Player Matchup

Thor
Thor
B3astlySP
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 249L
1,518 Elo+
Solo
Cabrakan
Cabrakan
IntenseTANK
Cabrakan
Level 124
God Stats
22W - 16L
1,576 SR
Queue Stats
30W - 27L
1,556 Elo+
Solo
Xbalanque
Xbalanque
Kapittantoothan
Xbalanque
Level 105
God Stats
12W - 3L
1,691 SR
Queue Stats
109W - 84L
1,574 Elo+
Solo
Chaac
Chaac
Smegoal-
Chaac
Level 115
God Stats
0W - 3L
1,236 SR
Queue Stats
29W - 27L
1,471 Elo+
Solo
Hel
Hel
Sogg_Waffles
Hel
Level 99
God Stats
2W - 2L
1,517 SR
Queue Stats
113W - 95L
1,559 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,536 Elo+

VS

Team Averages
Level 110
1,517 SR
1,537 Elo+
Ah Puch
Ah Puch
FenrawrXD
Ah Puch
Level 105
God Stats
3W - 1L
1,530 SR
Queue Stats
103W - 87L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KORPS
Morgan Le Fay
Level 157
God Stats
5W - 4L
1,282 SR
Queue Stats
70W - 61L
1,452 Elo+
Solo
Arachne
Arachne
TeetoSteejo
Arachne
Level 77
God Stats
1W - 0L
1,394 SR
Queue Stats
46W - 46L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
afha84
Gilgamesh
Level 86
God Stats
13W - 9L
1,589 SR
Queue Stats
85W - 92L
1,508 Elo+
Solo
Charybdis
Charybdis
dawnydove
Charybdis
Level 124
God Stats
4W - 0L
1,791 SR
Queue Stats
324W - 271L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
6 / 8 / 12
16,395
911
23,660
28,020
12,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
IntenseTANK
Cabrakan
20
8 / 7 / 10
17,176
954
37,092
32,663
24,552
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Kapittantoothan
Xbalanque
20
8 / 10 / 13
17,701
983
53,310
26,408
12,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Smegoal-
Chaac
20
2 / 3 / 19
16,102
895
24,211
27,927
41,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 5 / 18
16,611
923
24,283
23,423
17,775
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FenrawrXD
Ah Puch
20
2 / 2 / 23
17,172
954
31,574
29,088
43,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
KORPS
Morgan Le Fay
20
11 / 10 / 11
17,739
986
40,341
26,456
14,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
TeetoSteejo
Arachne
20
4 / 5 / 17
16,684
927
12,444
38,140
50,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
afha84
Gilgamesh
20
12 / 6 / 14
18,638
1,035
27,767
36,949
57,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
dawnydove
Charybdis
20
4 / 5 / 10
15,753
875
19,010
37,428
24,487
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
108
28
Kills
33
33
Deaths
28
72
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thor
6
8
12
1.5
W
Ah Puch
FenrawrXD
Ah Puch
2
2
23
6.75
L
Cabrakan
IntenseTANK
Cabrakan
8
7
10
1.86
W
Morgan Le Fay
KORPS
Morgan Le Fay
11
10
11
1.65
L
Xbalanque
Kapittantoothan
Xbalanque
8
10
13
1.45
L
Chaac
Smegoal-
Chaac
2
3
19
3.83
L
4
5
18
2.6
W
Arachne
TeetoSteejo
Arachne
4
5
17
2.5
W
Gilgamesh
afha84
Gilgamesh
12
6
14
3.17
W
Charybdis
dawnydove
Charybdis
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,556
Damage
131,136
138,441
Taken
168,061
108,725
Mitigated
190,738
43,587
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
23,660
1,255
0
902
28,020
12,425
0
14,191
13,829
0
48,470
W
Ah Puch
FenrawrXD
Ah Puch
31,574
3,068
0
6,623
29,088
43,558
0
9,279
19,809
93,818
0
L
Cabrakan
IntenseTANK
Cabrakan
37,092
3,352
455
4,554
32,663
24,552
0
17,504
15,159
69,841
0
W
Morgan Le Fay
KORPS
Morgan Le Fay
40,341
4,120
773
2,785
26,456
14,551
0
8,386
18,070
58,847
0
L
Xbalanque
Kapittantoothan
Xbalanque
53,310
28,751
0
1,092
26,408
12,574
0
15,142
11,266
0
107,197
L
Chaac
Smegoal-
Chaac
24,211
2,615
0
8,696
27,927
41,399
0
14,670
13,257
5,085
50,121
L
24,283
887
16,928
10,960
23,423
17,775
0
14,599
8,824
55,592
0
W
Arachne
TeetoSteejo
Arachne
12,444
7,365
0
5,157
38,140
50,489
0
14,951
23,189
2,701
21,271
W
Gilgamesh
afha84
Gilgamesh
27,767
6,815
0
478
36,949
57,653
0
15,548
21,401
2,706
37,886
W
Charybdis
dawnydove
Charybdis
19,010
9,259
0
1,381
37,428
24,487
0
16,437
20,991
0
58,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,985
Gold Earned
85,986
411
Minions Killed
315
11
Camps Cleared
7
1,747,686
Distance Traveled
1,740,447
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,395
911
51
3
2
317,419
0
W
Ah Puch
17,172
954
144
8
0
331,294
0
L
Cabrakan
17,176
954
82
5
1
341,556
2
W
Morgan Le Fay
17,739
986
45
3
2
318,495
0
L
Xbalanque
17,701
983
141
8
6
337,216
0
L
Chaac
16,102
895
66
4
1
374,165
0
L
Hel
16,611
923
71
4
1
377,330
0
W
Arachne
16,684
927
26
1
1
352,830
0
W
Gilgamesh
18,638
1,035
20
1
3
394,358
0
W
Charybdis
15,753
875
80
4
1
343,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role