Player Matchup

Anhur
Anhur
Luhda
Anhur
Level 25
God Stats
22W - 36L
1,142 SR
Queue Stats
357W - 504L
1,291 Elo+
Party 1
Anubis
Anubis
SoulSlayer1859
Anubis
Level 25
God Stats
10W - 24L
1,293 SR
Queue Stats
69W - 109L
1,317 Elo+
Party 3
Izanami
Izanami
ZAROKI23
Izanami
Level 15
God Stats
5W - 9L
1,523 SR
Queue Stats
200W - 275L
1,298 Elo+
Party 1
Apollo
Apollo
elliebob1997
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 89L
1,446 Elo+
Party 3
Hun Batz
Hun Batz
schlimm111
Hun Batz
Level 29
God Stats
2W - 5L
1,678 SR
Queue Stats
222W - 331L
1,281 Elo+
Party 1
Team Averages
Level 20
1,427 SR
1,327 Elo+

VS

Team Averages
Level 31
1,540 SR
1,406 Elo+
Fenrir
Fenrir
Gatodraco2016
Fenrir
Level 76
God Stats
31W - 23L
1,540 SR
Queue Stats
76W - 71L
1,463 Elo+
Party 2
Charybdis
Charybdis
Jose07-M
Charybdis
Level 22
God Stats
5W - 3L
1,359 SR
Queue Stats
91W - 80L
1,407 Elo+
Party 2
Sobek
Sobek
Sloggista_FIN
Sobek
Level 21
God Stats
5W - 3L
1,722 SR
Queue Stats
34W - 31L
1,357 Elo+
Solo
Pele
Pele
kayalast
Pele
Level 26
God Stats
5W - 4L
1,589 SR
Queue Stats
34W - 34L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nsa10305
Morgan Le Fay
Level 11
God Stats
5W - 4L
1,491 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Luhda
Anhur
11
0 / 6 / 2
5,923
456
3,709
9,350
2,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 1
6,476
498
5,367
7,583
3,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ZAROKI23
Izanami
9
0 / 6 / 1
5,857
451
3,578
6,030
1,315
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
8
0 / 9 / 0
5,062
389
2,999
8,525
2,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
schlimm111
Hun Batz
12
6 / 6 / 0
7,765
597
4,717
10,960
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 1
9,415
724
8,084
5,596
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Jose07-M
Charybdis
13
10 / 1 / 4
8,286
637
9,816
6,892
2,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 1 / 10
7,471
575
3,936
10,691
5,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
12
4 / 3 / 2
7,608
585
4,654
8,949
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
nsa10305
Morgan Le Fay
11
0 / 3 / 4
6,828
525
3,984
6,176
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
29
30
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
0
1
11.5
W
Charybdis
Jose07-M
Charybdis
10
1
4
12
L
Anhur
Luhda
Anhur
0
6
2
0.17
W
4
1
10
9
L
2
3
1
0.83
L
Izanami
ZAROKI23
Izanami
0
6
1
0.08
L
Apollo
0
9
0
0
W
Pele
4
3
2
1.67
W
Morgan Le Fay
nsa10305
Morgan Le Fay
0
3
4
0.67
L
Hun Batz
schlimm111
Hun Batz
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
30,474
42,448
Taken
38,304
12,001
Mitigated
14,802
5,898
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,084
1,832
0
1,560
5,596
3,523
1,496
304
5,292
0
43,993
W
Charybdis
Jose07-M
Charybdis
9,816
5,345
0
1,635
6,892
2,163
2,517
0
6,892
0
47,464
L
Anhur
Luhda
Anhur
3,709
1,607
0
1,489
9,350
2,234
0
1,855
7,495
0
29,722
W
3,936
585
0
3,085
10,691
5,380
389
0
10,691
14,954
0
L
5,367
645
0
1,990
7,583
3,192
398
2,848
4,735
35,029
0
L
Izanami
ZAROKI23
Izanami
3,578
2,288
0
629
6,030
1,315
0
249
5,781
0
27,096
L
Apollo
2,999
1,655
0
670
8,525
2,022
0
2,161
6,364
0
15,686
W
Pele
4,654
2,030
0
988
8,949
2,145
0
1,622
7,327
0
43,755
W
Morgan Le Fay
nsa10305
Morgan Le Fay
3,984
433
0
0
6,176
1,591
710
3,441
2,735
31,761
0
L
Hun Batz
schlimm111
Hun Batz
4,717
2,129
0
1,120
10,960
3,238
0
807
10,153
0
40,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,083
Gold Earned
39,608
300
Minions Killed
339
0
Camps Cleared
0
1,079,698
Distance Traveled
1,189,602
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,415
724
94
7
0
263,042
2
W
Charybdis
8,286
637
84
6
0
208,979
0
L
Anhur
5,923
456
56
4
0
228,003
4
W
Sobek
7,471
575
17
1
0
268,527
2
L
Anubis
6,476
498
74
6
0
185,130
0
L
Izanami
5,857
451
61
5
0
185,613
0
L
Apollo
5,062
389
28
2
0
230,573
1
W
Pele
7,608
585
81
6
0
240,642
0
W
Morgan Le Fay
6,828
525
63
5
0
208,412
0
L
Hun Batz
7,765
597
81
6
0
250,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role