat
9,515
634
134
9
0
282,933
3
L
Sun Wukong
7,129
475
80
5
0
310,703
1
L
Fenrir
7,869
525
75
5
0
238,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role