Player Matchup

Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Blindados69
Nu Wa
Level 67
God Stats
0W - 1L
1,597 SR
Queue Stats
118W - 96L
1,519 Elo+
Solo
Ullr
Ullr
Dextra_Drod
Ullr
Level 125
God Stats
112W - 115L
1,540 SR
Queue Stats
231W - 222L
1,490 Elo+
Solo
Nemesis
Nemesis
MAC DZ NTZ
Nemesis
Level 153
God Stats
2W - 2L
1,739 SR
Queue Stats
226W - 225L
1,456 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,493 Elo+

VS

Team Averages
Level 105
1,600 SR
1,529 Elo+
Kukulkan
Kukulkan
DHG DemonHel
Kukulkan
Level 92
God Stats
31W - 16L
1,640 SR
Queue Stats
117W - 91L
1,523 Elo+
Party 1
Tiamat
Tiamat
SRGAnubisTB8
Tiamat
Level 107
God Stats
109W - 80L
1,564 SR
Queue Stats
142W - 114L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
edgarin2412
Cthulhu
Level 111
God Stats
22W - 9L
1,663 SR
Queue Stats
173W - 145L
1,498 Elo+
Party 1
Charybdis
Charybdis
slimeh
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
z3lk0va
Gilgamesh
Level 127
God Stats
19W - 14L
1,633 SR
Queue Stats
372W - 304L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 2 / 4
4,454
495
2,249
6,134
2,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
 
Hercules
6
0 / 2 / 0
3,972
441
1,931
4,524
1,660
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 0
4,861
540
2,128
2,861
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
4 / 2 / 1
5,568
619
4,825
5,248
1,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
MAC DZ NTZ
Nemesis
9
2 / 0 / 1
5,095
566
2,730
5,137
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DHG DemonHel
Kukulkan
10
1 / 0 / 1
5,356
595
2,723
3,077
1,212
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
12
2 / 0 / 0
6,116
680
1,936
4,513
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
edgarin2412
Cthulhu
8
1 / 1 / 2
4,823
536
4,192
6,356
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
slimeh
Charybdis
7
0 / 3 / 1
4,399
489
1,145
4,496
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
z3lk0va
Gilgamesh
9
2 / 2 / 1
5,390
599
4,474
6,744
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
4
1
L
Hercules
 
Hercules
0
2
0
0
L
0
1
0
0
W
Kukulkan
DHG DemonHel
Kukulkan
1
0
1
1.5
L
4
2
1
2.25
L
Nemesis
MAC DZ NTZ
Nemesis
2
0
1
2.5
W
Tiamat
2
0
0
2
W
Cthulhu
edgarin2412
Cthulhu
1
1
2
2
W
Charybdis
slimeh
Charybdis
0
3
1
0.17
W
Gilgamesh
z3lk0va
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
14,470
23,904
Taken
25,186
8,365
Mitigated
11,030
5,240
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,249
92
0
1,463
6,134
2,483
0
1,957
3,721
7,562
0
L
Hercules
 
Hercules
1,931
560
0
1,085
4,524
1,660
0
1,792
2,732
0
11,757
L
2,128
739
0
795
2,861
842
0
1,715
1,146
25,447
0
W
Kukulkan
DHG DemonHel
Kukulkan
2,723
234
0
1,346
3,077
1,212
0
1,608
1,469
33,864
0
L
4,825
1,958
0
432
5,248
1,483
180
1,792
3,218
0
26,403
L
Nemesis
MAC DZ NTZ
Nemesis
2,730
772
0
1,465
5,137
1,897
0
738
4,236
0
23,648
W
Tiamat
1,936
688
0
3,018
4,513
1,577
812
189
4,324
34,965
0
W
Cthulhu
edgarin2412
Cthulhu
4,192
208
414
2,518
6,356
4,875
75
1,026
5,330
15,745
0
W
Charybdis
slimeh
Charybdis
1,145
460
0
1,128
4,496
1,058
0
603
3,893
0
17,269
W
Gilgamesh
z3lk0va
Gilgamesh
4,474
1,521
0
2,660
6,744
2,308
0
951
5,793
0
29,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
26,084
200
Minions Killed
249
0
Camps Cleared
0
773,880
Distance Traveled
862,047
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,454
495
6
1
0
155,806
5
L
Hercules
3,972
441
29
3
0
113,178
0
L
Nu Wa
4,861
540
56
6
0
166,119
4
W
Kukulkan
5,356
595
65
7
0
169,821
2
L
Ullr
5,568
619
62
7
0
146,489
2
L
Nemesis
5,095
566
47
5
0
192,288
2
W
Tiamat
6,116
680
66
7
0
163,664
3
W
Cthulhu
4,823
536
19
2
0
190,255
0
W
Charybdis
4,399
489
40
4
0
161,035
1
W
Gilgamesh
5,390
599
59
7
0
177,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role