Player Matchup

Anubis
Anubis
Dem0cratico
Anubis
Level 129
God Stats
4W - 7L
1,417 SR
Queue Stats
141W - 167L
1,455 Elo+
Party 1
Rama
Rama
Reemwokk
Rama
Level 129
God Stats
1W - 1L
1,651 SR
Queue Stats
182W - 140L
1,635 Elo+
Party 2
Khepri
Khepri
SilentHillProz
Khepri
Level 114
God Stats
1W - 1L
1,477 SR
Queue Stats
47W - 34L
1,613 Elo+
Party 1
Da Ji
Da Ji
V3TEMENTS
Da Ji
Level 133
God Stats
0W - 1L
1,731 SR
Queue Stats
40W - 41L
1,696 Elo+
Party 2
Nike
Nike
WenerBunnyx
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,540 Elo+
Party 1
Team Averages
Level 130
1,555 SR
1,588 Elo+

VS

Team Averages
Level 137
1,402 SR
1,506 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
MLKlovesDREAMlN
Zeus
Level 156
God Stats
14W - 16L
1,458 SR
Queue Stats
906W - 895L
1,463 Elo+
Party 3
Chronos
Chronos
Nerweil
Chronos
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 58L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Phenom Dog
Hun Batz
Level 135
God Stats
5W - 7L
1,426 SR
Queue Stats
212W - 200L
1,538 Elo+
Party 3
Ares
Ares
nyzmanny
Ares
Level 146
God Stats
1W - 3L
1,127 SR
Queue Stats
183W - 178L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 0 / 0
5,246
1,049
5,361
3,928
2,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
5
0 / 0 / 0
4,264
853
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 2 / 0
4,622
924
2,276
5,745
2,838
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
V3TEMENTS
Da Ji
9
0 / 2 / 0
4,555
911
3,145
2,940
1,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,719
944
2,562
4,477
2,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 0 / 4
6,105
1,221
3,799
4,647
2,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 0 / 3
6,599
1,320
7,627
3,851
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Nerweil
Chronos
11
1 / 0 / 4
5,999
1,200
1,779
4,205
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Phenom Dog
Hun Batz
9
0 / 0 / 3
5,420
1,084
1,939
2,871
1,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
10
0 / 0 / 4
5,612
1,122
1,454
4,359
3,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
7
7
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
4
4
L
Anubis
0
0
0
0
W
4
0
3
5.5
W
Chronos
Nerweil
Chronos
1
0
4
3
W
Hun Batz
Phenom Dog
Hun Batz
0
0
3
1.5
L
Rama
0
0
0
0
L
0
2
0
0
L
Da Ji
V3TEMENTS
Da Ji
0
2
0
0
L
0
3
0
0
W
Ares
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,344
Damage
16,598
17,090
Taken
19,933
9,240
Mitigated
9,611
5,131
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,799
392
582
637
4,647
2,209
819
1,539
3,108
0
14,883
L
Anubis
5,361
172
364
2,503
3,928
2,459
0
2,875
1,053
20,043
0
W
7,627
664
1,276
973
3,851
1,309
439
1,642
2,209
11,638
0
W
Chronos
Nerweil
Chronos
1,779
819
694
425
4,205
1,798
1,536
926
3,279
5,341
0
W
Hun Batz
Phenom Dog
Hun Batz
1,939
162
422
170
2,871
1,108
190
1,357
1,514
0
6,604
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
2,276
42
234
1,338
5,745
2,838
0
3,169
2,576
4,051
0
L
Da Ji
V3TEMENTS
Da Ji
3,145
0
0
250
2,940
1,074
0
2,127
813
0
3,447
L
2,562
58
0
442
4,477
2,869
0
2,689
1,788
0
4,805
W
Ares
1,454
31
0
580
4,359
3,187
27
2,173
2,186
1,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,406
Gold Earned
29,735
35
Minions Killed
55
0
Camps Cleared
0
484,472
Distance Traveled
538,313
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,105
1,221
15
3
0
116,976
0
L
Anubis
5,246
1,049
22
4
0
120,453
0
W
Zeus
6,599
1,320
21
4
0
117,077
1
W
Chronos
5,999
1,200
10
2
0
103,454
0
W
Hun Batz
5,420
1,084
9
2
0
109,018
0
L
Rama
4,264
853
0
0
0
0
0
L
Khepri
4,622
924
7
1
0
155,658
2
L
Da Ji
4,555
911
2
0
0
114,900
0
L
Nike
4,719
944
4
1
0
93,461
0
W
Ares
5,612
1,122
0
0
0
91,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role