Player Matchup

Hachiman
Hachiman
Mrlimers
Hachiman
Level 42
God Stats
1W - 1L
1,273 SR
Queue Stats
12W - 15L
1,346 Elo+
Party 2
Kuzenbo
Kuzenbo
PlasticBuddha
Kuzenbo
Level 8
God Stats
2W - 0L
1,273 SR
Queue Stats
2W - 4L
1,172 Elo+
Party 2
Ah Puch
Ah Puch
killerbladzz
Ah Puch
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,172 Elo+
Party 2
Team Averages
Level 22
1,349 SR
1,230 Elo+

VS

Team Averages
Level 13
1,427 SR
1,342 Elo+
Zhong Kui
Zhong Kui
Hotyr
Zhong Kui
Level 18
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 1
Ymir
Ymir
LuxFreezy
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 1
Neith
Neith
SilperFare
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mrlimers
Hachiman
15
7 / 0 / 11
11,143
696
20,354
10,507
4,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
13
4 / 3 / 12
10,619
664
8,898
14,859
21,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
killerbladzz
Ah Puch
15
7 / 2 / 9
11,412
713
28,851
8,494
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hotyr
Zhong Kui
11
2 / 8 / 3
8,873
555
10,640
22,391
13,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
2 / 4 / 3
9,142
571
4,575
29,922
18,910
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
1 / 6 / 4
8,899
556
9,340
12,614
4,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
5
5
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Hotyr
Zhong Kui
2
8
3
0.44
L
Ymir
2
4
3
0.88
W
Hachiman
Mrlimers
Hachiman
7
0
11
12.5
W
Kuzenbo
4
3
12
3.33
L
Neith
1
6
4
0.5
W
Ah Puch
killerbladzz
Ah Puch
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
24,555
33,860
Taken
64,927
29,906
Mitigated
36,735
4,005
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Hotyr
Zhong Kui
10,640
1,022
284
1,862
22,391
13,258
0
12,564
9,827
31,170
0
L
Ymir
4,575
890
0
4,910
29,922
18,910
0
17,015
12,907
23,207
0
W
Hachiman
Mrlimers
Hachiman
20,354
12,576
0
1,910
10,507
4,474
1,465
6,687
3,820
0
50,884
W
Kuzenbo
8,898
3,317
0
178
14,859
21,764
168
6,026
8,833
20,164
0
L
Neith
9,340
4,460
0
605
12,614
4,567
0
8,828
3,786
0
18,613
W
Ah Puch
killerbladzz
Ah Puch
28,851
1,618
0
1,917
8,494
3,668
671
4,068
4,426
62,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
26,914
154
Minions Killed
138
8
Camps Cleared
2
787,017
Distance Traveled
748,970
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,873
555
63
4
2
229,471
4
L
Ymir
9,142
571
38
2
0
261,199
2
W
Hachiman
11,143
696
59
4
4
256,220
3
W
Kuzenbo
10,619
664
14
1
2
251,206
2
L
Neith
8,899
556
37
2
0
258,300
5
W
Ah Puch
11,412
713
81
5
2
279,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role