Player Matchup

Tiamat
Tiamat
Indho-
Tiamat
Level 85
God Stats
2W - 8L
1,596 SR
Queue Stats
243W - 282L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
Level 91
God Stats
0W - 2L
1,622 SR
Queue Stats
49W - 51L
1,552 Elo+
Party 2
Xbalanque
Xbalanque
Th3_PiNNACLE__
Xbalanque
Level 109
God Stats
4W - 6L
1,617 SR
Queue Stats
86W - 89L
1,560 Elo+
Party 2
Team Averages
Level 95
1,612 SR
1,516 Elo+

VS

Team Averages
Level 140
1,676 SR
1,520 Elo+
Ah Puch
Ah Puch
Treschi253
Ah Puch
Level 147
God Stats
4W - 0L
1,843 SR
Queue Stats
49W - 62L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
Wild_Tang_Gaming
Sylvanus
Level 160
God Stats
13W - 6L
1,684 SR
Queue Stats
63W - 75L
1,510 Elo+
Party 1
Charybdis
Charybdis
neithora
Charybdis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Indho-
Tiamat
15
3 / 8 / 8
12,411
591
16,469
16,367
11,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
17
5 / 4 / 9
13,954
664
19,607
29,546
17,564
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Th3_PiNNACLE__
Xbalanque
18
9 / 9 / 5
14,674
699
22,197
19,145
6,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Treschi253
Ah Puch
19
9 / 2 / 10
15,298
728
27,561
17,417
7,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 5 / 13
14,526
692
17,963
29,898
43,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
neithora
Charybdis
16
6 / 10 / 8
14,081
671
11,958
20,733
9,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
21
21
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Indho-
Tiamat
3
8
8
0.88
L
Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
5
4
9
2.38
L
Xbalanque
Th3_PiNNACLE__
Xbalanque
9
9
5
1.28
W
Ah Puch
Treschi253
Ah Puch
9
2
10
7
W
6
5
13
2.5
W
Charybdis
neithora
Charybdis
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
57,482
65,058
Taken
68,048
35,551
Mitigated
60,939
8,374
Healing
29,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Indho-
Tiamat
16,469
700
0
1,302
16,367
11,757
342
11,709
4,658
30,517
0
L
Cu Chulainn
Th3_ImPECCABLE__
Cu Chulainn
19,607
3,301
0
4,205
29,546
17,564
181
21,003
8,543
9,358
52,579
L
Xbalanque
Th3_PiNNACLE__
Xbalanque
22,197
9,847
0
2,867
19,145
6,230
0
13,726
5,419
0
62,233
W
Ah Puch
Treschi253
Ah Puch
27,561
2,022
205
8,523
17,417
7,849
740
5,354
12,063
64,567
0
W
17,963
1,820
4,730
12,306
29,898
43,760
619
10,463
19,435
49,055
0
W
Charybdis
neithora
Charybdis
11,958
4,909
0
3,951
20,733
9,330
2,199
5,240
15,493
0
54,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
43,905
281
Minions Killed
238
11
Camps Cleared
7
1,014,047
Distance Traveled
994,214
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,411
591
54
3
1
348,395
3
L
Cu Chulainn
13,954
664
107
5
3
372,193
1
L
Xbalanque
14,674
699
120
6
7
293,459
9
W
Ah Puch
15,298
728
108
5
3
341,609
4
W
Sylvanus
14,526
692
65
3
0
335,096
1
W
Charybdis
14,081
671
65
3
4
317,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role