Player Matchup

Odin
Odin
BigGumbyy
Odin
Level 8
God Stats
11W - 5L
1,530 SR
Queue Stats
26W - 29L
1,412 Elo+
Party 1
Sol
Sol
KalLife
Sol
Level 22
God Stats
11W - 8L
1,577 SR
Queue Stats
479W - 586L
1,241 Elo+
Party 1
Anhur
Anhur
Krave999
Anhur
Level 24
God Stats
0W - 3L
1,279 SR
Queue Stats
102W - 109L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Manic404
Cthulhu
Level 23
God Stats
21W - 24L
1,471 SR
Queue Stats
364W - 423L
1,289 Elo+
Party 1
Chang'e
Chang'e
Zhenren7551
Chang'e
Level 27
God Stats
33W - 24L
1,442 SR
Queue Stats
94W - 101L
1,358 Elo+
Party 2
Team Averages
Level 21
1,460 SR
1,336 Elo+

VS

Team Averages
Level 38
1,464 SR
1,391 Elo+
Cthulhu
Cthulhu
FAYD69
Cthulhu
Level 12
God Stats
3W - 6L
1,359 SR
Queue Stats
4W - 7L
1,352 Elo+
Solo
Scylla
Scylla
SLK250
Scylla
Level 29
God Stats
23W - 17L
1,478 SR
Queue Stats
218W - 220L
1,440 Elo+
Party 3
Zhong Kui
Zhong Kui
Teletiddy
Zhong Kui
Level 7
God Stats
1W - 1L
1,228 SR
Queue Stats
2W - 4L
1,298 Elo+
Party 4
Fenrir
Fenrir
TuffBuffBaby
Fenrir
Level 118
God Stats
11W - 11L
1,408 SR
Queue Stats
537W - 527L
1,440 Elo+
Party 4
Charybdis
Charybdis
notaweebxd
Charybdis
Level 26
God Stats
13W - 19L
1,846 SR
Queue Stats
279W - 319L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 3 / 1
7,474
440
5,367
9,626
4,512
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
10
0 / 6 / 0
6,496
382
833
10,920
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Krave999
Anhur
10
3 / 11 / 3
7,101
418
10,949
14,492
3,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Manic404
Cthulhu
12
5 / 4 / 1
7,703
453
6,470
12,505
8,406
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Zhenren7551
Chang'e
8
0 / 5 / 1
6,468
380
3,183
6,712
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FAYD69
Cthulhu
13
4 / 3 / 9
8,070
475
7,060
11,408
8,194
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
SLK250
Scylla
15
8 / 0 / 7
9,473
557
9,013
7,440
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Teletiddy
Zhong Kui
14
2 / 0 / 2
8,342
491
4,055
7,312
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
11 / 1 / 4
10,656
627
12,315
12,413
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
notaweebxd
Charybdis
13
4 / 4 / 5
7,833
461
4,718
9,938
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
29
29
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
1
0.17
W
Cthulhu
FAYD69
Cthulhu
4
3
9
2.83
L
Sol
0
6
0
0
L
Anhur
Krave999
Anhur
3
11
3
0.41
L
Cthulhu
Manic404
Cthulhu
5
4
1
1.38
W
Scylla
SLK250
Scylla
8
0
7
11.5
W
Zhong Kui
Teletiddy
Zhong Kui
2
0
2
3
W
Fenrir
11
1
4
13
L
Chang'e
Zhenren7551
Chang'e
0
5
1
0.1
W
Charybdis
notaweebxd
Charybdis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
37,161
54,255
Taken
48,511
20,810
Mitigated
23,762
11,289
Healing
15,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,367
1,530
0
2,272
9,626
4,512
0
4,872
4,710
1,889
33,869
W
Cthulhu
FAYD69
Cthulhu
7,060
383
132
912
11,408
8,194
1,033
3,044
8,334
30,624
0
L
Sol
833
316
0
3,202
10,920
2,171
0
83
10,837
29,263
0
L
Anhur
Krave999
Anhur
10,949
5,166
87
2,359
14,492
3,972
695
6,167
8,173
0
31,809
L
Cthulhu
Manic404
Cthulhu
6,470
331
0
1,630
12,505
8,406
283
6,228
6,106
29,199
0
W
Scylla
SLK250
Scylla
9,013
674
106
1,694
7,440
2,491
391
1,985
5,283
47,706
0
W
Zhong Kui
Teletiddy
Zhong Kui
4,055
670
0
5,696
7,312
4,672
1,025
502
6,810
36,660
0
W
Fenrir
12,315
2,769
0
3,729
12,413
5,352
736
3,029
9,292
0
83,450
L
Chang'e
Zhenren7551
Chang'e
3,183
434
0
1,739
6,712
1,749
180
2,295
4,301
18,325
0
W
Charybdis
notaweebxd
Charybdis
4,718
2,447
0
3,008
9,938
3,053
1,275
2,322
7,576
0
37,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,242
Gold Earned
44,374
283
Minions Killed
411
0
Camps Cleared
0
1,378,734
Distance Traveled
1,630,375
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,474
440
93
5
0
316,538
3
W
Cthulhu
8,070
475
43
3
0
339,285
2
L
Sol
6,496
382
52
3
0
284,928
0
L
Anhur
7,101
418
44
3
0
256,117
1
L
Cthulhu
7,703
453
47
3
0
331,623
0
W
Scylla
9,473
557
75
4
0
350,926
0
W
Zhong Kui
8,342
491
85
5
0
261,852
4
W
Fenrir
10,656
627
143
8
0
361,340
1
L
Chang'e
6,468
380
47
3
0
189,528
2
W
Charybdis
7,833
461
65
4
0
316,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role