Player Matchup

Zhong Kui
Zhong Kui
Ano Aoi Sora
Zhong Kui
Level 144
God Stats
5W - 5L
1,445 SR
Queue Stats
855W - 757L
1,588 Elo+
Party 1
Fenrir
Fenrir
GroundMagic
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 200L
1,426 Elo+
Party 3
Neith
Neith
Iewdlulu
Neith
Level 22
God Stats
45W - 41L
1,571 SR
Queue Stats
107W - 112L
1,436 Elo+
Party 1
Skadi
Skadi
xPandaQueenx649
Skadi
Level 25
God Stats
8W - 5L
1,113 SR
Queue Stats
19W - 17L
1,205 Elo+
Party 1
King Arthur
King Arthur
zombiesl8ter29
King Arthur
Level 75
God Stats
0W - 1L
1,262 SR
Queue Stats
15W - 19L
1,432 Elo+
Party 3
Team Averages
Level 58
1,378 SR
1,417 Elo+

VS

Team Averages
Level 74
1,473 SR
1,468 Elo+
Charybdis
Charybdis
AsheTheWolf
Charybdis
Level 47
God Stats
4W - 1L
1,581 SR
Queue Stats
16W - 23L
1,403 Elo+
Party 2
Freya
Freya
Mahesvara Demon
Freya
Level 66
God Stats
6W - 4L
1,462 SR
Queue Stats
38W - 61L
1,433 Elo+
Party 2
Loki
Loki
NativeDong
Loki
Level 106
God Stats
11W - 11L
1,620 SR
Queue Stats
53W - 51L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
Wildebaren
Cthulhu
Level 117
God Stats
5W - 9L
1,204 SR
Queue Stats
39W - 55L
1,452 Elo+
Party 2
Hades
Hades
Zavala305
Hades
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ano Aoi Sora
Zhong Kui
20
10 / 6 / 5
15,180
1,168
33,421
24,529
17,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
19
2 / 15 / 6
11,686
899
9,350
27,848
16,538
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
Iewdlulu
Neith
19
5 / 9 / 10
13,477
1,037
21,263
25,435
8,904
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 4 / 7
11,894
915
5,965
13,832
6,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
zombiesl8ter29
King Arthur
20
2 / 13 / 13
12,572
967
10,908
23,751
21,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsheTheWolf
Charybdis
20
9 / 3 / 30
13,913
1,070
19,514
13,502
4,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 23
14,171
1,090
19,960
19,162
6,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 3 / 26
14,940
1,149
22,254
15,272
5,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Wildebaren
Cthulhu
20
6 / 4 / 29
13,289
1,022
23,970
19,197
9,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Zavala305
Hades
20
7 / 5 / 31
13,928
1,071
21,015
18,284
20,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
185
21
Kills
46
47
Deaths
21
41
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ano Aoi Sora
Zhong Kui
10
6
5
2.08
W
Charybdis
AsheTheWolf
Charybdis
9
3
30
8
L
Fenrir
2
15
6
0.33
L
Neith
Iewdlulu
Neith
5
9
10
1.11
W
11
6
23
3.75
W
13
3
26
8.67
W
Cthulhu
Wildebaren
Cthulhu
6
4
29
5.13
W
Hades
Zavala305
Hades
7
5
31
4.5
L
2
4
7
1.38
L
King Arthur
zombiesl8ter29
King Arthur
2
13
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,907
Damage
106,713
115,395
Taken
85,417
70,765
Mitigated
45,961
14,537
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ano Aoi Sora
Zhong Kui
33,421
2,265
0
10,399
24,529
17,419
0
14,209
10,320
63,325
0
W
Charybdis
AsheTheWolf
Charybdis
19,514
10,470
0
1,960
13,502
4,853
0
5,985
7,517
0
35,222
L
Fenrir
9,350
3,071
0
393
27,848
16,538
0
12,208
15,640
0
22,472
L
Neith
Iewdlulu
Neith
21,263
9,199
0
2,977
25,435
8,904
0
14,516
10,919
0
40,577
W
19,960
7,698
0
3,576
19,162
6,506
0
8,373
10,789
34,072
0
W
22,254
5,509
0
1,093
15,272
5,224
0
6,041
9,231
0
47,957
W
Cthulhu
Wildebaren
Cthulhu
23,970
769
1,191
544
19,197
9,093
0
5,486
13,711
45,731
0
W
Hades
Zavala305
Hades
21,015
1,394
1,387
3,585
18,284
20,285
0
8,730
9,554
33,265
0
L
5,965
3,614
0
768
13,832
6,743
0
9,687
4,145
0
35,043
L
King Arthur
zombiesl8ter29
King Arthur
10,908
1,735
0
0
23,751
21,161
0
14,325
9,426
1,789
26,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,809
Gold Earned
70,241
222
Minions Killed
218
7
Camps Cleared
8
1,122,925
Distance Traveled
1,144,434
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,180
1,168
72
6
6
238,939
2
W
Charybdis
13,913
1,070
38
3
0
200,857
0
L
Fenrir
11,686
899
27
2
0
242,742
0
L
Neith
13,477
1,037
39
3
0
229,362
1
W
Freya
14,171
1,090
33
3
3
203,926
0
W
Loki
14,940
1,149
59
5
2
272,655
0
W
Cthulhu
13,289
1,022
52
4
2
257,123
2
W
Hades
13,928
1,071
36
3
1
209,873
0
L
Skadi
11,894
915
58
4
0
208,469
1
L
King Arthur
12,572
967
26
2
1
203,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role