Player Matchup

Artemis
Artemis
Bronze IV
SpookiFace
Artemis
Bronze IV
Level 106
God Stats
0W - 2L
1,308 SR
Queue Stats
4W - 21L
1,108 MMR
Party 1
Chaac
Chaac
Bronze I
ThePurpleSnail
Chaac
Bronze I
Level 75
God Stats
0W - 3L
1,241 SR
Queue Stats
10W - 31L
817 MMR
Party 1
Bacchus
Bacchus
Gold IV
lootdaddy
Bacchus
Gold IV
Level 88
God Stats
83W - 67L
1,535 SR
Queue Stats
310W - 267L
1,219 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,361 SR
1,048 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,520 SR
1,407 MMR
Terra
Terra
Silver I
 
Terra
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver II
XTowyStark
Agni
Silver II
Level 125
God Stats
2W - 1L
1,559 SR
Queue Stats
10W - 18L
1,220 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SpookiFace
Artemis
10
2 / 8 / 0
7,721
643
6,980
11,941
3,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 2
7,457
621
8,916
15,109
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
lootdaddy
Bacchus
12
0 / 2 / 3
7,542
629
10,344
12,990
10,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothMorgan Le FayAthenaTiamatGilgamesh

VS

Bans
AresHou YiChang'eMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 1 / 10
9,771
814
5,672
13,977
14,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
 
Izanami
14
7 / 1 / 7
9,686
807
15,180
11,956
5,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 6
9,224
769
13,427
7,511
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
10
8
W
Izanami
 
Izanami
7
1
7
10.5
L
Artemis
SpookiFace
Artemis
2
8
0
0.25
L
1
5
2
0.4
W
5
1
6
8
L
Bacchus
lootdaddy
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
34,279
40,040
Taken
33,444
22,207
Mitigated
22,412
7,357
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,672
962
1,221
5,160
13,977
14,163
105
4,896
8,417
13,350
0
W
Izanami
 
Izanami
15,180
11,075
0
3,540
11,956
5,502
2,700
3,473
8,098
0
61,404
L
Artemis
SpookiFace
Artemis
6,980
1,318
0
750
11,941
3,051
0
5,604
5,982
0
17,912
L
8,916
905
0
2,327
15,109
8,747
0
6,046
8,754
975
22,294
W
13,427
1,598
0
2,358
7,511
2,747
386
3,332
4,064
30,142
0
L
Bacchus
lootdaddy
Bacchus
10,344
566
573
3,707
12,990
10,409
0
6,687
5,860
33,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
28,681
107
Minions Killed
164
5
Camps Cleared
5
617,279
Distance Traveled
690,426
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,771
814
15
1
0
248,178
1
W
Izanami
9,686
807
103
9
1
223,524
3
L
Artemis
7,721
643
29
2
1
176,202
0
L
Chaac
7,457
621
33
3
1
193,508
0
W
Agni
9,224
769
46
4
4
218,724
0
L
Bacchus
7,542
629
45
4
3
247,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role