Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Th3Sound
Ra
Level 65
God Stats
1W - 1L
1,305 SR
Queue Stats
64W - 49L
1,564 Elo+
Party 2
Gilgamesh
Gilgamesh
ynolika
Gilgamesh
Level 43
God Stats
7W - 4L
1,693 SR
Queue Stats
143W - 59L
1,729 Elo+
Party 2
Team Averages
Level 85
1,499 SR
1,598 Elo+

VS

Team Averages
Level 17
1,419 SR
1,347 Elo+
Medusa
Medusa
Lisomana
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RobinWätch
Sun Wukong
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 21L
1,316 Elo+
Solo
Ra
Ra
Therare14
Ra
Level 25
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
10 / 1 / 13
9,281
1,031
12,404
7,126
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 3 / 10
8,640
960
6,378
6,268
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ynolika
Gilgamesh
12
8 / 4 / 13
8,844
983
9,437
9,989
11,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lisomana
Medusa
10
2 / 10 / 5
7,616
846
4,437
11,820
4,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
RobinWätch
Sun Wukong
10
1 / 7 / 5
6,816
757
3,263
11,462
5,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 9 / 2
7,834
870
4,527
9,066
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
7
8
Deaths
26
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
1
13
16.5
L
Medusa
Lisomana
Medusa
2
10
5
0.45
L
Sun Wukong
RobinWätch
Sun Wukong
1
7
5
0.5
W
8
3
10
4.33
L
4
9
2
0.56
W
Gilgamesh
ynolika
Gilgamesh
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
12,227
23,383
Taken
32,348
16,210
Mitigated
12,393
6,818
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,404
7,130
0
2,682
7,126
2,418
1,589
1,636
5,490
0
44,374
L
Medusa
Lisomana
Medusa
4,437
2,040
0
642
11,820
4,006
0
2,125
9,441
0
11,545
L
Sun Wukong
RobinWätch
Sun Wukong
3,263
184
0
1,845
11,462
5,386
0
1,921
9,419
0
14,628
W
6,378
1,099
450
1,664
6,268
2,205
359
1,665
4,603
18,620
0
L
4,527
895
114
1,121
9,066
3,001
0
1,866
7,044
19,808
0
W
Gilgamesh
ynolika
Gilgamesh
9,437
2,229
0
2,022
9,989
11,587
498
1,572
8,417
142
22,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,765
Gold Earned
22,266
127
Minions Killed
85
6
Camps Cleared
0
527,614
Distance Traveled
432,326
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,281
1,031
74
8
3
172,452
3
L
Medusa
7,616
846
19
2
0
125,669
0
L
Sun Wukong
6,816
757
28
3
0
165,523
1
W
Ra
8,640
960
32
4
1
170,772
0
L
Ra
7,834
870
38
4
0
141,134
0
W
Gilgamesh
8,844
983
21
2
2
184,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role