Player Matchup

Janus
Janus
 
Janus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
oDeffy
Poseidon
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 10L
1,139 Elo+
Party 2
Jing Wei
Jing Wei
oFrakk
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,139 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,259 Elo+

VS

Team Averages
Level 60
1,431 SR
1,394 Elo+
Ra
Ra
KingMaltael
Ra
Level 125
God Stats
2W - 4L
1,120 SR
Queue Stats
34W - 58L
1,398 Elo+
Party 1
Cerberus
Cerberus
SrPoftt0_0
Cerberus
Level 7
God Stats
5W - 3L
1,675 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 1
Thanatos
Thanatos
Wclemente7
Thanatos
Level 48
God Stats
2W - 7L
1,500 SR
Queue Stats
55W - 66L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 8 / 2
14,385
685
25,524
18,633
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
oDeffy
Poseidon
14
2 / 11 / 2
11,848
564
9,721
12,635
3,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
oFrakk
Jing Wei
13
0 / 11 / 4
10,799
514
3,374
13,997
1,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 16
15,544
740
20,897
19,657
8,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
SrPoftt0_0
Cerberus
16
6 / 1 / 20
13,960
665
6,736
18,014
23,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Wclemente7
Thanatos
18
13 / 6 / 14
14,885
709
14,563
16,273
7,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
9
Kills
30
30
Deaths
10
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
8
2
1
W
11
3
16
6.33
W
Cerberus
SrPoftt0_0
Cerberus
6
1
20
16
W
Thanatos
Wclemente7
Thanatos
13
6
14
3.33
L
Poseidon
oDeffy
Poseidon
2
11
2
0.27
L
Jing Wei
oFrakk
Jing Wei
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
42,196
45,265
Taken
53,944
10,081
Mitigated
39,432
2,597
Healing
27,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
25,524
1,314
62
1,741
18,633
4,295
252
12,567
6,066
62,928
0
W
20,897
1,876
5,276
13,454
19,657
8,598
1,417
14,616
5,041
106,473
0
W
Cerberus
SrPoftt0_0
Cerberus
6,736
176
0
2,409
18,014
23,753
362
11,620
6,394
17,708
0
W
Thanatos
Wclemente7
Thanatos
14,563
6,092
0
6,528
16,273
7,081
859
9,564
6,709
0
31,175
L
Poseidon
oDeffy
Poseidon
9,721
1,907
0
0
12,635
3,896
150
7,697
4,938
47,487
0
L
Jing Wei
oFrakk
Jing Wei
3,374
2,800
0
794
13,997
1,890
164
7,585
6,412
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
44,389
198
Minions Killed
237
2
Camps Cleared
10
983,207
Distance Traveled
1,133,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,385
685
88
4
1
376,663
1
W
Ra
15,544
740
172
8
6
390,654
2
W
Cerberus
13,960
665
42
2
1
382,865
0
W
Thanatos
14,885
709
23
1
3
360,386
1
L
Poseidon
11,848
564
88
4
1
297,849
0
L
Jing Wei
10,799
514
22
1
0
308,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role