Player Matchup

Achilles
Achilles
 
Achilles
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Darth65Quin
Kukulkan
Level 120
God Stats
2W - 1L
1,828 SR
Queue Stats
17W - 18L
1,486 Elo+
Solo
Nox
Nox
KuroFelidae
Nox
Level 103
God Stats
1W - 2L
1,333 SR
Queue Stats
74W - 59L
1,438 Elo+
Solo
Danzaburou
Danzaburou
xBlooms13x
Danzaburou
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 61L
1,466 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,478 Elo+

VS

Team Averages
Level 95
1,740 SR
1,935 Elo+
Ao Kuang
Ao Kuang
Hiq6
Ao Kuang
Level 160
God Stats
5W - 1L
1,769 SR
Queue Stats
933W - 210L
1,927 Elo+
Party 1
Mercury
Mercury
Kaamii so
Mercury
Level 58
God Stats
4W - 0L
1,563 SR
Queue Stats
367W - 29L
2,134 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kotelel
Morgan Le Fay
Level 149
God Stats
78W - 33L
1,818 SR
Queue Stats
379W - 189L
1,759 Elo+
Party 1
Gilgamesh
Gilgamesh
Szahh
Gilgamesh
Level 18
God Stats
2W - 0L
1,756 SR
Queue Stats
20W - 0L
1,963 Elo+
Party 1
Kuzenbo
Kuzenbo
iSkyhp
Kuzenbo
Level 88
God Stats
4W - 0L
1,792 SR
Queue Stats
296W - 66L
1,893 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 5 / 6
11,346
946
14,942
22,608
18,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
 
King Arthur
17
2 / 7 / 7
10,707
892
16,522
29,205
28,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Darth65Quin
Kukulkan
17
1 / 3 / 7
11,075
923
10,684
13,885
4,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 8 / 6
11,757
980
9,294
19,543
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xBlooms13x
Danzaburou
17
1 / 17 / 10
10,704
892
19,034
28,318
11,219
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

108

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hiq6
Ao Kuang
19
10 / 3 / 19
12,962
1,080
13,449
14,476
7,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Kaamii so
Mercury
18
9 / 3 / 15
12,360
1,030
20,959
15,005
6,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Kotelel
Morgan Le Fay
19
13 / 1 / 15
13,784
1,149
37,686
17,275
8,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Szahh
Gilgamesh
18
4 / 1 / 22
12,462
1,039
18,267
17,415
13,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
iSkyhp
Kuzenbo
18
4 / 3 / 14
11,613
968
16,489
16,573
12,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
11
Kills
40
40
Deaths
11
36
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
6
1.2
L
King Arthur
 
King Arthur
2
7
7
0.79
L
Kukulkan
Darth65Quin
Kukulkan
1
3
7
1.5
W
Ao Kuang
Hiq6
Ao Kuang
10
3
19
6.5
W
Mercury
Kaamii so
Mercury
9
3
15
5.5
W
Morgan Le Fay
Kotelel
Morgan Le Fay
13
1
15
20.5
L
4
8
6
0.88
W
Gilgamesh
Szahh
Gilgamesh
4
1
22
15
W
Kuzenbo
iSkyhp
Kuzenbo
4
3
14
3.67
L
Danzaburou
xBlooms13x
Danzaburou
1
17
10
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,476
Damage
106,850
113,559
Taken
80,744
69,823
Mitigated
48,547
12,618
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,942
3,886
0
4,370
22,608
18,333
0
15,178
7,430
277
36,595
L
King Arthur
 
King Arthur
16,522
1,367
0
6,237
29,205
28,206
0
17,696
11,509
3,139
17,991
L
Kukulkan
Darth65Quin
Kukulkan
10,684
1,136
0
275
13,885
4,652
0
9,887
3,998
41,912
0
W
Ao Kuang
Hiq6
Ao Kuang
13,449
4,159
0
4,244
14,476
7,311
0
4,291
10,185
21,671
1,862
W
Mercury
Kaamii so
Mercury
20,959
13,212
0
888
15,005
6,228
0
3,980
11,025
0
31,705
W
Morgan Le Fay
Kotelel
Morgan Le Fay
37,686
1,096
726
6,979
17,275
8,391
0
6,356
10,919
66,646
0
L
9,294
501
40
645
19,543
7,413
0
12,454
7,089
31,345
0
W
Gilgamesh
Szahh
Gilgamesh
18,267
4,699
0
3,591
17,415
13,994
0
3,272
14,143
4,686
21,499
W
Kuzenbo
iSkyhp
Kuzenbo
16,489
4,977
162
4,635
16,573
12,623
0
5,043
11,530
30,134
0
L
Danzaburou
xBlooms13x
Danzaburou
19,034
9,442
0
1,051
28,318
11,219
0
13,564
14,754
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
63,181
197
Minions Killed
161
3
Camps Cleared
10
1,063,988
Distance Traveled
1,184,429
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,346
946
47
4
1
225,491
0
L
King Arthur
10,707
892
9
1
0
228,971
0
L
Kukulkan
11,075
923
74
6
0
222,356
1
W
Ao Kuang
12,962
1,080
25
2
1
201,351
0
W
Mercury
12,360
1,030
32
3
1
260,235
0
W
Morgan Le Fay
13,784
1,149
58
5
4
251,799
0
L
Nox
11,757
980
49
4
0
214,205
0
W
Gilgamesh
12,462
1,039
17
1
2
242,240
0
W
Kuzenbo
11,613
968
29
2
2
228,804
3
L
Danzaburou
10,704
892
18
2
2
172,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role