Player Matchup

Charybdis
Charybdis
BlameDaSolo
Charybdis
Level 29
God Stats
17W - 13L
1,457 SR
Queue Stats
37W - 27L
1,505 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FIREPOWERX3
Tsukuyomi
Level 67
God Stats
1W - 0L
1,329 SR
Queue Stats
8W - 8L
1,652 Elo+
Party 1
Anubis
Anubis
Mighty Bomber
Anubis
Level 156
God Stats
3W - 3L
1,440 SR
Queue Stats
228W - 247L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
RoflcopterBrad
Gilgamesh
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
oTKDo
Yemoja
Level 89
God Stats
2W - 3L
1,128 SR
Queue Stats
430W - 413L
1,507 Elo+
Party 3
Team Averages
Level 77
1,371 SR
1,530 Elo+

VS

Team Averages
Level 69
1,440 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
Level 41
God Stats
5W - 8L
1,393 SR
Queue Stats
35W - 52L
1,318 Elo+
Party 2
Chaac
Chaac
Konduktor26
Chaac
Level 26
God Stats
0W - 5L
1,357 SR
Queue Stats
14W - 29L
1,252 Elo+
Party 2
Sobek
Sobek
PsychooPathhh
Sobek
Level 86
God Stats
5W - 7L
1,463 SR
Queue Stats
158W - 162L
1,370 Elo+
Party 2
Vamana
Vamana
SadisticPup8024
Vamana
Level 123
God Stats
11W - 6L
1,675 SR
Queue Stats
168W - 154L
1,559 Elo+
Solo
Charybdis
Charybdis
SoociooPathh
Charybdis
Level 67
God Stats
1W - 6L
1,312 SR
Queue Stats
113W - 122L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlameDaSolo
Charybdis
12
2 / 1 / 1
6,905
531
7,336
8,035
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
FIREPOWERX3
Tsukuyomi
13
5 / 3 / 5
7,868
605
7,795
10,107
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 3 / 2
7,799
600
4,634
7,086
4,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RoflcopterBrad
Gilgamesh
11
2 / 1 / 4
6,938
534
5,391
6,336
5,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
oTKDo
Yemoja
10
0 / 0 / 6
6,560
505
2,339
6,557
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
10
1 / 4 / 2
6,318
486
5,487
6,579
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
6,425
494
4,702
7,958
5,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 1 / 0
5,611
432
2,577
9,965
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
7,605
585
7,187
9,832
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
SoociooPathh
Charybdis
10
0 / 3 / 1
5,626
433
2,162
7,406
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
8
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
1
4
2
0.5
W
Charybdis
BlameDaSolo
Charybdis
2
1
1
2.5
W
Tsukuyomi
FIREPOWERX3
Tsukuyomi
5
3
5
2.5
L
2
4
1
0.63
W
6
3
2
2.33
L
1
1
0
1
W
Gilgamesh
RoflcopterBrad
Gilgamesh
2
1
4
4
L
3
3
2
1.33
L
Charybdis
SoociooPathh
Charybdis
0
3
1
0.17
W
Yemoja
oTKDo
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
22,115
38,121
Taken
41,740
22,929
Mitigated
19,027
14,876
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AntiSoocialll
Morgan Le Fay
5,487
512
0
473
6,579
1,735
706
1,891
4,688
29,153
0
W
Charybdis
BlameDaSolo
Charybdis
7,336
3,162
0
3,699
8,035
2,731
0
891
7,144
0
53,408
W
Tsukuyomi
FIREPOWERX3
Tsukuyomi
7,795
2,071
0
3,723
10,107
3,838
405
2,020
7,925
0
47,464
L
4,702
1,233
0
1,234
7,958
5,332
0
670
7,288
0
21,730
W
4,634
516
0
3,194
7,086
4,145
682
1,734
5,222
40,364
0
L
2,577
94
0
4,278
9,965
5,974
0
1,526
8,439
12,635
0
W
Gilgamesh
RoflcopterBrad
Gilgamesh
5,391
1,364
0
225
6,336
5,993
387
662
5,660
0
31,435
L
7,187
4,683
0
3,325
9,832
4,497
0
2,212
7,620
0
53,787
L
Charybdis
SoociooPathh
Charybdis
2,162
961
0
2,827
7,406
1,489
0
824
6,582
0
27,964
W
Yemoja
oTKDo
Yemoja
2,339
541
1,828
2,207
6,557
6,222
0
2,468
3,930
13,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
31,585
348
Minions Killed
288
0
Camps Cleared
0
1,130,760
Distance Traveled
1,089,642
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,318
486
65
5
0
221,882
4
W
Charybdis
6,905
531
89
7
0
203,253
2
W
Tsukuyomi
7,868
605
91
7
0
259,403
0
L
Chaac
6,425
494
50
4
0
210,472
2
W
Anubis
7,799
600
84
6
0
203,714
4
L
Sobek
5,611
432
21
2
0
222,609
0
W
Gilgamesh
6,938
534
61
5
0
241,495
2
L
Vamana
7,605
585
94
7
0
244,488
0
L
Charybdis
5,626
433
58
4
0
190,191
0
W
Yemoja
6,560
505
23
2
0
222,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role