Player Matchup

Fafnir
Fafnir
GABDOM
Fafnir
Level 92
God Stats
4W - 4L
1,424 SR
Queue Stats
145W - 115L
1,657 Elo+
Party 3
Cernunnos
Cernunnos
OscarLOGIA
Cernunnos
Level 86
God Stats
24W - 17L
1,562 SR
Queue Stats
263W - 254L
1,561 Elo+
Party 3
Scylla
Scylla
TekaTeMex
Scylla
Level 35
God Stats
1W - 0L
1,739 SR
Queue Stats
164W - 156L
1,597 Elo+
Party 3
Fenrir
Fenrir
briskingsaber
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 18L
1,775 Elo+
Party 1
Ra
Ra
zZzSOLOzZz
Ra
Level 76
God Stats
4W - 2L
1,664 SR
Queue Stats
48W - 25L
1,704 Elo+
Party 1
Team Averages
Level 63
1,578 SR
1,659 Elo+

VS

Team Averages
Level 77
1,563 SR
1,525 Elo+
Kuzenbo
Kuzenbo
Danejah_Givum
Kuzenbo
Level 141
God Stats
2W - 2L
1,600 SR
Queue Stats
9W - 10L
1,546 Elo+
Party 2
Neith
Neith
JonnyManuvaz
Neith
Level 157
God Stats
9W - 6L
1,622 SR
Queue Stats
131W - 130L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
TOVEU
Ao Kuang
Level 31
God Stats
25W - 27L
1,502 SR
Queue Stats
176W - 171L
1,503 Elo+
Party 2
Ra
Ra
TossytheSalad
Ra
Level 32
God Stats
21W - 11L
1,608 SR
Queue Stats
127W - 101L
1,538 Elo+
Solo
Poseidon
Poseidon
Unocanhandle
Poseidon
Level 22
God Stats
2W - 6L
1,481 SR
Queue Stats
49W - 39L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GABDOM
Fafnir
18
4 / 0 / 29
10,953
1,095
10,488
11,903
14,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
OscarLOGIA
Cernunnos
19
22 / 1 / 14
13,196
1,320
29,987
11,171
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
TekaTeMex
Scylla
17
5 / 1 / 17
9,836
984
6,268
3,269
1,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 0 / 24
10,553
1,055
12,665
12,315
19,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 1 / 29
10,607
1,061
17,498
9,070
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

310

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 11 / 3
8,564
856
9,602
26,204
35,032
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 0
8,160
816
7,157
11,837
6,819
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
TOVEU
Ao Kuang
14
1 / 10 / 2
8,955
896
8,400
23,870
8,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 1
8,543
854
5,882
5,773
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Unocanhandle
Poseidon
14
2 / 11 / 0
8,811
881
11,139
16,139
6,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
9
40
Kills
3
3
Deaths
40
113
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
11
3
0.14
W
Fafnir
GABDOM
Fafnir
4
0
29
18.5
L
0
5
0
0
W
Cernunnos
OscarLOGIA
Cernunnos
22
1
14
29
L
Ao Kuang
TOVEU
Ao Kuang
1
10
2
0.2
W
Scylla
TekaTeMex
Scylla
5
1
17
13.5
L
0
3
1
0.17
L
Poseidon
Unocanhandle
Poseidon
2
11
0
0.18
W
5
0
24
17
W
4
1
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,906
Damage
42,180
47,728
Taken
83,823
44,603
Mitigated
59,630
18,547
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
9,602
2,051
0
0
26,204
35,032
0
10,194
15,567
21,605
0
W
Fafnir
GABDOM
Fafnir
10,488
2,317
0
5,148
11,903
14,748
0
8,538
3,365
20,717
0
L
7,157
2,090
0
486
11,837
6,819
0
4,871
6,850
0
22,606
W
Cernunnos
OscarLOGIA
Cernunnos
29,987
21,361
0
4,340
11,171
4,943
0
8,551
2,620
0
49,731
L
Ao Kuang
TOVEU
Ao Kuang
8,400
1,484
0
3,739
23,870
8,679
0
10,341
13,213
13,653
0
W
Scylla
TekaTeMex
Scylla
6,268
452
0
0
3,269
1,341
0
2,304
965
24,948
0
L
5,882
140
1,296
490
5,773
2,919
0
1,977
3,770
28,450
0
L
Poseidon
Unocanhandle
Poseidon
11,139
2,013
0
264
16,139
6,181
0
5,851
10,136
33,641
0
W
12,665
2,324
0
450
12,315
19,263
0
8,922
3,393
33
15,847
W
17,498
1,692
4,119
4,490
9,070
4,308
0
6,708
2,362
52,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
43,033
211
Minions Killed
160
6
Camps Cleared
3
974,024
Distance Traveled
851,093
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,564
856
10
1
1
174,008
0
W
Fafnir
10,953
1,095
17
2
0
201,988
1
L
Neith
8,160
816
25
3
1
163,990
0
W
Cernunnos
13,196
1,320
58
6
2
174,644
0
L
Ao Kuang
8,955
896
13
1
0
180,191
0
W
Scylla
9,836
984
58
6
1
183,221
0
L
Ra
8,543
854
53
5
0
192,373
0
L
Poseidon
8,811
881
59
6
1
140,531
0
W
Fenrir
10,553
1,055
8
1
2
218,011
0
W
Ra
10,607
1,061
70
7
1
196,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role