Player Matchup

Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 28
God Stats
152W - 152L
1,413 SR
Queue Stats
214W - 230L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RyunosukeYu333
Morgan Le Fay
Level 15
God Stats
13W - 31L
1,309 SR
Queue Stats
31W - 58L
1,171 Elo+
Solo
Achilles
Achilles
Sir_Michael55
Achilles
Level 24
God Stats
2W - 4L
1,413 SR
Queue Stats
86W - 133L
1,301 Elo+
Solo
Merlin
Merlin
endermqn125
Merlin
Level 13
God Stats
2W - 3L
1,303 SR
Queue Stats
45W - 42L
1,212 Elo+
Solo
Charybdis
Charybdis
robokid31
Charybdis
Level 26
God Stats
1W - 2L
1,300 SR
Queue Stats
53W - 46L
1,394 Elo+
Solo
Team Averages
Level 21
1,348 SR
1,292 Elo+

VS

Team Averages
Level 23
1,505 SR
1,356 Elo+
Scylla
Scylla
Hershyes
Scylla
Level 25
God Stats
5W - 1L
1,646 SR
Queue Stats
32W - 35L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Llu13
Amaterasu
Level 18
God Stats
4W - 7L
1,422 SR
Queue Stats
28W - 37L
1,243 Elo+
Party 1
Artemis
Artemis
alfonsyangitu
Artemis
Level 23
God Stats
21W - 10L
1,551 SR
Queue Stats
37W - 40L
1,403 Elo+
Party 1
Ganesha
Ganesha
tepilus
Ganesha
Level 28
God Stats
10W - 11L
1,403 SR
Queue Stats
42W - 53L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
wiguna
Ne Zha
Level 22
God Stats
1W - 1L
1,504 SR
Queue Stats
21W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,552
629
7,406
8,182
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
RyunosukeYu333
Morgan Le Fay
6
0 / 2 / 0
4,621
385
1,702
3,542
1,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Sir_Michael55
Achilles
8
1 / 1 / 0
5,304
442
1,221
4,195
2,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
9
1 / 2 / 0
5,701
475
3,665
2,932
673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
robokid31
Charybdis
8
0 / 5 / 4
5,350
446
3,912
6,515
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hershyes
Scylla
12
1 / 1 / 2
6,838
570
1,791
4,972
2,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Llu13
Amaterasu
10
3 / 4 / 2
6,196
516
3,618
9,017
5,666
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
11
4 / 2 / 3
6,774
565
3,081
5,236
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
tepilus
Ganesha
9
0 / 2 / 9
6,272
523
3,430
5,865
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
wiguna
Ne Zha
11
3 / 1 / 3
6,435
536
2,935
5,759
1,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
11
11
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Hershyes
Scylla
1
1
2
2
L
8
1
1
8.5
W
Amaterasu
Llu13
Amaterasu
3
4
2
1
L
Morgan Le Fay
RyunosukeYu333
Morgan Le Fay
0
2
0
0
L
Achilles
Sir_Michael55
Achilles
1
1
0
1
W
Artemis
4
2
3
2.75
L
Merlin
1
2
0
0.5
L
Charybdis
robokid31
Charybdis
0
5
4
0.4
W
Ganesha
tepilus
Ganesha
0
2
9
2.25
W
Ne Zha
wiguna
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
14,855
25,366
Taken
30,849
9,466
Mitigated
16,249
6,651
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Hershyes
Scylla
1,791
0
0
2,746
4,972
2,085
1,254
1,370
3,602
29,433
0
L
7,406
4,132
0
4,664
8,182
4,024
0
1,304
6,878
0
39,108
W
Amaterasu
Llu13
Amaterasu
3,618
1,303
0
3,532
9,017
5,666
348
2,292
6,725
0
15,931
L
Morgan Le Fay
RyunosukeYu333
Morgan Le Fay
1,702
129
0
694
3,542
1,300
0
617
2,925
10,654
0
L
Achilles
Sir_Michael55
Achilles
1,221
309
0
300
4,195
2,119
0
970
3,225
0
15,971
W
Artemis
3,081
1,378
0
1,441
5,236
1,612
1,712
858
4,378
0
34,496
L
Merlin
3,665
472
0
250
2,932
673
0
516
2,416
25,694
0
L
Charybdis
robokid31
Charybdis
3,912
2,183
0
743
6,515
1,350
317
1,814
4,701
0
17,144
W
Ganesha
tepilus
Ganesha
3,430
283
0
1,325
5,865
5,293
565
470
5,395
15,469
0
W
Ne Zha
wiguna
Ne Zha
2,935
620
0
1,592
5,759
1,593
418
377
5,382
0
26,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
32,515
212
Minions Killed
266
0
Camps Cleared
0
885,083
Distance Traveled
1,075,575
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,838
570
64
5
0
220,986
4
L
Fenrir
7,552
629
70
6
0
204,505
1
W
Amaterasu
6,196
516
44
4
0
208,579
2
L
Morgan Le Fay
4,621
385
20
2
0
131,294
0
L
Achilles
5,304
442
32
3
0
182,214
2
W
Artemis
6,774
565
88
7
0
224,072
0
L
Merlin
5,701
475
54
5
0
165,456
4
L
Charybdis
5,350
446
36
3
0
201,614
3
W
Ganesha
6,272
523
6
1
0
214,051
4
W
Ne Zha
6,435
536
64
5
0
207,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role