Player Matchup

Vulcan
Vulcan
Platinum IV
M-NLDelta
Vulcan
Platinum IV
Level 124
God Stats
46W - 31L
1,647 SR
Queue Stats
97W - 91L
1,815 MMR
Party 3
Loki
Loki
Platinum V
Marc_withaC
Loki
Platinum V
Level 108
God Stats
20W - 12L
1,676 SR
Queue Stats
180W - 171L
1,749 MMR
Party 1
Artemis
Artemis
Gold II
MeSlof
Artemis
Gold II
Level 125
God Stats
1W - 2L
1,424 SR
Queue Stats
60W - 59L
1,551 MMR
Party 3
Hades
Hades
Gold I
TheRealCaste
Hades
Gold I
Level 103
God Stats
12W - 8L
1,634 SR
Queue Stats
190W - 190L
1,658 MMR
Solo
Hercules
Hercules
Gold II
topgunrab
Hercules
Gold II
Level 105
God Stats
9W - 7L
1,613 SR
Queue Stats
136W - 129L
1,612 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,599 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,531 SR
1,690 MMR
He Bo
He Bo
Gold I
Burton2005_
He Bo
Gold I
Level 112
God Stats
8W - 5L
1,443 SR
Queue Stats
160W - 167L
1,647 MMR
Party 2
Fenrir
Fenrir
Gold III
EALuvMePls
Fenrir
Gold III
Level 120
God Stats
5W - 5L
1,666 SR
Queue Stats
360W - 363L
1,611 MMR
Solo
Bastet
Bastet
Diamond V
ECGM_jordy
Bastet
Diamond V
Level 155
God Stats
26W - 9L
1,830 SR
Queue Stats
335W - 328L
2,076 MMR
Solo
Apollo
Apollo
Gold III
Eliteshot429
Apollo
Gold III
Level 107
God Stats
1W - 2L
1,345 SR
Queue Stats
127W - 118L
1,529 MMR
Party 2
Bacchus
Bacchus
Gold III
PeaceMakerFIN
Bacchus
Gold III
Level 77
God Stats
5W - 12L
1,371 SR
Queue Stats
235W - 235L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
M-NLDelta
Vulcan
20
6 / 3 / 14
14,624
542
21,900
15,995
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 1 / 12
14,841
550
17,233
16,383
12,348
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MeSlof
Artemis
20
7 / 4 / 9
14,965
554
17,671
21,923
10,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 5 / 10
14,000
519
16,333
24,864
30,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
topgunrab
Hercules
18
2 / 4 / 21
12,481
462
8,832
27,484
37,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneMorgan Le FayKaliTiamatAthena

VS

Bans
GilgameshOdinKhepriGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 4
12,819
475
9,199
20,240
6,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
EALuvMePls
Fenrir
20
2 / 4 / 6
13,422
497
14,753
24,062
30,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
ECGM_jordy
Bastet
20
3 / 4 / 5
13,443
498
17,163
23,275
10,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
20
7 / 8 / 2
15,335
568
18,011
22,400
9,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
17
3 / 3 / 8
12,604
467
12,137
23,094
35,346
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
29
Kills
17
17
Deaths
29
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
L
Fenrir
EALuvMePls
Fenrir
2
4
6
1.25
L
Bastet
ECGM_jordy
Bastet
3
4
5
1.38
L
Apollo
7
8
2
1
W
Vulcan
M-NLDelta
Vulcan
6
3
14
4.33
W
11
1
12
17
W
Artemis
MeSlof
Artemis
7
4
9
2.88
L
Bacchus
3
3
8
2.33
W
3
5
10
1.6
W
Hercules
topgunrab
Hercules
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,969
Damage
71,263
106,649
Taken
113,071
99,376
Mitigated
91,633
41,433
Healing
27,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,199
210
0
4,097
20,240
6,236
200
8,764
11,476
85,515
0
L
Fenrir
EALuvMePls
Fenrir
14,753
3,025
0
9,362
24,062
30,067
121
10,722
13,340
3,875
91,300
L
Bastet
ECGM_jordy
Bastet
17,163
3,529
0
7,830
23,275
10,567
169
6,919
16,356
0
136,413
L
Apollo
18,011
12,775
0
3,945
22,400
9,417
2,009
5,510
16,890
0
115,419
W
Vulcan
M-NLDelta
Vulcan
21,900
9,054
0
5,804
15,995
8,226
1,570
5,375
10,338
113,534
0
W
17,233
4,914
0
2,921
16,383
12,348
1,395
3,914
12,433
0
112,905
W
Artemis
MeSlof
Artemis
17,671
9,093
0
10,656
21,923
10,909
4,727
3,817
18,070
0
137,451
L
Bacchus
12,137
1,276
0
2,104
23,094
35,346
216
6,318
16,776
51,078
0
W
16,333
2,524
1,293
11,417
24,864
30,599
352
4,350
20,447
85,246
0
W
Hercules
topgunrab
Hercules
8,832
2,493
0
9,342
27,484
37,294
435
8,603
18,723
0
18,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,911
Gold Earned
67,623
732
Minions Killed
752
0
Camps Cleared
0
2,596,131
Distance Traveled
2,515,655
47
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,819
475
148
5
0
433,372
1
L
Fenrir
13,422
497
157
6
0
524,691
3
L
Bastet
13,443
498
187
7
0
576,659
12
L
Apollo
15,335
568
195
7
0
463,535
1
W
Vulcan
14,624
542
184
7
0
553,324
12
W
Loki
14,841
550
153
6
0
609,925
9
W
Artemis
14,965
554
196
7
0
459,473
7
L
Bacchus
12,604
467
65
2
0
517,398
9
W
Hades
14,000
519
183
7
0
438,199
8
W
Hercules
12,481
462
16
1
0
535,210
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role