Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Darth__Mors
Medusa
Level 145
God Stats
1W - 6L
1,071 SR
Queue Stats
360W - 372L
1,557 Elo+
Party 1
Sol
Sol
Insertmemez
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 118L
1,516 Elo+
Party 1
Bellona
Bellona
NCtheAcolyte
Bellona
Level 13
God Stats
6W - 7L
1,399 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 2
Sylvanus
Sylvanus
felicianoej
Sylvanus
Level 48
God Stats
5W - 7L
1,470 SR
Queue Stats
96W - 106L
1,520 Elo+
Party 1
Team Averages
Level 77
1,388 SR
1,487 Elo+

VS

Team Averages
Level 71
1,469 SR
1,394 Elo+
Ymir
Ymir
ConscriptBugg
Ymir
Level 26
God Stats
10W - 9L
1,587 SR
Queue Stats
10W - 16L
1,342 Elo+
Party 3
Achilles
Achilles
SettFiber
Achilles
Level 105
God Stats
5W - 5L
1,467 SR
Queue Stats
82W - 102L
1,394 Elo+
Party 3
Charybdis
Charybdis
ThunderFiber
Charybdis
Level 78
God Stats
20W - 21L
1,446 SR
Queue Stats
106W - 113L
1,523 Elo+
Party 3
Hercules
Hercules
chubbicle
Hercules
Level 126
God Stats
4W - 5L
1,566 SR
Queue Stats
114W - 127L
1,493 Elo+
Solo
Anubis
Anubis
yandel233
Anubis
Level 18
God Stats
6W - 13L
1,281 SR
Queue Stats
8W - 18L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
7 / 4 / 8
9,906
550
12,115
13,021
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
9 / 1 / 8
10,264
570
14,488
11,464
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 0 / 10
9,822
546
14,785
11,004
5,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NCtheAcolyte
Bellona
13
2 / 3 / 6
7,941
441
7,177
17,246
16,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
felicianoej
Sylvanus
13
2 / 2 / 16
8,825
490
5,864
10,349
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,411
412
6,012
15,247
9,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SettFiber
Achilles
15
3 / 3 / 3
8,998
500
12,740
16,795
19,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ThunderFiber
Charybdis
13
0 / 6 / 3
8,064
448
6,276
14,118
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
chubbicle
Hercules
14
6 / 6 / 1
9,369
521
11,391
17,484
8,285
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
yandel233
Anubis
13
0 / 7 / 2
8,088
449
5,475
11,291
4,277
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
27
Kills
10
10
Deaths
27
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
4
8
2.75
L
1
5
2
0.4
W
Medusa
9
1
8
13
W
7
0
10
12
W
Bellona
NCtheAcolyte
Bellona
2
3
6
1.67
L
Achilles
SettFiber
Achilles
3
3
3
1.5
L
Charybdis
ThunderFiber
Charybdis
0
6
3
0.25
L
Hercules
chubbicle
Hercules
6
6
1
1.08
W
Sylvanus
felicianoej
Sylvanus
2
2
16
5
L
Anubis
yandel233
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,429
Damage
41,894
63,084
Taken
74,935
45,701
Mitigated
45,900
22,251
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,115
1,971
0
2,846
13,021
8,722
380
2,122
10,467
60,054
0
L
6,012
1,052
0
2,520
15,247
9,152
291
6,755
8,367
33,468
0
W
Medusa
14,488
6,327
0
1,873
11,464
4,759
1,487
1,218
10,062
0
71,817
W
14,785
4,575
0
6,856
11,004
5,063
761
3,143
7,618
57,862
0
W
Bellona
NCtheAcolyte
Bellona
7,177
2,407
0
4,362
17,246
16,080
36
2,214
13,945
0
35,465
L
Achilles
SettFiber
Achilles
12,740
1,866
0
6,993
16,795
19,566
149
6,538
9,385
0
45,160
L
Charybdis
ThunderFiber
Charybdis
6,276
3,039
162
4,952
14,118
4,620
0
3,444
10,674
0
44,930
L
Hercules
chubbicle
Hercules
11,391
3,665
0
4,263
17,484
8,285
0
6,920
10,517
0
63,808
W
Sylvanus
felicianoej
Sylvanus
5,864
2,093
2,733
3,581
10,349
11,077
366
2,291
7,732
26,495
0
L
Anubis
yandel233
Anubis
5,475
143
0
2,870
11,291
4,277
544
9,489
1,802
36,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
41,930
435
Minions Killed
368
0
Camps Cleared
0
1,655,769
Distance Traveled
1,565,053
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,906
550
105
6
0
332,843
2
L
Ymir
7,411
412
48
3
0
314,608
4
W
Medusa
10,264
570
115
6
0
342,100
1
W
Sol
9,822
546
97
5
0
336,524
2
W
Bellona
7,941
441
78
4
0
315,275
0
L
Achilles
8,998
500
70
4
0
333,981
5
L
Charybdis
8,064
448
83
5
0
295,728
1
L
Hercules
9,369
521
93
5
0
318,555
4
W
Sylvanus
8,825
490
40
2
0
329,027
3
L
Anubis
8,088
449
74
4
0
302,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role