Player Matchup

Charybdis
Charybdis
ChzBoi6464
Charybdis
Level 99
God Stats
3W - 0L
1,531 SR
Queue Stats
68W - 69L
1,528 Elo+
Party 2
Ra
Ra
FortnitePro69420
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,587 Elo+
Party 2
Anubis
Anubis
Tsunaro
Anubis
Level 28
God Stats
2W - 3L
1,475 SR
Queue Stats
85W - 97L
1,507 Elo+
Solo
Bellona
Bellona
Vittlez
Bellona
Level 31
God Stats
4W - 1L
1,659 SR
Queue Stats
32W - 30L
1,552 Elo+
Solo
Arachne
Arachne
stormclasher
Arachne
Level 28
God Stats
7W - 6L
1,606 SR
Queue Stats
13W - 11L
1,595 Elo+
Solo
Team Averages
Level 38
1,554 SR
1,554 Elo+

VS

Team Averages
Level 40
1,577 SR
1,468 Elo+
Artemis
Artemis
Aldesern
Artemis
Level 27
God Stats
3W - 5L
1,546 SR
Queue Stats
8W - 21L
1,470 Elo+
Party 1
Odin
Odin
PHAROS1359
Odin
Level 19
God Stats
0W - 3L
1,456 SR
Queue Stats
9W - 16L
1,313 Elo+
Party 1
Achilles
Achilles
SapnGo
Achilles
Level 16
God Stats
0W - 1L
1,761 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Wingito
Kukulkan
Level 22
God Stats
0W - 4L
1,658 SR
Queue Stats
22W - 40L
1,470 Elo+
Party 1
Awilix
Awilix
XxMikeman99xX
Awilix
Level 117
God Stats
3W - 5L
1,465 SR
Queue Stats
51W - 60L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChzBoi6464
Charybdis
19
10 / 1 / 6
12,192
642
13,289
14,015
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
15 / 2 / 9
13,139
692
15,842
16,747
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Tsunaro
Anubis
16
1 / 3 / 9
10,329
544
9,632
9,415
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Vittlez
Bellona
17
4 / 1 / 6
11,148
587
11,125
11,980
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
stormclasher
Arachne
15
1 / 2 / 5
9,674
509
6,361
13,055
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aldesern
Artemis
12
2 / 6 / 1
7,620
401
9,805
11,053
3,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
6,956
366
1,574
14,669
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SapnGo
Achilles
9
0 / 6 / 1
6,083
320
3,186
16,147
9,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Wingito
Kukulkan
11
1 / 7 / 1
7,367
388
3,705
11,369
3,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 9 / 2
10,093
531
11,182
18,394
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
31
Kills
9
9
Deaths
31
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aldesern
Artemis
2
6
1
0.42
W
Charybdis
ChzBoi6464
Charybdis
10
1
6
13
W
15
2
9
9.75
L
0
3
1
0.17
L
Achilles
SapnGo
Achilles
0
6
1
0.08
W
Anubis
Tsunaro
Anubis
1
3
9
1.83
W
Bellona
Vittlez
Bellona
4
1
6
7
L
Kukulkan
Wingito
Kukulkan
1
7
1
0.21
L
6
9
2
0.78
W
Arachne
stormclasher
Arachne
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,249
Damage
29,452
65,212
Taken
71,632
37,336
Mitigated
31,621
31,333
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aldesern
Artemis
9,805
3,284
0
1,161
11,053
3,100
0
3,599
7,412
0
45,965
W
Charybdis
ChzBoi6464
Charybdis
13,289
6,820
0
8,123
14,015
6,073
4,033
463
13,185
0
103,393
W
15,842
937
2,666
9,149
16,747
9,505
407
1,540
14,965
83,718
0
L
1,574
304
0
801
14,669
9,069
60
1,645
13,016
0
21,341
L
Achilles
SapnGo
Achilles
3,186
432
0
2,882
16,147
9,555
0
3,098
12,935
0
13,483
W
Anubis
Tsunaro
Anubis
9,632
91
0
3,760
9,415
4,378
485
1,285
8,130
54,301
0
W
Bellona
Vittlez
Bellona
11,125
3,148
0
3,179
11,980
9,971
2,858
541
11,061
0
69,538
L
Kukulkan
Wingito
Kukulkan
3,705
560
0
77
11,369
3,408
0
8,380
2,679
32,130
0
L
11,182
4,070
0
1,919
18,394
6,489
0
8,054
10,116
0
42,774
W
Arachne
stormclasher
Arachne
6,361
4,161
0
4,456
13,055
7,409
186
96
12,795
0
67,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,482
Gold Earned
38,119
648
Minions Killed
279
0
Camps Cleared
0
1,827,311
Distance Traveled
1,691,883
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,620
401
85
4
0
329,132
0
W
Charybdis
12,192
642
171
9
0
337,688
1
W
Ra
13,139
692
131
7
0
410,048
4
L
Odin
6,956
366
38
2
0
345,046
0
L
Achilles
6,083
320
21
1
0
357,459
0
W
Anubis
10,329
544
102
5
0
336,971
5
W
Bellona
11,148
587
143
8
0
334,596
2
L
Kukulkan
7,367
388
62
3
0
314,748
1
L
Awilix
10,093
531
73
4
0
345,498
0
W
Arachne
9,674
509
101
5
0
408,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role