Player Matchup

Ah Puch
Ah Puch
Intrepid_Merc
Ah Puch
Level 60
God Stats
4W - 4L
1,262 SR
Queue Stats
30W - 43L
1,191 Elo+
Party 1
Set
Set
Pudge161991
Set
Level 28
God Stats
1W - 1L
1,202 SR
Queue Stats
1W - 5L
987 Elo+
Solo
Chernobog
Chernobog
mooseblood182
Chernobog
Level 36
God Stats
2W - 1L
1,319 SR
Queue Stats
26W - 37L
1,175 Elo+
Party 1
Team Averages
Level 41
1,261 SR
1,118 Elo+

VS

Team Averages
Level 42
1,503 SR
1,198 Elo+
Awilix
Awilix
TinkyKitty
Awilix
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 229L
1,247 Elo+
Party 2
Amaterasu
Amaterasu
Zhang
Amaterasu
Level 86
God Stats
18W - 25L
1,508 SR
Queue Stats
178W - 212L
1,253 Elo+
Party 2
Apollo
Apollo
merokis4005-mero
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
14 / 1 / 10
11,753
840
26,447
10,974
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 14
9,379
670
3,861
12,385
4,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
mooseblood182
Chernobog
15
10 / 2 / 11
11,305
808
10,732
7,717
3,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
TinkyKitty
Awilix
12
2 / 7 / 6
8,967
641
3,007
13,700
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Zhang
Amaterasu
14
6 / 2 / 2
9,998
714
10,265
17,725
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 16 / 3
7,781
556
6,770
16,566
5,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
25
Kills
9
9
Deaths
25
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
14
1
10
19
W
1
6
14
1.33
L
Awilix
TinkyKitty
Awilix
2
7
6
0.71
L
Amaterasu
Zhang
Amaterasu
6
2
2
3.5
L
1
16
3
0.16
W
Chernobog
mooseblood182
Chernobog
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
20,042
31,076
Taken
47,991
11,952
Mitigated
25,394
8,766
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
26,447
1,245
825
6,043
10,974
4,148
764
317
10,438
58,033
0
W
3,861
1,418
0
227
12,385
4,727
0
0
12,115
0
11,823
L
Awilix
TinkyKitty
Awilix
3,007
663
0
1,504
13,700
5,081
46
7,421
6,279
0
15,919
L
Amaterasu
Zhang
Amaterasu
10,265
4,212
0
3,966
17,725
14,541
134
11,153
6,572
0
24,390
L
6,770
2,429
0
0
16,566
5,772
319
8,351
8,215
0
20,735
W
Chernobog
mooseblood182
Chernobog
10,732
6,788
0
1,671
7,717
3,077
2,006
0
7,453
0
39,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
26,746
148
Minions Killed
125
4
Camps Cleared
3
715,620
Distance Traveled
689,772
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,753
840
68
5
1
254,942
0
W
Set
9,379
670
15
1
0
213,955
0
L
Awilix
8,967
641
38
3
0
205,817
1
L
Amaterasu
9,998
714
49
4
3
296,125
2
L
Apollo
7,781
556
38
3
0
187,830
0
W
Chernobog
11,305
808
65
5
3
246,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role