Player Matchup

Sun Wukong
Sun Wukong
Ddtjorp2
Sun Wukong
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,697 Elo+
Party 1
Tiamat
Tiamat
Lasase
Tiamat
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,584 Elo+
Party 1
Charybdis
Charybdis
Terkelfisk
Charybdis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,505 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,596 Elo+

VS

Team Averages
Level 106
1,468 SR
1,508 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Sotilla99
Charybdis
Level 128
God Stats
4W - 3L
1,405 SR
Queue Stats
136W - 112L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ddtjorp2
Sun Wukong
11
2 / 1 / 9
7,481
748
7,186
8,652
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Lasase
Tiamat
12
9 / 0 / 4
8,208
821
9,750
8,055
5,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Terkelfisk
Charybdis
11
2 / 1 / 7
7,109
711
4,289
5,396
1,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 5 / 1
6,226
623
5,711
11,864
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
 
Zeus
9
1 / 5 / 1
6,008
601
7,503
6,483
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Sotilla99
Charybdis
10
0 / 3 / 2
5,939
594
3,675
7,721
2,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
1
0.3
L
Zeus
 
Zeus
1
5
1
0.3
W
Sun Wukong
Ddtjorp2
Sun Wukong
2
1
9
6.5
W
Tiamat
Lasase
Tiamat
9
0
4
11
L
Charybdis
Sotilla99
Charybdis
0
3
2
0.33
W
Charybdis
Terkelfisk
Charybdis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
16,889
22,103
Taken
26,068
11,927
Mitigated
11,618
5,095
Healing
3,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,711
2,450
0
0
11,864
7,650
0
3,937
7,684
19,276
0
L
Zeus
 
Zeus
7,503
931
354
1,333
6,483
1,838
0
3,953
2,363
14,717
0
W
Sun Wukong
Ddtjorp2
Sun Wukong
7,186
1,742
0
3,317
8,652
5,066
970
4,935
3,717
0
17,122
W
Tiamat
Lasase
Tiamat
9,750
1,081
0
1,190
8,055
5,048
50
5,316
2,739
20,819
0
L
Charybdis
Sotilla99
Charybdis
3,675
1,243
0
1,870
7,721
2,130
0
2,403
4,994
0
21,219
W
Charybdis
Terkelfisk
Charybdis
4,289
2,613
0
588
5,396
1,813
576
3,499
1,897
0
20,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
18,173
104
Minions Killed
100
3
Camps Cleared
5
574,938
Distance Traveled
460,614
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,226
623
35
4
2
149,136
2
L
Zeus
6,008
601
19
2
0
145,387
2
W
Sun Wukong
7,481
748
31
3
1
190,684
0
W
Tiamat
8,208
821
28
3
0
201,477
0
L
Charybdis
5,939
594
46
5
3
166,091
2
W
Charybdis
7,109
711
45
5
2
182,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role