Player Matchup

He Bo
He Bo
Gold IV
Darkc3ll
He Bo
Gold IV
Level 158
God Stats
10W - 3L
1,678 SR
Queue Stats
60W - 53L
1,463 MMR
Solo
Athena
Athena
Silver I
Deadbolt10
Athena
Silver I
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
35W - 24L
1,348 MMR
Party 1
Cerberus
Cerberus
Gold IV
FabledOne
Cerberus
Gold IV
Level 145
God Stats
7W - 6L
1,511 SR
Queue Stats
100W - 91L
1,484 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Pasley12
Danzaburou
Gold IV
Level 66
God Stats
20W - 6L
1,887 SR
Queue Stats
131W - 123L
1,377 MMR
Party 2
Tiamat
Tiamat
Silver II
bstende
Tiamat
Silver II
Level 45
God Stats
4W - 1L
2,001 SR
Queue Stats
53W - 38L
1,509 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,725 SR
1,436 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,666 SR
1,446 MMR
Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum V
ALEXZUS
Thanatos
Platinum V
Level 157
God Stats
0W - 1L
1,845 SR
Queue Stats
275W - 259L
1,420 MMR
Solo
Yemoja
Yemoja
Bronze III
Keletys
Yemoja
Bronze III
Level 69
God Stats
0W - 2L
1,806 SR
Queue Stats
16W - 20L
1,411 MMR
Solo
Artio
Artio
Gold IV
Zeitrim
Artio
Gold IV
Level 107
God Stats
13W - 14L
1,618 SR
Queue Stats
566W - 566L
1,450 MMR
Solo
Neith
Neith
Gold IV
frogpickle
Neith
Gold IV
Level 84
God Stats
1W - 2L
1,559 SR
Queue Stats
39W - 38L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Darkc3ll
He Bo
8
1 / 0 / 5
4,929
616
2,939
1,918
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Deadbolt10
Athena
7
1 / 0 / 3
4,842
605
2,358
5,120
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
FabledOne
Cerberus
9
3 / 1 / 1
5,404
676
4,381
6,817
5,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Pasley12
Danzaburou
9
3 / 1 / 0
5,377
672
3,547
4,616
1,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
bstende
Tiamat
11
5 / 0 / 0
6,085
761
3,605
1,941
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtemisOdinGilgameshErlang Shen

VS

Bans
SolOsirisFenrirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 5 / 1
3,893
487
1,229
5,533
2,543
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ALEXZUS
Thanatos
8
1 / 2 / 1
4,692
587
1,434
6,243
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Keletys
Yemoja
6
0 / 0 / 1
4,298
537
929
4,067
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
Zeitrim
Artio
8
1 / 3 / 0
4,690
586
3,480
7,125
2,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
7
0 / 3 / 1
4,119
515
3,110
4,769
952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
2
2
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
L
Thanatos
ALEXZUS
Thanatos
1
2
1
0.75
W
He Bo
Darkc3ll
He Bo
1
0
5
3.5
W
Athena
Deadbolt10
Athena
1
0
3
2.5
W
Cerberus
FabledOne
Cerberus
3
1
1
3.5
L
Yemoja
Keletys
Yemoja
0
0
1
0.5
W
Danzaburou
Pasley12
Danzaburou
3
1
0
3
L
Artio
Zeitrim
Artio
1
3
0
0.33
W
Tiamat
bstende
Tiamat
5
0
0
5
L
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
10,182
20,412
Taken
27,737
9,807
Mitigated
9,442
9,784
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,229
40
0
1,390
5,533
2,543
0
3,862
1,487
16,568
0
L
Thanatos
ALEXZUS
Thanatos
1,434
212
0
4,967
6,243
1,576
0
2,309
3,878
0
18,155
W
He Bo
Darkc3ll
He Bo
2,939
276
0
1,318
1,918
403
0
249
1,669
23,127
0
W
Athena
Deadbolt10
Athena
2,358
928
0
1,595
5,120
2,265
0
785
4,335
11,163
0
W
Cerberus
FabledOne
Cerberus
4,381
768
0
3,988
6,817
5,176
25
3,374
3,443
23,936
0
L
Yemoja
Keletys
Yemoja
929
415
657
1,974
4,067
1,554
0
1,218
2,807
11,125
0
W
Danzaburou
Pasley12
Danzaburou
3,547
1,327
0
1,587
4,616
1,206
0
586
4,030
0
31,101
L
Artio
Zeitrim
Artio
3,480
889
69
2,705
7,125
2,817
0
4,899
2,226
19,499
0
W
Tiamat
bstende
Tiamat
3,605
522
0
1,296
1,941
757
0
702
1,239
32,364
0
L
Neith
3,110
1,550
0
1,076
4,769
952
0
713
4,056
0
20,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
21,692
281
Minions Killed
197
0
Camps Cleared
0
790,957
Distance Traveled
705,759
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,893
487
33
4
0
121,507
1
L
Thanatos
4,692
587
51
6
0
176,519
4
W
He Bo
4,929
616
52
7
0
166,852
2
W
Athena
4,842
605
22
3
0
166,846
2
W
Cerberus
5,404
676
69
9
0
139,352
0
L
Yemoja
4,298
537
25
3
0
136,300
1
W
Danzaburou
5,377
672
57
7
0
151,950
2
L
Artio
4,690
586
42
5
0
130,686
0
W
Tiamat
6,085
761
81
10
0
165,957
1
L
Neith
4,119
515
46
6
0
140,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role