Player Matchup

Geb
Geb
RTPpython
Geb
Level 148
God Stats
12W - 8L
1,914 SR
Queue Stats
803W - 433L
1,664 Elo+
Party 1
Artemis
Artemis
Sniper93636
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 47L
1,499 Elo+
Party 1
Chang'e
Chang'e
uwu Wolfie
Chang'e
Level 18
God Stats
2W - 0L
1,674 SR
Queue Stats
18W - 9L
1,367 Elo+
Party 1
Team Averages
Level 83
1,696 SR
1,510 Elo+

VS

Team Averages
Level 53
1,613 SR
1,417 Elo+
Cerberus
Cerberus
ElectricalMacy
Cerberus
Level 17
God Stats
1W - 3L
1,722 SR
Queue Stats
52W - 48L
1,415 Elo+
Party 2
Zeus
Zeus
FrankElias22
Zeus
Level 27
God Stats
17W - 17L
1,536 SR
Queue Stats
114W - 131L
1,366 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YaBoyHood14
Cu Chulainn
Level 115
God Stats
1W - 1L
1,582 SR
Queue Stats
37W - 47L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
13,767
810
13,413
23,106
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Sniper93636
Artemis
16
12 / 3 / 9
13,008
765
19,443
16,788
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
uwu Wolfie
Chang'e
13
2 / 1 / 10
10,951
644
7,984
7,496
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 7 / 2
9,407
553
7,187
19,364
19,751
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 8 / 2
11,242
661
14,984
13,232
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
YaBoyHood14
Cu Chulainn
15
2 / 8 / 3
11,529
678
14,166
21,235
18,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
23
Kills
5
5
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
7
2
0.14
L
3
8
2
0.5
W
9
1
14
16
W
Artemis
Sniper93636
Artemis
12
3
9
5.5
L
Cu Chulainn
YaBoyHood14
Cu Chulainn
2
8
3
0.44
W
Chang'e
uwu Wolfie
Chang'e
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,840
Damage
36,337
47,390
Taken
53,831
35,299
Mitigated
41,965
14,841
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,187
888
0
3,843
19,364
19,751
168
6,444
12,920
24,439
0
L
14,984
2,623
0
1,348
13,232
3,742
906
7,322
5,910
46,330
0
W
13,413
2,714
0
4,368
23,106
26,529
48
12,914
10,192
32,187
0
W
Artemis
Sniper93636
Artemis
19,443
10,944
0
4,304
16,788
5,861
2,353
8,480
8,308
0
50,938
L
Cu Chulainn
YaBoyHood14
Cu Chulainn
14,166
1,866
0
7,939
21,235
18,472
452
8,913
12,322
8,500
43,621
W
Chang'e
uwu Wolfie
Chang'e
7,984
448
2,106
4,063
7,496
2,909
302
3,679
3,817
35,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,726
Gold Earned
32,178
151
Minions Killed
182
6
Camps Cleared
7
779,951
Distance Traveled
822,567
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,407
553
51
3
1
293,669
6
L
Zeus
11,242
661
55
3
3
234,328
1
W
Geb
13,767
810
28
2
0
334,794
1
W
Artemis
13,008
765
64
4
1
266,857
1
L
Cu Chulainn
11,529
678
76
4
3
294,570
1
W
Chang'e
10,951
644
59
3
5
178,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role