Player Matchup

Ao Kuang
Ao Kuang
Ajaques11
Ao Kuang
Level 79
God Stats
1W - 1L
1,757 SR
Queue Stats
285W - 281L
1,557 Elo+
Party 4
Merlin
Merlin
fragtrap303
Merlin
Level 81
God Stats
10W - 8L
1,701 SR
Queue Stats
85W - 67L
1,518 Elo+
Party 2
Nike
Nike
ponczek345
Nike
Level 46
God Stats
3W - 7L
1,378 SR
Queue Stats
179W - 159L
1,428 Elo+
Party 2
Horus
Horus
superalex77232
Horus
Level 21
God Stats
2W - 3L
1,442 SR
Queue Stats
13W - 14L
1,624 Elo+
Party 4
Charybdis
Charybdis
wojak876
Charybdis
Level 125
God Stats
11W - 7L
1,607 SR
Queue Stats
227W - 228L
1,534 Elo+
Party 2
Team Averages
Level 70
1,577 SR
1,532 Elo+

VS

Team Averages
Level 64
1,505 SR
1,551 Elo+
Fenrir
Fenrir
Headscream
Fenrir
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 162L
1,690 Elo+
Party 1
Scylla
Scylla
K_E_N_T_E_R
Scylla
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 146L
1,457 Elo+
Party 3
Charybdis
Charybdis
Krang_X_
Charybdis
Level 43
God Stats
4W - 3L
1,825 SR
Queue Stats
271W - 189L
1,644 Elo+
Party 1
Bakasura
Bakasura
Northern_Undead
Bakasura
Level 43
God Stats
3W - 8L
1,092 SR
Queue Stats
117W - 122L
1,459 Elo+
Party 3
Zhong Kui
Zhong Kui
RasmusbhaDK90
Zhong Kui
Level 124
God Stats
34W - 20L
1,609 SR
Queue Stats
374W - 358L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ajaques11
Ao Kuang
13
1 / 4 / 3
7,764
457
8,356
15,575
11,696
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
14
0 / 3 / 3
8,098
476
5,416
4,636
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 1
8,805
518
7,317
9,945
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
6,402
377
2,374
13,725
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
wojak876
Charybdis
14
0 / 4 / 0
7,591
447
3,640
10,034
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Headscream
Fenrir
12
3 / 0 / 3
8,150
479
4,769
13,060
10,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
3 / 2 / 2
10,278
605
2,467
6,614
2,658
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Krang_X_
Charybdis
15
1 / 0 / 6
9,571
563
10,289
6,565
2,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
16
6 / 2 / 1
9,712
571
5,974
11,487
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RasmusbhaDK90
Zhong Kui
15
3 / 2 / 3
9,761
574
12,480
13,382
10,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
16
16
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ajaques11
Ao Kuang
1
4
3
0.63
W
Fenrir
Headscream
Fenrir
3
0
3
4.5
W
Scylla
3
2
2
2
W
Charybdis
Krang_X_
Charybdis
1
0
6
4
W
Bakasura
6
2
1
3.25
W
Zhong Kui
RasmusbhaDK90
Zhong Kui
3
2
3
2.25
L
Merlin
0
3
3
0.5
L
5
3
1
1.83
L
0
2
0
0
L
Charybdis
wojak876
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
35,979
53,915
Taken
51,108
27,337
Mitigated
31,750
15,605
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ajaques11
Ao Kuang
8,356
1,813
0
5,066
15,575
11,696
0
10,831
4,689
34,084
0
W
Fenrir
Headscream
Fenrir
4,769
1,742
75
2,527
13,060
10,978
388
452
12,608
0
34,171
W
Scylla
2,467
849
0
2,394
6,614
2,658
360
2,918
3,696
58,373
0
W
Charybdis
Krang_X_
Charybdis
10,289
5,377
0
1,866
6,565
2,339
2,491
89
6,476
0
74,637
W
Bakasura
5,974
4,293
0
4,977
11,487
5,653
54
2,595
8,892
0
67,082
W
Zhong Kui
RasmusbhaDK90
Zhong Kui
12,480
832
0
8,104
13,382
10,122
2,614
8,259
5,123
55,826
0
L
Merlin
5,416
264
0
250
4,636
1,320
0
2,560
2,076
50,568
0
L
7,317
1,584
0
2,272
9,945
4,484
0
1,556
8,224
0
51,893
L
2,374
1,075
537
5,196
13,725
7,175
56
0
13,585
0
12,909
L
Charybdis
wojak876
Charybdis
3,640
1,431
0
2,284
10,034
2,662
457
0
10,034
0
65,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
47,472
395
Minions Killed
529
0
Camps Cleared
0
1,543,115
Distance Traveled
1,631,611
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,764
457
66
4
0
303,387
2
W
Fenrir
8,150
479
48
3
0
332,387
4
W
Scylla
10,278
605
130
8
0
316,625
3
W
Charybdis
9,571
563
122
7
0
311,393
5
W
Bakasura
9,712
571
118
7
0
406,242
3
W
Zhong Kui
9,761
574
111
7
0
264,964
0
L
Merlin
8,098
476
98
6
0
305,761
1
L
Nike
8,805
518
90
5
0
341,874
9
L
Horus
6,402
377
16
1
0
297,900
4
L
Charybdis
7,591
447
125
7
0
294,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role