Player Matchup

Morgan Le Fay
Morgan Le Fay
DatRatBoi
Morgan Le Fay
Level 15
God Stats
15W - 17L
1,368 SR
Queue Stats
64W - 61L
1,308 Elo+
Party 1
Ymir
Ymir
Mister-Toxicity
Ymir
Level 24
God Stats
4W - 3L
1,603 SR
Queue Stats
179W - 164L
1,403 Elo+
Party 1
Tiamat
Tiamat
TallishBasket26
Tiamat
Level 14
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 21L
1,393 Elo+
Solo
Nemesis
Nemesis
beno261279
Nemesis
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
112W - 117L
1,738 Elo+
Party 1
Anhur
Anhur
oohhNO
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,857 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,540 Elo+

VS

Team Averages
Level 19
1,597 SR
1,470 Elo+
Charybdis
Charybdis
Alf200423
Charybdis
Level 28
God Stats
4W - 1L
1,706 SR
Queue Stats
12W - 4L
1,666 Elo+
Solo
Chaac
Chaac
Cheesey 1066
Chaac
Level 27
God Stats
5W - 4L
1,522 SR
Queue Stats
237W - 222L
1,535 Elo+
Solo
Fenrir
Fenrir
I Haribo I5911
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,291 Elo+
Solo
Ares
Ares
fuhcgh
Ares
Level 5
God Stats
3W - 0L
1,809 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Aphrodite
Aphrodite
soseji
Aphrodite
Level 25
God Stats
15W - 8L
1,448 SR
Queue Stats
45W - 66L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DatRatBoi
Morgan Le Fay
19
0 / 3 / 9
12,037
860
13,815
14,921
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 6 / 11
11,602
829
19,872
26,812
38,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 6 / 6
12,531
895
18,824
18,772
12,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
beno261279
Nemesis
18
1 / 11 / 8
11,470
819
12,853
24,126
10,457
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
oohhNO
Anhur
18
9 / 10 / 4
14,060
1,004
30,855
23,480
9,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alf200423
Charybdis
20
17 / 3 / 9
16,366
1,169
42,883
26,632
11,633
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 0 / 17
15,337
1,096
31,131
29,692
34,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 7 / 9
11,973
855
6,426
14,827
9,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ares
fuhcgh
Ares
20
0 / 2 / 22
12,516
894
6,739
22,337
27,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
soseji
Aphrodite
20
4 / 3 / 13
13,227
945
16,266
14,175
9,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
15
Kills
36
36
Deaths
15
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alf200423
Charybdis
17
3
9
7.17
W
13
0
17
21.5
L
Morgan Le Fay
DatRatBoi
Morgan Le Fay
0
3
9
1.5
W
2
7
9
0.93
L
0
6
11
0.92
L
5
6
6
1.33
L
Nemesis
beno261279
Nemesis
1
11
8
0.45
W
Ares
fuhcgh
Ares
0
2
22
5.5
L
Anhur
oohhNO
Anhur
9
10
4
1.1
W
Aphrodite
soseji
Aphrodite
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,219
Damage
103,445
108,111
Taken
107,663
77,184
Mitigated
93,407
7,406
Healing
41,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alf200423
Charybdis
42,883
28,689
0
13,674
26,632
11,633
0
11,512
15,120
0
78,390
W
31,131
7,712
0
11,686
29,692
34,765
0
13,702
15,807
435
41,546
L
Morgan Le Fay
DatRatBoi
Morgan Le Fay
13,815
963
0
1,690
14,921
6,557
0
2,064
12,661
41,751
0
W
6,426
846
0
285
14,827
9,821
0
4,884
9,943
0
15,789
L
19,872
3,803
0
0
26,812
38,498
0
7,618
18,620
27,254
0
L
18,824
867
0
1,847
18,772
12,386
0
4,217
14,259
36,742
0
L
Nemesis
beno261279
Nemesis
12,853
5,058
0
2,166
24,126
10,457
0
6,296
17,383
0
21,413
W
Ares
fuhcgh
Ares
6,739
591
0
0
22,337
27,436
0
12,230
10,107
16,931
0
L
Anhur
oohhNO
Anhur
30,855
21,816
0
1,703
23,480
9,286
0
3,245
19,839
0
43,196
W
Aphrodite
soseji
Aphrodite
16,266
3,380
9,039
7,276
14,175
9,752
0
10,183
3,992
41,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,700
Gold Earned
69,419
159
Minions Killed
220
5
Camps Cleared
10
1,186,434
Distance Traveled
1,216,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,366
1,169
95
7
2
226,301
0
W
Chaac
15,337
1,096
31
2
3
268,688
0
L
Morgan Le Fay
12,037
860
57
4
1
247,301
0
W
Fenrir
11,973
855
19
1
4
223,463
0
L
Ymir
11,602
829
18
1
1
226,956
2
L
Tiamat
12,531
895
38
3
1
227,223
0
L
Nemesis
11,470
819
14
1
2
284,401
0
W
Ares
12,516
894
7
1
0
268,683
0
L
Anhur
14,060
1,004
32
2
0
200,553
0
W
Aphrodite
13,227
945
68
5
1
229,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role