Player Matchup

Danzaburou
Danzaburou
Radish00
Danzaburou
Level 56
God Stats
28W - 30L
1,522 SR
Queue Stats
62W - 91L
1,326 Elo+
Solo
Discordia
Discordia
Sørenryge
Discordia
Level 30
God Stats
4W - 0L
1,944 SR
Queue Stats
23W - 4L
1,846 Elo+
Party 2
Sobek
Sobek
ToasterTosha
Sobek
Level 99
God Stats
4W - 3L
1,547 SR
Queue Stats
181W - 61L
1,715 Elo+
Party 2
Team Averages
Level 62
1,671 SR
1,629 Elo+

VS

Team Averages
Level 54
1,287 SR
1,261 Elo+
Janus
Janus
MrMelonade
Janus
Level 45
God Stats
0W - 1L
1,199 SR
Queue Stats
2W - 13L
1,206 Elo+
Party 1
Ganesha
Ganesha
Rivr23
Ganesha
Level 39
God Stats
0W - 2L
1,493 SR
Queue Stats
4W - 14L
1,271 Elo+
Party 1
Cernunnos
Cernunnos
SirPanik
Cernunnos
Level 77
God Stats
1W - 5L
1,170 SR
Queue Stats
202W - 219L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Radish00
Danzaburou
14
12 / 2 / 8
11,115
855
14,598
10,075
3,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Sørenryge
Discordia
13
7 / 1 / 12
10,109
778
16,331
6,487
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 17
10,715
824
6,763
15,042
18,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 9 / 3
8,500
654
6,066
12,698
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Rivr23
Ganesha
10
0 / 9 / 4
8,207
631
6,197
17,853
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
SirPanik
Cernunnos
13
3 / 6 / 1
9,707
747
8,185
12,063
4,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
24
Kills
4
4
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
1
9
3
0.28
W
Danzaburou
Radish00
Danzaburou
12
2
8
8
L
Ganesha
Rivr23
Ganesha
0
9
4
0.22
L
Cernunnos
SirPanik
Cernunnos
3
6
1
0.58
W
Discordia
Sørenryge
Discordia
7
1
12
13
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
20,448
31,604
Taken
42,614
23,983
Mitigated
24,398
10,311
Healing
3,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,066
347
0
880
12,698
4,661
0
6,917
5,419
22,112
0
W
Danzaburou
Radish00
Danzaburou
14,598
6,571
0
3,465
10,075
3,699
1,272
4,852
5,049
0
34,819
L
Ganesha
Rivr23
Ganesha
6,197
745
178
1,688
17,853
15,082
0
7,236
10,259
15,877
0
L
Cernunnos
SirPanik
Cernunnos
8,185
4,779
0
588
12,063
4,655
0
8,179
3,526
0
25,482
W
Discordia
Sørenryge
Discordia
16,331
1,340
118
2,581
6,487
1,998
1,247
2,201
4,140
44,930
0
W
6,763
722
0
4,147
15,042
18,286
383
5,089
9,638
23,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
26,414
143
Minions Killed
102
10
Camps Cleared
1
713,395
Distance Traveled
601,766
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,500
654
50
4
0
211,489
2
W
Danzaburou
11,115
855
62
5
2
218,233
0
L
Ganesha
8,207
631
2
0
0
195,403
1
L
Cernunnos
9,707
747
50
4
1
194,874
4
W
Discordia
10,109
778
60
5
6
235,465
4
W
Sobek
10,715
824
21
2
2
259,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role