Player Matchup

Sylvanus
Sylvanus
GramerPolease
Sylvanus
Level 122
God Stats
25W - 31L
1,420 SR
Queue Stats
78W - 84L
1,468 Elo+
Party 2
Camazotz
Camazotz
Jumpinkid21
Camazotz
Level 148
God Stats
3W - 6L
1,332 SR
Queue Stats
166W - 153L
1,462 Elo+
Solo
Charybdis
Charybdis
Z 7empest Z
Charybdis
Level 106
God Stats
5W - 5L
1,449 SR
Queue Stats
150W - 149L
1,488 Elo+
Solo
Jormungandr
Jormungandr
oRemilk
Jormungandr
Level 125
God Stats
6W - 12L
1,508 SR
Queue Stats
94W - 96L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
yJohnx
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 94L
1,458 Elo+
Party 2
Team Averages
Level 122
1,442 SR
1,464 Elo+

VS

Team Averages
Level 79
1,511 SR
1,484 Elo+
Bakasura
Bakasura
Dom_ZF
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,637 Elo+
Solo
Merlin
Merlin
JosheyJosh
Merlin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 196L
1,491 Elo+
Solo
Tyr
Tyr
Marz6401
Tyr
Level 63
God Stats
3W - 3L
1,571 SR
Queue Stats
133W - 119L
1,539 Elo+
Solo
Cthulhu
Cthulhu
TXPClever69
Cthulhu
Level 56
God Stats
48W - 60L
1,488 SR
Queue Stats
225W - 291L
1,387 Elo+
Party 1
Charybdis
Charybdis
TXPJuice
Charybdis
Level 88
God Stats
0W - 6L
1,496 SR
Queue Stats
425W - 498L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GramerPolease
Sylvanus
17
3 / 4 / 22
10,632
560
15,552
20,783
21,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Jumpinkid21
Camazotz
19
10 / 4 / 12
11,885
626
23,260
31,113
12,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Z 7empest Z
Charybdis
19
11 / 6 / 7
12,225
643
15,963
14,286
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
oRemilk
Jormungandr
17
8 / 3 / 9
11,203
590
17,777
16,579
18,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
yJohnx
Heimdallr
16
6 / 6 / 6
10,453
550
9,354
14,619
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dom_ZF
Bakasura
16
9 / 9 / 5
10,462
551
18,740
23,106
8,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
JosheyJosh
Merlin
15
4 / 6 / 7
10,008
527
14,171
16,632
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 8
9,152
482
11,707
22,788
16,070
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TXPClever69
Cthulhu
13
3 / 8 / 8
8,930
470
10,263
26,761
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TXPJuice
Charybdis
16
5 / 7 / 6
10,014
527
13,830
16,626
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
38
Kills
23
23
Deaths
38
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dom_ZF
Bakasura
9
9
5
1.28
W
Sylvanus
GramerPolease
Sylvanus
3
4
22
3.5
L
Merlin
JosheyJosh
Merlin
4
6
7
1.25
W
Camazotz
Jumpinkid21
Camazotz
10
4
12
4
L
2
8
8
0.75
L
Cthulhu
TXPClever69
Cthulhu
3
8
8
0.88
L
Charybdis
TXPJuice
Charybdis
5
7
6
1.14
W
Charybdis
Z 7empest Z
Charybdis
11
6
7
2.42
W
Jormungandr
oRemilk
Jormungandr
8
3
9
4.17
W
Heimdallr
yJohnx
Heimdallr
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,906
Damage
68,711
97,380
Taken
105,913
64,700
Mitigated
48,912
39,400
Healing
30,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dom_ZF
Bakasura
18,740
12,009
0
5,727
23,106
8,511
0
5,390
17,716
0
55,973
W
Sylvanus
GramerPolease
Sylvanus
15,552
3,744
3,176
5,986
20,783
21,290
1,486
7,219
13,204
41,605
8,915
L
Merlin
JosheyJosh
Merlin
14,171
2,329
0
2,830
16,632
4,615
257
4,534
12,098
58,694
0
W
Camazotz
Jumpinkid21
Camazotz
23,260
6,773
1,102
21,020
31,113
12,702
1,181
7,315
21,964
0
82,921
L
11,707
1,751
0
7,189
22,788
16,070
0
9,148
13,640
0
47,236
L
Cthulhu
TXPClever69
Cthulhu
10,263
1,174
1,095
8,875
26,761
14,372
0
7,041
19,720
37,842
0
L
Charybdis
TXPJuice
Charybdis
13,830
6,855
0
4,286
16,626
5,344
0
5,952
10,674
0
57,528
W
Charybdis
Z 7empest Z
Charybdis
15,963
8,823
0
879
14,286
5,423
2,294
4,065
9,726
0
81,420
W
Jormungandr
oRemilk
Jormungandr
17,777
5,083
0
3,534
16,579
18,629
1,224
2,871
12,664
62,443
0
W
Heimdallr
yJohnx
Heimdallr
9,354
3,327
1,109
2,594
14,619
6,656
1,360
2,964
11,218
0
67,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
48,566
526
Minions Killed
415
0
Camps Cleared
0
1,633,577
Distance Traveled
1,729,700
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,462
551
97
5
0
353,833
0
W
Sylvanus
10,632
560
69
4
0
295,355
1
L
Merlin
10,008
527
91
5
0
317,275
5
W
Camazotz
11,885
626
118
6
0
383,870
1
L
Tyr
9,152
482
73
4
0
351,197
2
L
Cthulhu
8,930
470
55
3
0
406,967
7
L
Charybdis
10,014
527
99
5
0
300,428
3
W
Charybdis
12,225
643
120
6
0
321,515
3
W
Jormungandr
11,203
590
114
6
0
312,737
2
W
Heimdallr
10,453
550
105
6
0
320,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role