Player Matchup

Mercury
Mercury
Dovahkiinxc
Mercury
Level 121
God Stats
2W - 0L
1,538 SR
Queue Stats
57W - 30L
1,708 Elo+
Party 2
Achilles
Achilles
HealingAqua
Achilles
Level 128
God Stats
4W - 2L
1,532 SR
Queue Stats
181W - 117L
1,639 Elo+
Party 2
Zhong Kui
Zhong Kui
OldFrag10
Zhong Kui
Level 121
God Stats
1W - 1L
1,445 SR
Queue Stats
257W - 155L
1,732 Elo+
Party 2
Team Averages
Level 123
1,505 SR
1,693 Elo+

VS

Team Averages
Level 117
1,585 SR
1,594 Elo+
Zhong Kui
Zhong Kui
MRDANCORT
Zhong Kui
Level 107
God Stats
25W - 21L
1,572 SR
Queue Stats
559W - 638L
1,609 Elo+
Solo
Nike
Nike
WQRFemto
Nike
Level 87
God Stats
2W - 4L
1,682 SR
Queue Stats
17W - 22L
1,534 Elo+
Party 1
Charybdis
Charybdis
inickasaurus7
Charybdis
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 70L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dovahkiinxc
Mercury
16
8 / 4 / 11
12,738
708
11,033
14,500
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
HealingAqua
Achilles
16
6 / 5 / 14
12,663
704
9,435
20,053
30,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
OldFrag10
Zhong Kui
17
9 / 2 / 14
13,059
726
27,931
23,009
14,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MRDANCORT
Zhong Kui
14
2 / 8 / 6
11,446
636
15,890
17,160
10,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
14
6 / 8 / 2
12,047
669
13,647
20,736
18,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
inickasaurus7
Charybdis
15
3 / 7 / 4
11,349
631
12,441
17,016
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
23
Kills
11
11
Deaths
23
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dovahkiinxc
Mercury
8
4
11
3.38
W
Achilles
HealingAqua
Achilles
6
5
14
2.6
L
Zhong Kui
MRDANCORT
Zhong Kui
2
8
6
0.63
W
Zhong Kui
OldFrag10
Zhong Kui
9
2
14
8
L
Nike
6
8
2
0.88
L
Charybdis
inickasaurus7
Charybdis
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
41,978
57,562
Taken
54,912
50,520
Mitigated
36,325
24,081
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dovahkiinxc
Mercury
11,033
5,144
0
3,000
14,500
6,082
249
7,032
7,293
0
51,552
W
Achilles
HealingAqua
Achilles
9,435
1,988
0
5,934
20,053
30,367
682
7,111
12,640
0
30,876
L
Zhong Kui
MRDANCORT
Zhong Kui
15,890
778
0
3,963
17,160
10,898
0
10,341
6,819
33,173
0
W
Zhong Kui
OldFrag10
Zhong Kui
27,931
2,560
673
14,474
23,009
14,071
1,848
7,363
15,135
68,158
0
L
Nike
13,647
1,482
91
1,481
20,736
18,127
0
7,778
12,958
8,900
30,016
L
Charybdis
inickasaurus7
Charybdis
12,441
5,975
0
2,279
17,016
7,300
376
10,234
6,782
0
50,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
34,842
202
Minions Killed
191
10
Camps Cleared
5
1,014,499
Distance Traveled
844,077
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,738
708
79
4
5
371,332
0
W
Achilles
12,663
704
36
2
3
320,570
1
L
Zhong Kui
11,446
636
61
3
3
284,328
2
W
Zhong Kui
13,059
726
87
5
2
322,597
2
L
Nike
12,047
669
66
4
1
285,172
4
L
Charybdis
11,349
631
64
4
1
274,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role