Player Matchup

Yemoja
Yemoja
Bakersquare
Yemoja
Level 64
God Stats
13W - 21L
1,406 SR
Queue Stats
104W - 99L
1,489 Elo+
Party 3
Vulcan
Vulcan
DejectedKiwi
Vulcan
Level 82
God Stats
4W - 2L
1,801 SR
Queue Stats
215W - 242L
1,482 Elo+
Party 4
Fenrir
Fenrir
Genesissailor
Fenrir
Level 37
God Stats
0W - 2L
1,188 SR
Queue Stats
225W - 236L
1,456 Elo+
Solo
Charybdis
Charybdis
bloodwolf11
Charybdis
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 83L
1,483 Elo+
Party 3
Discordia
Discordia
lameusnameus
Discordia
Level 27
God Stats
7W - 10L
1,331 SR
Queue Stats
177W - 196L
1,450 Elo+
Party 4
Team Averages
Level 55
1,445 SR
1,472 Elo+

VS

Team Averages
Level 76
1,461 SR
1,394 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LadyofAnnwn
Neith
Level 144
God Stats
104W - 78L
1,540 SR
Queue Stats
481W - 480L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Polegod55
Tsukuyomi
Level 120
God Stats
11W - 12L
1,430 SR
Queue Stats
532W - 561L
1,446 Elo+
Party 2
Scylla
Scylla
RunsWithBadgers
Scylla
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,244 Elo+
Party 1
Ymir
Ymir
SilverBullet1
Ymir
Level 14
God Stats
3W - 7L
1,338 SR
Queue Stats
3W - 8L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 1 / 6
9,419
856
3,494
13,464
12,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
16
4 / 4 / 3
10,830
985
13,213
12,299
5,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 3
9,076
825
7,333
19,966
7,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
bloodwolf11
Charybdis
16
2 / 5 / 4
9,889
899
9,864
14,500
5,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
lameusnameus
Discordia
16
0 / 6 / 4
9,521
866
7,089
12,553
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

104

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 1 / 16
10,874
989
18,506
10,995
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 1 / 9
11,537
1,049
16,642
6,287
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Polegod55
Tsukuyomi
18
8 / 1 / 14
11,715
1,065
16,631
9,866
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 11
10,904
991
12,689
6,451
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 3 / 19
9,876
898
6,054
11,057
10,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
7
Kills
25
25
Deaths
7
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
16
11
L
Yemoja
0
1
6
3
L
Vulcan
4
4
3
1.38
L
1
9
3
0.28
W
9
1
9
13.5
W
Tsukuyomi
Polegod55
Tsukuyomi
8
1
14
15
W
5
1
11
10.5
W
0
3
19
3.17
L
Charybdis
bloodwolf11
Charybdis
2
5
4
0.8
L
Discordia
lameusnameus
Discordia
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,993
Damage
70,522
72,782
Taken
44,656
35,827
Mitigated
23,840
8,324
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,506
1,800
1,624
3,330
10,995
5,250
0
4,543
6,303
39,249
0
L
Yemoja
3,494
760
4,237
2,023
13,464
12,594
0
8,499
4,861
7,572
0
L
Vulcan
13,213
3,758
0
914
12,299
5,282
0
8,164
3,903
42,753
0
L
7,333
1,830
0
308
19,966
7,862
0
9,592
10,087
0
11,407
W
16,642
6,464
755
1,785
6,287
2,296
0
4,136
2,057
0
42,209
W
Tsukuyomi
Polegod55
Tsukuyomi
16,631
4,877
0
58
9,866
3,944
0
4,698
5,005
0
34,154
W
12,689
385
0
0
6,451
2,177
0
3,480
2,865
35,302
0
W
6,054
1,003
0
0
11,057
10,173
0
6,237
4,630
12,386
0
L
Charybdis
bloodwolf11
Charybdis
9,864
6,614
0
842
14,500
5,621
0
6,621
7,779
0
31,031
L
Discordia
lameusnameus
Discordia
7,089
567
0
0
12,553
4,468
0
3,559
8,903
35,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
54,906
199
Minions Killed
236
6
Camps Cleared
10
972,808
Distance Traveled
1,080,867
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,874
989
61
6
0
219,597
0
L
Yemoja
9,419
856
4
0
0
208,578
0
L
Vulcan
10,830
985
84
8
1
220,671
0
L
Fenrir
9,076
825
8
1
2
200,256
0
W
Neith
11,537
1,049
47
4
3
203,310
0
W
Tsukuyomi
11,715
1,065
43
4
3
243,706
3
W
Scylla
10,904
991
53
5
3
217,918
0
W
Ymir
9,876
898
32
3
1
196,336
1
L
Charybdis
9,889
899
49
4
1
180,144
0
L
Discordia
9,521
866
54
5
2
163,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role